May 2, 20224 yr 13 minutes ago, Fiorentoni said: I see what you mean, and sure you can find that stuff when you are looking for it, but again, the overall impression is really good. I like to look around in the VC just as much as in the FBW. Just believe me, I would warn you if it was any bad. Maybe one cannot understand when he does not see it in MSFS. I would recommend listening to the ones who bought it, the majority seems happy with the visuals and positively suprised (me included, I thought it was worse from the preview videos; it's actually much better) I do not expect Leonardo to reach up to Carenado level, but I find it hard to call the textures as they are today anything other than bad. In fact I cannot remember many other MSFS plane with this types of textures. I do enjoy flying it a lot, but lets call it what it is. In fact I think the whole release is a bit P3D. The Load Manager should have been integrated with the EFB in the cockpit, and the sounds are OK, but not much more than that. Like some other developers from the old school it seems like Leonardo have not yet learnt the new techniques that are available on the new platform. // 5800X3D // RTX 3090 // 64GB RAM // HP REVERB G2 //
May 2, 20224 yr 10 minutes ago, espent said: I do not expect Leonardo to reach up to Carenado level, but I find it hard to call the textures as they are today anything other than bad. In fact I cannot remember many other MSFS plane with this types of textures. I do enjoy flying it a lot, but lets call it what it is. In fact I think the whole release is a bit P3D. The Load Manager should have been integrated with the EFB in the cockpit, and the sounds are OK, but not much more than that. Like some other developers from the old school it seems like Leonardo have not yet learnt the new techniques that are available on the new platform. The load manager IS integrated with the EFB. You don't have to use the external load manager at all for a normal flight. Or do you mean stuff like random failures? For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
May 2, 20224 yr 1 minute ago, Fiorentoni said: The load manager IS integrated with the EFB. You don't have to use the external load manager at all for a normal flight. Or do you mean stuff like random failures? In a perfect world that executable should not be needed at all. It should have been controlled from the FMC or the EFB. // 5800X3D // RTX 3090 // 64GB RAM // HP REVERB G2 //
May 2, 20224 yr Simmarket reviews are extremely favorable, 15x 5 stars, 1x 4 stars, 1x 3 stars. https://secure.simmarket.com/leonardo-software-house-srl-fly-the-maddog-x-msfs.phtml#reviews While I'm not saying Simmarket is the best source, I just want to make aware that most people who have it are really happy. Textures are being critisised by some on Simmarket as are sounds, but people seem to be happy enough with the complete package to give 5 stars. I have no share with the Leonardo company, I just want this high fidelity addon to succeed as much as possible, because it's important that in MSFS not only CaptainSim stuff gets high sales, but also extremely deep systems modelling. Otherwise devs may not try such a project at all. This is also the only way for Asobo to be convinced to put more effort into pleasing the (av)sim airliner crowd. Edited May 2, 20224 yr by Fiorentoni For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
May 2, 20224 yr 55 minutes ago, espent said: I do not expect Leonardo to reach up to Carenado level, but I find it hard to call the textures as they are today anything other than bad. In fact I cannot remember many other MSFS plane with this types of textures. AFAIK, Leonardo is a one or two man operation. They are obviously highly skilled at extremely accurate systems and flight modeling for this one specific aircraft. But, it is entirely possible that nobody on the current development staff has the skill or knowledge to do the highly complex 3-D modeling that MSFS is capable of supporting. A given individual could be a Nobel Prize-winning theoretical physicist, and yet not have the skill to build a particle collider, or even fix a leaky faucet for that matter. I assume that with the release of the Maddog on MSFS, that Leonardo has had a substantial increase in their cash flow. Hopefully they can use that revenue to bring someone on board who does have the necessary skill and training to bring the graphics up to MSFS standards - either as a direct employee, or as a subcontractor. Time will tell. Edited May 2, 20224 yr by JRBarrett Jim BarrettLicensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.
May 2, 20224 yr 5 minutes ago, Fiorentoni said: I have no share with the Leonardo company, I just want this high fidelity addon to succeed as much as possible, because it's important that in MSFS not only CaptainSim stuff gets high sales, but also extremely deep systems modelling. Otherwise devs may not try such a project at all. I get what you are saying but imho devs should also be made clear they can't get away with subpar graphics for MSFS addons. Leonardo is asking a too high price for what if offers (obviously imho) and they shouldn't be applauded and praised for bringing P3D graphics into MSFS. Making this addon succeed by supporting it like you do might also give devs the idea they can sell simple P3D ports for big bucks and get away with it. MSFS raised the bar and devs should follow.
