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Sim Update 10 beta is out!

Featured Replies

  • Author
17 minutes ago, MrBitstFlyer said:

SU10 beta has broken Rex WeatherForce, so I am currently using Live Weather.  I'm always complaining about only seeing Cumulus in Live weather, but I was pleasantly surprised to see this cloudscape on my most recent flight.  High thin layer of cirrus with broken cumulus below, itself mixed with a stratus layer. in the distance the low cumulus layer disappeared under a thick layer of stratus.

I still feel RexWeatherForce does a better job of depicting the sky, but progress is being made in Live Weather.

 

The holy grail of weather and clouds in flight simulation is not only to provide all the various types of clouds, but that the clouds and the weather in the  simulator match real life weather.  While people loved the cloud types and variation of clouds in MSFS on release, the live weather in MSFS was not usable on VATSIM because it wasn’t accurate.

Hence, the community asked Asobo to have live weather follow METAR, but when Asobo did this, there was less cloud variation.

I have always said, give Asobo a few years to make live weather better, before we push them to open the weather API to 3rd party developers. I am guessing Microsoft/Asobo don’t want to open the live weather to 3rd party developers, because the weather team would then be split between making live weather better, and working on the weather API for 3rd party developers.  If the weather team had to work on the API to open live weather to 3rd party developers, this would drastically slow their progress on making live weather better.  Better to focus on one task and make a lot of progress on it, than have your attention split on two tasks and make much less progress on the two tasks.

So IMO, we should give Asobo a few years to see how good they can make live weather. 

 

Edited by abrams_tank

i5-12400, RTX 3060 Ti, 32 GB RAM

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48 minutes ago, abrams_tank said:

The holy grail of weather and clouds in flight simulation is not only to provide all the various types of clouds, but that the clouds and the weather in the  simulator match real life weather.  While people loved the cloud types and variation of clouds in MSFS on release, the live weather in MSFS was not usable on VATSIM because it wasn’t accurate.

Hence, the community asked Asobo to have live weather follow METAR, but when Asobo did this, there was less cloud variation.

I have always said, give Asobo a few years to make live weather better, before we push them to open the weather API to 3rd party developers. I am guessing Microsoft/Asobo don’t want to open the live weather to 3rd party developers, because the weather team would then be split between making live weather better, and working on the weather API for 3rd party developers.  If the weather team had to work on the API to open live weather to 3rd party developers, this would drastically slow their progress on making live weather better.  Better to focus on one task and make a lot of progress on it, than have your attention split on two tasks and make much less progress on the two tasks.

So IMO, we should give Asobo a few years to see how good they can make live weather. 

 

Very well said, as usual, @abrams

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

10 hours ago, snwboardn said:

Is the ATC going out mid flight still happening? Where you can only hear your co-pilot do readbacks

I’m wondering the same.  That is my biggest ATC issue right now.

Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

10 minutes ago, regis9 said:

I’m wondering the same.  That is my biggest ATC issue right now.

It does 

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

10 minutes ago, regis9 said:

I’m wondering the same.  That is my biggest ATC issue right now.

The flights I did so far in beta 10, ATC working well. About 6 flights.

14 minutes ago, regis9 said:

I’m wondering the same.  That is my biggest ATC issue right now.

I never had this happen and use ATC in lots of flights.

Alvega

CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |
RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White 

1 hour ago, abrams_tank said:

The holy grail of weather and clouds in flight simulation is not only to provide all the various types of clouds, but that the clouds and the weather in the  simulator match real life weather.  While people loved the cloud types and variation of clouds in MSFS on release, the live weather in MSFS was not usable on VATSIM because it wasn’t accurate.

Hence, the community asked Asobo to have live weather follow METAR, but when Asobo did this, there was less cloud variation.

I have always said, give Asobo a few years to make live weather better, before we push them to open the weather API to 3rd party developers. I am guessing Microsoft/Asobo don’t want to open the live weather to 3rd party developers, because the weather team would then be split between making live weather better, and working on the weather API for 3rd party developers.  If the weather team had to work on the API to open live weather to 3rd party developers, this would drastically slow their progress on making live weather better.  Better to focus on one task and make a lot of progress on it, than have your attention split on two tasks and make much less progress on the two tasks.

So IMO, we should give Asobo a few years to see how good they can make live weather. 

 

I have to agree, after almost 2 years with MFS... and based on how I've been experiencing the various developments we got along the WUs and SUs.

I find the default weather already very good / plausible, and even if it has it's quirks it's being fine tuned.

Just now with SU10 beta we got new blend between ( local ) METAR data and forecast data based on the Meteoblue feeds. 

In one of the next updates we will get further developments on convective energy, and weather for soaring... 

It's all moving, actually a LOT faster than I expected.

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

On the whole the SU10 has been a success thus far, unfortunately a regression with the Eye Exposure/Contrast that they added for VR (again how this makes it through internal testing I'll never know!) but hopefully they'll tweak this in the next beta update/before public release....but history shows us that VR regressions don't get fully fixed - Don't let me down this time Asobo!

I've got similar stutters in this beta that I had in SU9 so I need to investigate my setup, could be a setting or something on my PC, maybe a mod causing them (already discovered Bijans Trees mod causes FPS loss so parked that for now). Other than that the beta has been relatively smooth throughout aside the DX12 mushrooms experience (!), DLSS needs more work (blurred Garmin screens) also during this beta, if they fix that I'll give it another go.

So far so good overall, looking forward to the first beta patch.

Edited by MarcG

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

12 hours ago, abrams_tank said:

The holy grail of weather and clouds in flight simulation is not only to provide all the various types of clouds, but that the clouds and the weather in the  simulator match real life weather.  While people loved the cloud types and variation of clouds in MSFS on release, the live weather in MSFS was not usable on VATSIM because it wasn’t accurate.

