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What will you do with your performance increase?...

Featured Replies

With the upcoming perf increase, I would be tempted to touch the scaling slider but I never understood what it is for...

I leave mine on a default value of 100 and the sim look very good on a 1080p monitor.

Have some of you put it to a higher value in 1080p? For which reason? And what are the objective results?

Edited by Noooch

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On 7/4/2021 at 7:04 PM, cobalt said:

experiencing perfectly smooth flight at 30 FPS

30fps is perfectly fine when you can't achieve 60fps, the latter would be the cherry_on_the_cake if you ask me. There is a huge difference in smoothness @ 60fps compared to 30fps, I would go as far as to say that consistent vsync @ 60Hz IS the sweet spot for any sim.

Windows 11 - Samsung 990 Pro M.2 | Asus Prime Z690 | i7 12700KF HT | DeepCool LS520 SE | MSI 5070 Ti Ventus OC | 64GB G.Skill XMP II | Lian Li 216 LANCOOL RGB | TrackIr v5 | Honeycomb Alfa - Bravo - Charlie | MSFS 2024 - Samsung 990 Pro M.2 | Curved 27" MSI | JBL Quantum 810 

 

33 minutes ago, Noooch said:

With the upcoming perf increase, I would be tempted to touch the scaling slider but I never understood what it is for...

I leave mine on a default value of 100 and the sim look very good on a 1080p monitor.

Have some of you put it to a higher value in 1080p? For which reason? And what are the objective results?

same here. same setup. same question. did not touch it though, either. 

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

On 7/3/2021 at 12:41 PM, Kilo60 said:

I can't wait to get 100 more FPS in major add-on airports, in 4k, at all Ultra settings, with the PMDG 737 NGX!!!!

If this doesnt happen then.....NO BUY!!!

MSFS Alpha tester on W10 Pro x64. Hardware: AMD 5900X 12 core CPU. Cooler Master ML360R AIO, Asus X570-E mobo, Asus Strix 3090 24GB gfx card, G.Skill TridentZ 64GB (4x16) DDR4-3600 RAM, Samsung 970 250GB SSD (OS), Samsung 980 Pro 1TB M.2 pcie-4 NVMe SSD (MSFS install). EVGA 850w Gold cert PSU, CUK Continuum full ATX tower.  43" Sceptre 4K display. VR: HP Reverb G2.

59 minutes ago, Noooch said:

With the upcoming perf increase, I would be tempted to touch the scaling slider but I never understood what it is for...

I leave mine on a default value of 100 and the sim look very good on a 1080p monitor.

Have some of you put it to a higher value in 1080p? For which reason? And what are the objective results?

Resolution scaling is mostly down "downward", so for example, if you have a 4K screen but not quite the GPU to run it at native resolution, you could try running it at 80% or so.

In the other direction, if you upscale it from 100% 1080p on a 1080p screen, the effect will be similar to good antialiasing. Might be worth a try. Of course, you don't actually get a higher resolution, but the GPU will work with a higher resolution internally, with some limited benefits to image quality.

Edited by Der Zeitgeist

I'm usually getting around 45-60 fps in rural areas, and 30-45 fps in urban / complex areas on 3440x1440 resolution. I mostly fly the Carenado Mooney.

That's with everything on Ultra, Glass refresh at Medium, both LODs at 200 and 100% scaling, no fps lock, but G-Sync on. 

So I will attempt to get stable 60+ fps in urban / complex areas. 

AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S

11 minutes ago, Der Zeitgeist said:

Resolution scaling is mostly down "downward", so for example, if you have a 4K screen but not quite the GPU to run it at native resolution, you could try running it at 80% or so.

In the other direction, if you upscale it from 100% 1080p on a 1080p screen, the effect will be similar to good antialiasing. Might be worth a try. Of course, you don't actually get a higher resolution, but the GPU will work with a higher resolution internally, with some limited benefits to image quality.

To add to this a few users (Myself included) who do not fly with the sim locked at 30, have 1440p or 1080p monitors and have 6800xt/6900xt or RTX 3080/3090 GPU's may increase the render scale to improve GPU utilization and thus reduce stuttering due to the increased probability of limited by main thread scenarios if the card is left with not much to do at the lower resolutions. (Better to be GPU limited than CPU limited so let the card work by increasing the resolution).

The added secondary benefit is a better looking image even though your monitors native resolution is fixed.

I prefer this method than hard locking the frame rates at 30. Not knocking it. I just prefer this approach.

AMD Ryzen 9800X3D/ Asus ROG Strix B650E F Gaming WiFi / Asrock Taichi 9070XT / 32GB G.Skill Trident Z5 Neo DDR5 6000 / 2x ADATA XPG 8200 Pro NVME / Arctic Liquid Freezer II 280 / Seasonic Vertex 1000w PSU / Lian Li LanCool II Mesh Performance / Asus VG34VQL3A / Topping E70 Velvet DAC & L70 Amp /Sennheiser HD660s2

Thrustmaster Boeing Yoke + TCA Sidestick + TFRP Rudders

I will enjoy the world peace it will bring and watching all my dreams come true. Or not, we'll see...

Brian MacMillan

Intel Core i9 14900KF/64GB RAM/RTX 4080 Super/LG ULTRAWIDE (3440x1440@100Hz)

 

 

1 hour ago, CarlosF said:

30fps is perfectly fine when you can't achieve 60fps, the latter would be the cherry_on_the_cake if you ask me. There is a huge difference in smoothness @ 60fps compared to 30fps, I would go as far as to say that consistent vsync @ 60Hz IS the sweet spot for any sim.

I don't seem to be able to get my point across, for some reason. Let me try again. I can get 60 FPS at times, but since I do not see any difference between 60 and 30, I lock my FPS at 30, as this will free the sim to do other tasks better (advice I learned a long time ago in flight simming). If you see a difference between 30 and 60 I am happy for you, but I do not. Can we just leave it at that?

 

 

 

Windows 11 - Samsung 990 Pro M.2 | Asus Prime Z690 | i7 12700KF HT | DeepCool LS520 SE | MSI 5070 Ti Ventus OC | 64GB G.Skill XMP II | Lian Li 216 LANCOOL RGB | TrackIr v5 | Honeycomb Alfa - Bravo - Charlie | MSFS 2024 - Samsung 990 Pro M.2 | Curved 27" MSI | JBL Quantum 810 

 

Apparently, they say in controlled video tests people cannot identify between 30 and 60 fps clips, because in those carefully arranged tests that is the only single difference, the frame rate. But in real life computer video games on today's consumer equipment the difference is there to see at 60 fps. The higher performance allows more headroom behind the image display and in one way or another keeps things looking smoother, better.

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

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