August 8, 20205 yr 12 minutes ago, RamonB said: I still remember Your post "Why do we need 24000 airports?" Ooooooooo! I still remember writing that! 😄 The good old days. Thanks for the v5 info, it is much appreciated. Imagine, if you will, Lockheed Martin partnering with Google and Hifi to make P3Dv6. Google for the scenery, Hifi (Active Sky) for the atmospherics and weather. Asobo has already shown us what can be done with streaming scenery, and I'm gonna bet that Google can do it better. I have hopes. As for Azure AI, I suspect the people who wrote the Google search front end could probably work some real magic in that area. Think Google would go for it? Could they outdo Bing? Would they want to? 😄 Hook Larry Hookins Oh! I have slipped the surly bonds of EarthAnd danced the skies on laughter-silvered wings;
August 8, 20205 yr 5 hours ago, kingm56 said: It's a good point, sir; however, I don't be believe the analogy works. Specifically, a 2-year development lapse existed between FS9 and FSX; to that point, the differences weren't that stark, making it easy to transition between sims. MS chose not to develop a sim for 14 years; so, using your analogy, its comparable to switching between Flight Simulator 5.0 (1993) and FSX (2006)...the difference are that stark. Speaking anecdotally, I have not launched P3D since March...I simply could not revert back from MSFS. In short, i don't believe P3D will linger as long as FS9/FSX because the contrast between P3D and MSFS is much wider than FS9 and FSX. Once the developers bring their products to the market, I believe you'll see a much quicker transition. Also, some developers have already made overtures to developing exclusively towards MSFS...it won't be long before others follow. Well, in my use case, the analogy really does work just fine. FS9 -> FSX was indeed a pretty stark difference...for example aircraft add-ons moving from 2D static views to 3D virtual models and views was a major change, and if you think back, it took a pretty good while from the FSX initial release to build up a range of acft add-ons with good 3D models. The early ports were really pretty awful. There was a lot of add-on scenery development work that transferred from FS9 to FSX with a nominal amount of additional development work, where with MSFS we're going to have to wait, probably a good while, before the add-on airport catalog is re-built enough to offer anything close to the kinds of choices we have now in P3D. My real-world jet flying did not entail a lot of sightseeing out the window, so the principal forte of Simzilla--greatly improved outside views via streaming photoscenery and photogrammetry--is much less important to me than a technically high-fidelity model of the cockpit, acft systems, and environment The sim needs to facilitate the interesting and complex planning and procedural head work that makes simming both interesting and reminiscent of doing it for real. That requires aircraft with systems and instrumentation that allow procedurally accurate operation, and weather that realistically affects the flying environment's physics, with winds, temps, visibility etc being far more important to the purpose than aesthetic beauty. However long that transition might be is anyone's guess. It'll depend on how focused MS/Asobo stay on that fidelity aspect vs catering to the more casual "gamer" crowd...so far it appears they're going to be fairly responsive to those needs, but we'll have to wait and see how the priorities shake out as the user base demographics (particularly the proportion of PC vs XBox users) become known to them. I misplaced my crystal ball, so I can't predict how long, if ever, it'll be before MSFS hits the threshold that makes it a better choice for simulating a full-featured airliner flight complete with ATC, AI traffic, ground handling, weather, etc. It'll take as long as it takes...until then I'm still quite happy with P3D for my purposes. Heck, I still have FSX on one machine for the occasional flight in some of the add-ons that never made it to P3D: the PMDG MD-11 or Jetstream 41, the VRS F-18, or the Tinmouse 737-200. I'm not married to any one platform, nor do I see any reason to be. There's still joy to be found in all of them. Bob Scott | President and CEO, AVSIM Inc ATP Gulfstream II-III-IV-V Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090 Samsung 55" JS8500 4K TV@60Hz, 3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090 Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus, TM TCA Officer Pack, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case