Hence, the community asked Asobo to have live weather follow METAR, but when Asobo did this, there was less cloud variation.

I have always said, give Asobo a few years to make live weather better, before we push them to open the weather API to 3rd party developers. I am guessing Microsoft/Asobo don’t want to open the live weather to 3rd party developers, because the weather team would then be split between making live weather better, and working on the weather API for 3rd party developers.  If the weather team had to work on the API to open live weather to 3rd party developers, this would drastically slow their progress on making live weather better.  Better to focus on one task and make a lot of progress on it, than have your attention split on two tasks and make much less progress on the two tasks.

So IMO, we should give Asobo a few years to see how good they can make live weather. 

 

So if they open weather to 3PD like HiFi with decades of experience and a proven track record it will slow down progress...yep, makes perfect sense...

  • Author
4 minutes ago, ha5mvo said:

So if they open weather to 3PD like HiFi with decades of experience and a proven track record it will slow down progress...yep, makes perfect sense...

Yeah, I don't think you read my quote right.

The weather team can work on one task full time, or they can work on two tasks part time.  You get more work done and more progress done on one task full time, than splitting your time between two tasks.

This applies to everyone, you included.  If you work on two tasks, you get half the the work done on both tasks, as opposed to working full time on one task.  It's not rocket science, it's a pretty simple concept 🤣

i5-12400, RTX 3060 Ti, 32 GB RAM

2 hours ago, MarcG said:

DLSS needs more work (blurred Garmin screens) also during this beta, if they fix that I'll give it another go.

Yes, if they could exclude the Garmin screens from DLSS blurring somehow, it would be perfect.  Not sure it is technically feasible though.

Saying that, at 4k with DLSS on quality, I have kind of gotten used to it.  I have moved my seat position forward slightly in some aircraft, which has helped.
I would prefer to keep the performance, cooler PC, and with the quiet fans now on my 3080Ti.  With the price of electricity now, I reckon I will save quite a bit over the year.
I notice they have also stopped the sim from working hard when loading, and downloading updates (marketplace as well).  That was a good touch.

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

37 minutes ago, abrams_tank said:

Yeah, I don't think you read my quote right.

The weather team can work on one task full time, or they can work on two tasks part time.  You get more work done and more progress done on one task full time, than splitting your time between two tasks.

This applies to everyone, you included.  If you work on two tasks, you get half the the work done on both tasks, as opposed to working full time on one task.  It's not rocket science, it's a pretty simple concept 🤣

Point is, MS should concentrate on the sim core and let 3PDs do what they'll invariably do better. It applies to scenery, airplanes and weather is no exception.

Developing an API is nowhere near the task of developing a full scale weather system. A team like HiFI had transformed the weather system in fsx/P3D, no reason for them not to do it here if only MS had let them in like they did with fsx or even work to accommodate them as LM did. 

No point in waiting years, as you suggest, to accomplish something that most certainly can be done now with some help on the outside...

  • Author
31 minutes ago, ha5mvo said:

Point is, MS should concentrate on the sim core and let 3PDs do what they'll invariably do better. It applies to scenery, airplanes and weather is no exception.

Developing an API is nowhere near the task of developing a full scale weather system. A team like HiFI had transformed the weather system in fsx/P3D, no reason for them not to do it here if only MS had let them in like they did with fsx or even work to accommodate them as LM did. 

No point in waiting years, as you suggest, to accomplish something that most certainly can be done now with some help on the outside...

You can't assume developing the API, up to the standard for HiFi, can be done quickly.  The community asked for the API to support weather radar at the WASM level, last year.  And only finally in SU 10, has Asobo implemented the weather radar API in WASM to support bitmaps only. It took them a year just to show bitmaps for the weather radar for WASM, along with all the other tasks they had to do.

At the pace Asobo added weather radar support for bitmaps at the WASM level, it could be another 3 years until the API is up to the standard for HiFi to do what they want.

Funny that you mention that Asobo should concentrate on the "core sim."  Live weather, to me, is part of the core sim.  And I don't want to pay for it as an add-on.  If you ask me, I prefer Asobo fixing live weather over the next few years, rather than wasting time working on the weather API for companies like HiFi.

I am open to revisiting live weather after a few years, if it's not up to par, and then considering pushing Asobo to switch their focus on opening up the weather API to 3rd parties like HiFi.  But only after giving Asobo a few years to work on live weather.  Until then, nope, I don't want Asobo wasting a single minute of their time opening up their weather API to companies like HiFi, and I would prefer a decent live weather system that is free and part of the core sim, instead of having a 3rd party dev do it.

Edited by abrams_tank

i5-12400, RTX 3060 Ti, 32 GB RAM

3 hours ago, MarcG said:

unfortunately a regression with the Eye Exposure/Contrast that they added for VR (again how this makes it through internal testing I'll never know!) 

Did you disable the EyeAdaptation post process effect for VR or is it something else?

[MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]

 

53 minutes ago, ha5mvo said:

MS should concentrate on the sim core and let 3PDs do what they'll invariably do better. It applies to scenery, airplanes and weather is no exception.

Weather is very much an exception, in my view it's a core part of any flight sim. I don't want to be stuffing my sim full of expensive third party addons (that'll invariably break with every sim update) to get basic functionality; I had enough of that nonsense with P3D. I don't think the existing weather is anywhere near as bad as the most vocal users say, and many of the weather issues stem from a subset of users who banged on about exact accuracy to METARs; I'm not saying the weather is perfect but it has improved much and no doubt will be improved further with upcoming glider content.

Edited by ckyliu

ckyliu, proud supporter of ViaIntercity.com. i5 12400F, 32GB, RTX4070, more in "About me" on my profile. 

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