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P3D version 5 Hot Fix now available.

Featured Replies

  • Commercial Member
20 minutes ago, jmrtlara said:

So now adding manually an aircraft would require a description per component.

Not that I can see. V5 HF1 only needs a description per package (=per addon.xml).

The AddonComponents can have a title (which is good to find them again) or not. That doesn't seem to make a difference.

Best regards

 

LORBY-SI

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  • Views 68.5k
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  • Commercial Member
5 minutes ago, kaha said:

 

I'm on 4K, FXAA off, 4xSSAA, Anisotropic 16x, Texture res 4096x4096. 

Vsync off, no triple Buffering, unlimited fps.

FPS are set to half refresh rate in NVIDIA settings for prepar3d.exe.

 

Karl

 

1) Disable the half refresh via NVidia settings. Let P3D handle these things. They are under DX12 and everything should be done via P3D in order to avoid 2 program conflicting with each other ordering what to do to your GPU.

2) Enable Vsync

3) Set tipple buffering

4) Set it locked at 30

5) Be sure you are running in full screen mode instead of Windows 10 filling the surround windown with black as this wil lcause heavy "tearing" under DX12 causing performance issues.

6) I would suggest to reduce your texture res to medium since you are already on 4K. This way you can disable dynamic texture streaming and you will gain some performance.

Regards,
Simbol

Edited by simbol

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Oficial Website: https://www.FSReborn.com
Discord Channel: https://discord.gg/XC82TqvKQ3

  • Moderator
23 minutes ago, simbol said:

We need to come to a realization.. with DX12 VRAM is key.. if you want to have all sliders to the right and incredible performance you will need to get new generations of GPU cards with LOTS of VRAM.. and the results will be incredible..

S.

2006, FSX. You need the fastest CPU you can't afford.

2020, P3Dv5. You need the fastest GPU you can't afford. 😁

Ray (Cheshire, England).

System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant.

Cheadle Hulme Weather website.

chlive.php

11 minutes ago, simbol said:

Cruel is having DX12 eating all the VRAM and then having CTD.. seriously people complained.. now they fix that (it has a cost) and more complains..

S.

I think there are still some issues with the VRAM allocation. Used VR too.System specs below.

  1. Started P3DV5 HF1 at EHAM with Default F16. Truesky on. Seetings Medium/High
  2. VRAM usage showed 10.2GB
  3. Went into "Options" and dialed all the sliders a lot "down" (not completely but al lot way down)
  4. VRAM Usage showed 8.2 GB
  5. Back into options again, set all the sliders back to where they were before I dialed them down
  6. VRAM usage showed 8.7GB -  same settings as step 2 but 1.5GB VRAM usage less??

Why there is such al lot discepancy in VRAM usage? Playing with the settings while the sim keeps running you will notice this big difference. It is like "being lucky" if the sim allocates less VRAM while firing up the flight.

Any idea?

My System specs:

Latest Build Prepar3D_v5_Academic_5.0.24.34874

Windows 10 Home latest Build 1909
Latest Nvidia Drivers

HMD VR WMR HP Reverb v2
i7 8700K to 5.1 GhZ Stable
32 GB RAM 3600 MhZ Corsair Vengeance
RTX 2080ti no OC
32" Samsung UHD Monitor using highest resolution

Addons:

ORBX Base
ORBX LC
ORBX TE
ORBX Regions
ORBX HD Buildings
ORBX HD Trees
Several Addon Aiports all by .xml method installed

Regards,

Marcus P.

xaP1VAU.png

Just now, Ray Proudfoot said:

2006, FSX. You need the fastest CPU you can't afford.

2020, P3Dv5. You need the fastest GPU you can't afford. 😁

I had great performance before the hotfix but like many more in line with 4.5 now,pity

Wayne such

Asus Hero Z690, Gigabyte Aorus Master 5080, I914900K, Kraken 360 AIO CPU Cooled, 96 GIGS Corsair DDR5, 32 Inch 4K by 3

2 minutes ago, simbol said:

 

5) Be sure you are running in full screen mode instead of Windows 10 filling the surround windown with black as this wil lcause heavy "tearing" under DX12 causing performance issues.