August 8, 20205 yr 16 minutes ago, w6kd said: Well, in my use case, the analogy really does work just fine. FS9 -> FSX was indeed a pretty stark difference...for example aircraft add-ons moving from 2D static views to 3D virtual models and views was a major change, and if you think back, it took a pretty good while from the FSX initial release to build up a range of acft add-ons with good 3D models. The early ports were really pretty awful. There was a lot of add-on scenery development work that transferred from FS9 to FSX with a nominal amount of additional development work, where with MSFS we're going to have to wait, probably a good while, before the add-on airport catalog is re-built enough to offer anything close to the kinds of choices we have now in P3D. My real-world jet flying did not entail a lot of sightseeing out the window, so the principal forte of Simzilla--greatly improved outside views via streaming photoscenery and photogrammetry--is much less important to me than a technically high-fidelity model of the cockpit, acft systems, and environment The sim needs to facilitate the interesting and complex planning and procedural head work that makes simming both interesting and reminiscent of doing it for real. That requires aircraft with systems and instrumentation that allow procedurally accurate operation, and weather that realistically affects the flying environment's physics, with winds, temps, visibility etc being far more important to the purpose than aesthetic beauty. However long that transition might be is anyone's guess. It'll depend on how focused MS/Asobo stay on that fidelity aspect vs catering to the more casual "gamer" crowd...so far it appears they're going to be fairly responsive to those needs, but we'll have to wait and see how the priorities shake out as the user base demographics (particularly the proportion of PC vs XBox users) become known to them. I misplaced my crystal ball, so I can't predict how long, if ever, it'll be before MSFS hits the threshold that makes it a better choice for simulating a full-featured airliner flight complete with ATC, AI traffic, ground handling, weather, etc. It'll take as long as it takes...until then I'm still quite happy with P3D for my purposes. Heck, I still have FSX on one machine for the occasional flight in some of the add-ons that never made it to P3D: the PMDG MD-11 or Jetstream 41, the VRS F-18, or the Tinmouse 737-200. I'm not married to any one platform, nor do I see any reason to be. There's still joy to be found in all of them. Spot on! Shom MSFS2024 running on Win 11, 4K screen, Z790 AORUS ELITE AX-W, i9-14900K, MSI 3080Ti, Corsair 2x32GB 6000 MHz, 1+2TB M.2 NVMEs
August 8, 20205 yr Okay ... why i shouldn't start to troll P3D forum with MSFS-related stuff myself? Edited August 8, 20205 yr by JoeFackel System: i9 [email protected] - 32 GB RAM - Aorus 1080ti --- Sim/Addons: P3D v5 + ProSim737
August 8, 20205 yr 3 minutes ago, JoeFackel said: Okay ... why i shouldn't start to troll P3D forum with MSFS-related stuff myself? Priceless lee funeeeee MSFS
August 8, 20205 yr 4 minutes ago, DJJose said: Priceless lee funeeeee I nearly chocked because my little son sleeps next-door and i had to hold my laughter back 🤣 System: i9 [email protected] - 32 GB RAM - Aorus 1080ti --- Sim/Addons: P3D v5 + ProSim737
August 8, 20205 yr May be funny, but I have never seen something close to 7 fps in half of a year of using MSFS on my 4 yrs old system (see sig). Kind regards, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
August 8, 20205 yr 28 minutes ago, pmb said: but I have never seen something close to 7 fps in half of a year of using MSFS on my 4 yrs old system (see sig). System: i9 [email protected] - 32 GB RAM - Aorus 1080ti --- Sim/Addons: P3D v5 + ProSim737
August 8, 20205 yr 46 minutes ago, JoeFackel said: Okay ... why i shouldn't start to troll P3D forum with MSFS-related stuff myself? Because you're not a total jerk? Larry Hookins Oh! I have slipped the surly bonds of EarthAnd danced the skies on laughter-silvered wings;
August 9, 20205 yr Let’s see how the new MSFS is going to be received next friday by the Avsim forum ;)
August 9, 20205 yr 1 hour ago, rob0203 said: Let’s see how the new MSFS is going to be received next friday by the Avsim forum 😉 I predict a total meltdown. 🙂 Hook Larry Hookins Oh! I have slipped the surly bonds of EarthAnd danced the skies on laughter-silvered wings;
