Jump to content
Sign in to follow this  
jabloomf1230

Airport Design Editor for MSFS alpha version released

Recommended Posts

Head on over to the FSDeveloper for the the first public release of ADE for MSFS. It's a well-tested alpha, but it is missing features and has a few bugs. One can use ADE to import both FSX and MSFS stock airports as a starting point. Most ADE features for P3d and FSX work in the MSFS version. There's more details at FSDeveloper ADE forum.

  • Like 14
  • Upvote 1

Share this post


Link to post
Share on other sites
2 hours ago, Manny said:

I needed a refresher on what are the things ADE did for FSX/P3D and Its here to give you an idea. I used it heavily 10-15 years ago. Sigh! Now I've forgotten.

https://www.scruffyducksoftware.com/airport-design-editor

I used Airport Facilitator X from Flight 1, but this is the same. I used it to create "X-Runways" Taxiways. It enabled crossing runways that had planes ready to take off on. It kept down the big traffic jams at busy airports. Could also edit gates to dictate which airlines and which sizes used them. Don't have to worry about either one of those things in MSFS yet, but you can also edit/create taxiways with proper designations, and do just about anything else related to airports, edit/create ILS, GS, DMEs....

Share this post


Link to post
Share on other sites

Nice. Are we able to edit MSFS stock or addon airports ? Anyone knows ? Thanks.

Edited by kt069

Intel i7-9700K - Asus Nvidia RTX 2080 Super - 32 Gb Ram - SSD Drive - Win10 x64 - Samsung 43" 4K TV

Share this post


Link to post
Share on other sites
8 hours ago, kt069 said:

Nice. Are we able to edit MSFS stock or addon airports ? Anyone knows ? Thanks.

Yes, you can edit a stock MSFS airport and create a new version. ADE will create either an XML file or a compiled package. The former can be opened in the MSFS SDK Scenery Editor for further modification. The latter works directly in MSFS without any additional effort.

Ask additional questions at FSDeveloper.

  • Like 2

Share this post


Link to post
Share on other sites
13 minutes ago, jabloomf1230 said:

Yes, you can edit a stock MSFS airport and create a new version. ADE will create either an XML file or a compiled package. The former can be opened in the MSFS SDK Scenery Editor for further modification. The latter works directly in MSFS without any additional effort.

Ask additional questions at FSDeveloper.

Heard echos about this, on forums and discord channel. Aparently Scruffyduck has done an AMAZING job with it.!

Share this post


Link to post
Share on other sites

All I need for now is an object placing program and library.  I'll get onto ADE and then converting google images into scenery later on once I've got everything running the way I want it.

At the moment, I just want to populate some glider fields with some static gliders, hangars, tugs, winches, etc.

  • Like 1

Ryzen 5600X, AM4, 6 Core 12 thread - Nvidia 3070 founders edition - 32 Gig RAM - Windows 10 64 bit MSFS 2020 Premium Deluxe Edition Resolution 1920 x 1080

Share this post


Link to post
Share on other sites
2 hours ago, jabloomf1230 said:

Yes, you can edit a stock MSFS airport and create a new version. ADE will create either an XML file or a compiled package. The former can be opened in the MSFS SDK Scenery Editor for further modification. The latter works directly in MSFS without any additional effort.

Ask additional questions at FSDeveloper.

Thanks for the information. You seem to be more aware of the tool than me. 

A small question : I tried it but could not open a stock airport, today. It says "could not find the foldersor file" which are already there. I think this is related with authorization of ADE. I tried the powershell command mentioned in the manual but was not successfull. How to apply that command correctly ? Thanks

Get-ChildItem "V:\alpha_10" -recurse -file | % {Unblock-File -Path $_.FullName}

Edited by kt069

Intel i7-9700K - Asus Nvidia RTX 2080 Super - 32 Gb Ram - SSD Drive - Win10 x64 - Samsung 43" 4K TV

Share this post


Link to post
Share on other sites

Would I be able to place a custom runway texture or taxiway texture and aprons? Take it from some aerial image and just overlay it with a %age of transparency. I loath shiny runways and new/shiny layout markings. It's not real looking at all. Airports need to look weathered. Some addon airports come out with perfectly laid runways with artificial weathering with few tire marks. 

Edited by Manny

Manny

Beta tester for SIMStarter 

Share this post


Link to post
Share on other sites

I hope the ILS frequencies in new 3rd party airports will now display in the MFD's airport info Freq fields as it does in default airports and also FSDT's CYVR.  I assume they won't for ones already released w/o patching them. 

  • Like 1

Noel

System:  9900K@4.8Ghz@1.15v all cores (can easily do more, but 4.8 is all that's needed!), MSI MPG Z390M GAMING EDGE AC, Noctua NH-D15S, Corsair Vengeance 32Gb LPX 3200mHz DDR4, Sabrent NVme 2Tb x 2, RTX 3080 Ti FE, Corsair RM 850W PSU, Win10 Pro, Dell curved 3440x1440, Saitek Yoke, TQ & Cessna Trim Wheel, UNLIMITED frames vSync to 30Hz in P3D 4.5 & MSFS.

 

Share this post


Link to post
Share on other sites

Do you think a user could add a simple grass strip with a few simple hangars?


When Pigs Fly . Ray Marshall .

Share this post


Link to post
Share on other sites

Well, I now understand why every taxiway sign is WAY too small. They’re all size 1 by default. That’s sad 😕

Anyone know if there’s a way to make taxiway signs two sided?

Edited by FlyingInACessna

Share this post


Link to post
Share on other sites

Whoa, I was not expecting to see this today. Can’t wait to try it out.

Thanks to the devs! Happy New Year too!


9900KF @ 5.0 GHz | Evga RTX 3080 | 64 GB 3400 MHz | 4x SSD + 1x HDD | 38" 3840 x 1600 Ultrawide
VirtualFly TQ6+ | Virpil WarBRD + Constellation Delta Grip | Honeycomb Alpha | MFG Crosswind V2 | TrackIR 5

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Tom Allensworth,
    Founder of AVSIM Online


  • Flight Simulation's Premier Resource!

    AVSIM is a free service to the flight simulation community. AVSIM is staffed completely by volunteers and all funds donated to AVSIM go directly back to supporting the community. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. Thank you for your support!

    Click here for more information and to see all donations year to date.
  • Donation Goals

    AVSIM's 2020 Fundraising Goal

    Donate to our annual general fundraising goal. This donation keeps our doors open and providing you service 24 x 7 x 365. Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal.


    53%
    $13,405.00 of $25,000.00 Donate Now
×
×
  • Create New...