July 12, 20223 yr A thread on DLSS performance https://forums.flightsimulator.com/t/dlss-blurrs-the-optics-and-does-not-increase-performance-as-hoped/529599
July 12, 20223 yr 8 hours ago, espent said: I have tried using a small app called Mouse Jiggler to solve this: https://github.com/arkane-systems/mousejiggler It is a very light app that you set and forget. It does require .NET framework to work and will guide you through that if you don't have it installed. I found that setting it to 3 sec will avoid the mouse pointer sleeping in MSFS. You have to live with the mouse moving one pixel every 3 sec, so that could be a Con for some people. Mouse Jiggler have a "Zen" mode that makes the mouse movement invisible, but that does not work in MSFS. Windows executable. https://mouse-jiggler.en.uptodown.com/windows/download.
July 12, 20223 yr With DX12, I get about 5-6 less FPS, but less stutters than DX11. Edited July 12, 20223 yr by Tuskin38
July 12, 20223 yr 6 hours ago, Drumcode said: I've read through this nonsense this morning and found it very entertaining actually. 😄 Just read thru that, and oh yes the usual entertaining drivel. Some over there still seem to be clinging on to the "muh XP flight model is the bestest and MSFS is trash" line.. which I suppose naturally comes with the copium huffing. So much misconceptions/misinformation there.. I'll just point to what I posted earlier on another thread (some good insights/explanations from Matt Nischan of WT, and this was even before all the propellor physics, CFD, softbody physics, and other aerodynamics advancements in the core platform): https://www.avsim.com/forums/topic/620986-lets-talk-about-fun-fenix-leonardo-or-pmdg/?do=findComment&comment=4801898 .. these misconceptions that have been around since MSFS first released are still thrown around by the usual suspects, i.e. how the not-good default aircrafts' flight models are always used to portray MSFS having a "bad flight model", when there really is no single flight model in a sim. With MSFS, now since May 2022 and release of so many realistic aircrafts, it's a case of having the best of both worlds: great visuals, and great flight dynamics... as much as the usual suspects would love to cling to the false (but comforting to them) notion that the latter is "trash". Edited July 12, 20223 yr by lwt1971 Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
July 12, 20223 yr 20 hours ago, TENPATROL said: Possible solution - AIG & live traffic - 3h 30min without CTD // AIG & live traffic https://forums.flightsimulator.com/t/aig-live-traffic-and-traffic-controller-ctds-due-to-legacy-file-change-in-su10/529010/135 Great tip working fine now here thanks appreciated 😎 André
July 13, 20223 yr Does anyone know where to find the in-game feedback option? MS FS 2020/2024 | 9800X3D | 64GB DDR5 6000mhz | ASUS ROG ASTRAL RTX 5090 32GB GDDR7 OC EDITION | Varjo Aero | Navigraph | VATSIM | TPR Pedals | Virpil | Honeycomb | Winwing FCU + EFIS | Behringer X Touch Mini | SPAD.next
July 13, 20223 yr I use 4K tv for the Flight simulator. My screen resolution in the game is 3840x2160. With this resolution set, can I still use the DSSL in the settings or should I lower the resolution so I get the most of it? just wondering, please give me your advise. thank you
July 13, 20223 yr 14 hours ago, awf said: Great tip working fine now here thanks appreciated 😎 What is the tip and I do not understand what to do so the AIG should work with no CTD?
July 13, 20223 yr 19 minutes ago, GeoSkyman said: What is the tip and I do not understand what to do so the AIG should work with no CTD? 1) Go to: community folder and delete folder named aig-aitraffic-oci-beta_CVT_ 2) Go to: C:\Users\YourUserNAme\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\ open folder named LocalCache delete folder $PC$ open folder SceneryIndexes - delete all files 3) Go to: AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalState\cache delete all folders 4) go to: AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalState\DCE delete all folders MSFS
July 13, 20223 yr 11 minutes ago, CFIJose said: 1) Go to: community folder and delete folder named aig-aitraffic-oci-beta_CVT_ 2) Go to: C:\Users\YourUserNAme\AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\ open folder named LocalCache delete folder $PC$ open folder SceneryIndexes - delete all files 3) Go to: AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalState\cache delete all folders 4) go to: AppData\Local\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\LocalState\DCE delete all folders Thank you so much , I will give it a try. After this procedure we can run the AIG AS USUAL AND inject the traffic as normal?
July 13, 20223 yr 12 minutes ago, GeoSkyman said: Thank you so much , I will give it a try. After this procedure we can run the AIG AS USUAL AND inject the traffic as normal? You can... but it's certainly not solving the CTD issue for everyone. In fact looking at the thread in the official forum it would appear a minority that are flying without CTD's after this "fix" I could at least load into a flight with this fix, but always got a CTD within 20 mins max.
July 13, 20223 yr 3 minutes ago, The Moose said: You can... but it's certainly not solving the CTD issue for everyone. In fact looking at the thread in the official forum it would appear a minority that are flying without CTD's after this "fix" I could at least load into a flight with this fix, but always got a CTD within 20 mins max. Indeed me too, with RTX3090 and about 12 to 14 GB VRAM loaded in (so plenty of headroom). I9 10900k at round about 60 to 80% of use in average Regards, Marcus P.
July 13, 20223 yr 38 minutes ago, The Moose said: You can... but it's certainly not solving the CTD issue for everyone. In fact looking at the thread in the official forum it would appear a minority that are flying without CTD's after this "fix" I could at least load into a flight with this fix, but always got a CTD within 20 mins max. I'd also add to this that, although it does seem to stop MSFS from immediately crashing it doesn't solve the isuue of loading of FAIB planes (A320, 737, etc). I tried running PSXT and it generates lots of errors stating that your sim can't display certain planes (all are FAIB types). Fingers crossed that Asobo can post a hot fix for this before the official release at the end of August. Mark i9-13900K @ 5.8Ghz / Asus TUF 4090 OC / 32 GB DDR 5 / Corsair 1000W PS / Pimax Crystal / 2 SATA SSD / 2TB M2 SSD/ DOF Reality H3 motion platform/ Win 11
July 13, 20223 yr 1 minute ago, Gate99 said: I'd also add to this that, although it does seem to stop MSFS from immediately crashing it doesn't solve the isuue of loading of FAIB planes (A320, 737, etc). I tried running PSXT and it generates lots of errors stating that your sim can't display certain planes (all are FAIB types). Fingers crossed that Asobo can post a hot fix for this before the official release at the end of August. Indeed, as soon as I took all the FAIB planes out it's completely stable again. Pretty sure I read that Asobo are aware of the issue and a fix should be forthcoming. Hopefully we'll get a update to the Beta build soon.
July 13, 20223 yr I notice clouds are no longer entering the Baron 58's cockpit so that's good. Would be interesting to know if that was a deliberate fix or if something got shaken back into place by accident lol. It's definitely not in the patch notes. 5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX 9070XT.
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