August 9, 20205 yr I will get a big bowl of popcorn a cold beer and enjoy the show 🤪😂😜🍺 Edited August 9, 20205 yr by rob0203
August 9, 20205 yr The people who are able to get a quick download and install and can figure out how to get everything set up will be so amazed that they won't be able to tear themselves away from flying to take the time to post. Some will complain about the download speed, why there is any download at all because they pre-ordered, and lots and lots of questions about installation and setup. Many will be asking about the documentation. Some will have concerns about performance and tweaking. A few will gleefully pause the sim (if they can figure out how) and make a new post every time they see a pixel out of place. People who have no intention of getting MSFS will be ragging on everything. The signal to noise ratio will be poor. People who don't have MSFS yet will be asking tons of questions. Some answers they get will actually be right. A few days later, when the first group finally lands and exits the sim, we'll get some glowing reports on what it's like. The combination of the hype over the last year+ and the fact that MSFS isn't finished and isn't perfect is going to be... well, "interesting" is one word. Like the Chinese curse "May you live in interesting times." Expect a shortage of popcorn at your local stores. Start stocking up now. 🙂 Hook Larry Hookins Oh! I have slipped the surly bonds of EarthAnd danced the skies on laughter-silvered wings;
August 9, 20205 yr I think that you are all overstating the reaction. MSFS is in a more or less complete state. The people that are having problems will ask for help and the rest will probably not post at all, since much of what can be said has already been discussed. The most annoying thing that will happen is the flood of boring screen shots and videos of a user's house, well known landmarks and spectacular sunsets. Eventually, reality will set in that MSFS still shares a lot in common with XP, P3d and FSX. Of course, there will be trolls, but that's a function of that anonymous nature of online forums. Most of the discussion by advanced flightsimmers will be about add-ons and potential tweaks.
August 9, 20205 yr 21 hours ago, OzWhitey said: Well, seeing as that is presumably also directed at me, Chap. Let me say that I've go no problem with people discussing the pros and cons of any sim. The weird thing is that when I post about how I like P3D, a lot of people think that that means I hate MSFS. Which is stupid, as I've posted many, many times about how excited I am for 18th August. I just don't going around derailing every thread in THIS forum talking about it! I think this is more than a minor point. For better or worse, this forum is the main place on the internet on which Prepar3d discussions are held. It's an enthusiasts forum, just like r/hoggit, xplane.org forums or the MSFS forums right here on Avsim. If it becomes a place for people to whinge about Prepar3d - and there has been a LOT of that around here of late - or talk about how Prepar3d has no future because of another sim, then this forum loses its purpose. Go back a couple of years and take a look, and you'll see that there were a lot more high-yield posts that you could actually learn things from. A lot of those posters have moved on. I sometimes think of doing the same, but there's not really another home for us Prepar3d fans elsewhere on the web. What I'd love to see is this place returning to (or discovering) the kind of atmosphere places like the .org forums have. A community that actually cares about the sim platform that they're talking about. Yes, we'll complain there about all sorts of things regarding X-plane, but at the end of the day we're still positive and excited about the sim. For those who really want to talk about other platforms, there's a nice little well-defined place to do it. It's not about trying to stifle discussion. It's just that no enthusiast forum can prosper if it's overrun by negative posts about the product/game/simulation that the forum is supposed to be celebrating. Some of us just aren't in the mood to "celebrate" V5. 5 out of my last 7 flights have ended in the same CTD. There's a 9-page thread on LM's forum about it. Nearly 16,000 views. No response from LM. How people feel and talk about a product lies largely in the hands of those that made it.
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