Simbol

Wait what 😊 totally  missed out this , is it possible to run fullscreen now with performance gain also ?

Thanks

Michael Moe

Michael Moe

 

fs2crew_747_banner1.png

Banner_FS2Crew_Emergency.png

2 minutes ago, mpo910 said:

Why there is such al lot discepancy in VRAM usage?

It's no different than with RAM usage. Over time the VRAM gets fragmented and there are a lot of small blocks that can't satisfy an allocation request.

4 minutes ago, Michael Moe said:

Wait what 😊 totally  missed out this , is it possible to run fullscreen now with performance gain also ?

Thanks

Michael Moe

Always has. Good old ALT-ENTER will switch to full screen mode.

CASE: Fractal Terra Silver CPU: AMD R5 7800X3D 5.0Ghz RAM: 32GB DDR5 6000 GPU: nVidia RTX 4070 Ti SUPER · SSDs: Samsung 990 PRO 2TB M.2 PCIe · PNY XLR8 CS3040 2TB M.2 PCIe · VIDEO: LG-32GK650F QHD 32" 144Hz FREE/G-SYNC · MISC: Thrustmaster TCA Airbus Joystick + Throttle Quadrant · MSFS2024 · Windows 11

  • Commercial Member
5 minutes ago, mpo910 said:

Any idea?

VRAM allocation is dynamic now to avoid CTD, specially with dynamic texture streaming (textures are removed and added again in the swap chain to keep VRAM under bugget. The more swap chain required, the more tax on performance will occur.. this is math's).

When you loaded initially everything was loaded.. then you dialed down resources were freed.. you dialed up again.. resources haven't yet fully loaded until you start moving around where the VRAM will go up again..

S.

Signature3.png

Oficial Website: https://www.FSReborn.com
Discord Channel: https://discord.gg/XC82TqvKQ3

24 minutes ago, ErichB said:

19fps can still deliver a smooth experience. Turn your FPS off

You don't mean that, do yo?

 

I had 19 fps back then with P3D V3 and an Nvidia 980.

 

Karl

i9-9900K@5,0   |  32GB 3200  |  2080TI  |  4K 55"  |  MSFS | P3D V5

3 minutes ago, jabloomf1230 said:

It's no different than with RAM usage. Over time the VRAM gets fragmented and there are a lot of small blocks that can't satisfy an allocation request.

OK.Thanks for your feedback. 

 

Regards Marcus

Regards,

Marcus P.

xaP1VAU.png

1 minute ago, Nuno Pinto said:

Always has. Good old ALT-ENTER will switch to full screen mode.

thats not full screen mode i am afraid - i dont think he wrote that , 

Michael Moe

Michael Moe

 

fs2crew_747_banner1.png

Banner_FS2Crew_Emergency.png

8 minutes ago, Ray Proudfoot said:

2020, P3Dv5. You need the fastest GPU you can't afford

Which is a good thing since GPU technology/speeds are developing in a more rapid pace than CPU's nowadays.

EASA PPL SEPL + NQ / CB-IR in progress
MSFS24 | X-Plane 12 

 

Just now, kaha said:

You don't mean that, do yo?

 

I had 19 fps back then with P3D V3 and an Nvidia 980.

 

Karl

My point is,  i think people are knee -jerking after 5 minutes and ranting without actually testing the overall experience properly.  Just the same as 2 weeks ago

1 minute ago, simbol said:

VRAM allocation is dynamic now to avoid CTD, specially with dynamic texture streaming (textures are removed and added again in the swap chain to keep VRAM under bugget. The more swap chain required, the more tax on performance will occur.. this is math's).

When you loaded initially everything was loaded.. then you dialed down resources were freed.. you dialed up again.. resources haven't yet fully loaded until you start moving around where the VRAM will go up again..

S.

Thanks Simbol. Understood that. Sounds logical to me. 

Marcus

Regards,

Marcus P.

xaP1VAU.png

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