May 2, 20224 yr 6 minutes ago, JRBarrett said: AFAIK, Leonardo is a one or two man operation. They are obviously highly skilled at extremely accurate systems and flight modeling for this one specific aircraft. But, it is entirely possible that nobody on the current development staff has the skill or knowledge to do the highly complex 3-D modeling that MSFS is capable of supporting. A given individual could be a Nobel Prize-winning theoretical physicist, and yet not have the skill to build a particle collider, or even fix a leaky faucet for that matter. I assume that with the release of the Maddog on MSFS, that Leonardo has had a substantial increase in their cash flow. Hopefully they can use that revenue to bring someone on board who does have the necessary skill and training to bring the graphics up to MSFS standards - either as a direct employee, or as a subcontractor. Time will tell. I am sure most developers are struggling to find that balance. While people are very quick to point of flaws with "simpler" developers, I think the same should be allowed here. // 5800X3D // RTX 3090 // 64GB RAM // HP REVERB G2 //
May 2, 20224 yr Just now, tup61 said: I get what you are saying but imho devs should also be made clear they can't get away with subpar graphics for MSFS addons. Leonardo is asking a too high price for what if offers (obviously imho) and they shouldn't be applauded and praised for bringing P3D graphics into MSFS. Making this addon succeed by supporting it like you do might also give devs the idea they can sell simple P3D ports for big bucks and get away with it. MSFS raised the bar and devs should follow. I understand what you are saying and it's logics-wise just as valid. But no one is applauding them for the graphics. We are applauding them for the systems and overall package. I'm sure Leonardo is precisely monitoring what people say and they will update the aircraft accordingly. Also, it's not a simple P3D port. Everything had to be recoded for MSFS, just like PMDG or Aerosoft had to do. It's not "simple", not even remotely. That takes quite some competence from the devs to get it to an equally high level as in P3D. I think you underestimate the process. Not even CaptainSim has yet ported over their P3D fleet, and they'd be the prime candidate for easy money... For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
May 2, 20224 yr 5 minutes ago, Fiorentoni said: I understand what you are saying and it's logics-wise just as valid. But no one is applauding them for the graphics. We are applauding them for the systems and overall package. I'm sure Leonardo is precisely monitoring what people say and they will update the aircraft accordingly. Also, it's not a simple P3D port. Everything had to be recoded for MSFS, just like PMDG or Aerosoft had to do. It's not "simple", not even remotely. That takes quite some competence from the devs to get it to an equally high level as in P3D. I think you underestimate the process. Not even CaptainSim has yet ported over their P3D fleet, and they'd be the prime candidate for easy money... I agree with what you say about "ports". It is impossible to simply move something over from P3D to MSFS. I wish people stopped saying that. Edited May 2, 20224 yr by espent // 5800X3D // RTX 3090 // 64GB RAM // HP REVERB G2 //
May 2, 20224 yr Lets wait until Carenado make MD-82! It will be beautiful but dumb down default systems and fly like ufo! LOL Seriously, I don't think textures are that bad. Yes at some places they could be better. But in the end where pilot's eye should scan cockpit they are actually pretty good Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
May 2, 20224 yr Frankly I’d rather keep the current textures and modeling. If they up-rez or remodel a lot of them I’m sure we will see a performance degradation. As it stands now the performance is great. Let’s not spoil it with 8k lav textures just to claim it is there. Nick Silver http://www.youtube.com/user/socalf1fan Ryzen 7 5800X3D, 64gb ddr4 3200mhz ram, RTX 4080 Super, HP Reverb G2 v2, 4K Tv Monitor
May 2, 20224 yr Just caught up to the end of this thread and watched the reviews. I’m holding off on this one for now. Just too many negatives regardless of the price point. Latest video at The Flight Level Flight Over Frozen Lake Erie - Between Ice and Clouds - Ultimate Solitude - The Perfect Memory
May 2, 20224 yr Really happy with my purchase. I think it looks good tbh. Getting stellar performance as well. Not so sure I would like a top notch cockpit model if that would eat away from the smooth frames. My problem at the moment is splitting the time between the 146 and the MD. 🤓 Richard 7950x3d | 32Gb 6000mHz RAM | 8Tb NVme | RTX 4090 | MSFS | P3D | XP12
May 2, 20224 yr Also holding off. I'm a bit disappointed, releasing with subpar graphics and bad sounds while being the most expensive addon is not acceptable. I was willing to pay full price, but not like this. Laminar Research customer -- Asobo/MS customer -- not an X-Aviation customer - or am I? 😉
May 2, 20224 yr 10 minutes ago, Doering said: Just caught up to the end of this thread and watched the reviews. I’m holding off on this one for now. Just too many negatives regardless of the price point. Whut? the only gripes I hear is he sounds. Even the XPlane streamers give this a 9.9 out of 10.
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