October 14, 20223 yr 1 hour ago, Republic3D said: After some more testing, I'm not getting any more FPS with DX12 DLSS than with DX12 TAA. But DLSS "feels" smoother for some reason. And DLSS seems to be less demanding on CPU/GPU, at least with respect to temperatures. Kind regards, Hans van WIjhe Acer Predator P03-640 2.10 Ghz Intel 12th Gen Core 17-12700F 64GB memory, Noctua NH-U9S Cooler, 1.02 TB SSD HD, 1.02 TB HD, NVidia Geforce RTX 3070 16GB Memory, Windows 11 (x64)
October 14, 20223 yr 28 minutes ago, hvw said: And DLSS seems to be less demanding on CPU/GPU, at least with respect to temperatures. I discovered that too, DX12 and DLSS bring the temps in the GPU down quite a lot. I have always felt that a lot of CTD problems are due to overheating the GPU. Lee Lee H i9 13900KF 64GB Ram 24GB RTX 4090
October 15, 20223 yr Author I really dont think the dev mode is working correctly in DX12. It showing i am GPU limited, but no matter what i do it remains GPU limited with the same latency timings. I can put render scale to 10 and it will remain GPU limited with the same latency timings. Am i missing something about how DX12 works or is it really broken in DX12 ? MSFS2020, 24, Fenix A320, Ryzen 9 9950X3D, ASUS TUF RTX 5090 ,G.SKILL 64GB 6000MHz CL28
October 15, 20223 yr I have to say I'm amazed, with the brand new driver I can even use VR in DX12. Awesome. Laminar Research customer -- Asobo/MS customer -- not an X-Aviation customer - or am I? 😉
October 15, 20223 yr DX12 seems smoother but it comes at a significant sharpness reduction on my system. To get the sharpness i need to run DX11, and then i lose the smoothness. Ugh. 7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro
October 15, 20223 yr 9 minutes ago, RobJC said: DX12 seems smoother but it comes at a significant sharpness reduction on my system. To get the sharpness i need to run DX11, and then i lose the smoothness. Ugh. I honestly don't see any visual difference between DX11 and 12. 7950X3D | RTX 4090 | 64GB DDR5
October 15, 20223 yr 36 minutes ago, RobJC said: DX12 ..... comes at a significant sharpness reduction on my system. could you support your statement with 2 screenshots perhaps? 😊 AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
October 16, 20223 yr 5 hours ago, Cpt_Piett said: I honestly don't see any visual difference between DX11 and 12. Spent a few hours testing every combo to sort this out. Compared apples to apples. DX12 is fine now. DLSS is not good, but otherwise DX12 is crisp. 7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro
October 16, 20223 yr I've never had any issues with DX11 TAA why should I try DX12? Change my mind. Running i5-9600K @ 4.8ghz - 32GB DDR4 3200mhz - GTX 3070.
October 16, 20223 yr Why not try it for yourself? It's not like it's difficult to revert.... Cheers,John TavendaleTextures by Tavers - https://www.facebook.com/texturesbytavers
October 16, 20223 yr On 10/13/2022 at 8:17 PM, CallsignDE said: Are you able to fly into big airports like Vienna without a Fps drop? I have a 3080 10Gb and my Fps are dropping from 35 to 15 while approaching. Always when VRAM is maxed out. Try an airport without a photogrammetry city in the immediate background, this is most likely what is causing your FPS drop, or try LOWW without Vienna PG. Bernard CPU = 12900K / GPU = Nvidia 3090 VRAM 24 GB / RAM = 64 GB / SSD = 2 TB 980 PRO PCle 4.0 NVMe™ M.2,
October 16, 20223 yr 4 hours ago, VBHB said: I've never had any issues with DX11 TAA why should I try DX12? Change my mind. It's not for us to change your mind, only you can do that...
October 16, 20223 yr Guess I'm sticking with DX11 then. Running i5-9600K @ 4.8ghz - 32GB DDR4 3200mhz - GTX 3070.
October 16, 20223 yr 17 hours ago, roi1862 said: I really dont think the dev mode is working correctly in DX12. It showing i am GPU limited, but no matter what i do it remains GPU limited with the same latency timings. I can put render scale to 10 and it will remain GPU limited with the same latency timings. Am i missing something about how DX12 works or is it really broken in DX12 ? Same problem with 12900k and Rtx 4090 gpu limited/ cpu limited and manipulators from time to time Frédéric Giraud
October 16, 20223 yr 5 hours ago, Bernard Ducret said: Try an airport without a photogrammetry city in the immediate background, this is most likely what is causing your FPS drop, or try LOWW without Vienna PG. I already figured that one out as well though its only reducing the frame drop and do not eliminate it.
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