Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

P3D and Unreal Engine - Article

Featured Replies

The 310 seems to be nicely done, but there are other things MSFS can't do. We've been here, in this discussion, a thousand times before. So, please, let's get back on topic.

Best regards, Dimitrios

9950X3D - 64 GB - RX 7900 XTX - TrackIR - Power-LC M39 WQHD - Honeycomb Alpha yoke, Saitek pedals & throttles in a crummy home-cockpit - MSFS for props, P3D for jets

  • Replies 107
  • Views 16.5k
  • Created
  • Last Reply
2 hours ago, dave2013 said:

Wow, an A310, an aging plane on its way to permanent retirement with only 31 left in service.

Why not something like an Airbus A330 or A350 which is much more prevalent and popular?

Dave

Seriously? That's the best you can do? I love P3D but even I can't recall a time P3D gave us a free aircraft of the A310s calibre. I'd take an A310 for free over an A350 that's never going to come for P3D

Kael Oswald

9950X3D/ 64GB DDR5 6200 @ CL30 / Custom Water Loop / RTX 5090 / 3 x 48" LG C4 OLEDs

I believe what Microsoft/Asobo have achieved with MSFS is truly amazing but having said that I will never take MSFS as a serious flight simming platform. I have my own reasons for it but that is a discussion for some other day and some place else. 

Really excited for the future of P3D or whatever LM decide to call it. Moving to the unreal engine 5 will enable them to create extremely detailed aircrafts with the nanite technology. Then there is Lumens which is basically a software based ray traced global illumination model to provide very realistic lighting. Exciting times ahead. But there is a big question here. Will this be for commercial use only ? Only time will tell.

Baber

 

My Youtube Channel http://www.youtube.com/user/HDOnlive

12 hours ago, shivers9 said:

Lol Really. Well Joe Namath just offered me a free phone call on TV to check on my Social Security benefits.

Well, it doesn’t really matter which sim you choose to support. If you’re happy with P3D, it’s marginal improvements, and $200 “upgrade” every two years, that’s your own prerogative. Personally, I’m happy paying $120 once for the “everything included” edition and getting dozens of free planes, many of which are made better by modders. If you find the A310 laughable, I pity your reluctance to try it. 
 

On topic: it’ll be exciting to see if LM continue development of P3D with UE. 

AMD 9950X3D | 64 GB RAM | RTX 5090

FMR: 747 FO, 757/767 CAPT, 737 Check Airman
Current 777 CAPT

 

13 hours ago, omarsmak30 said:

Xbox kids are keeping the hobby alive and the third party market alive 

Xbox kids are flying over there house a couple of times and then heading straight back to Forza 7. 🤣

7 hours ago, KL Oo said:

Seriously? That's the best you can do? I love P3D but even I can't recall a time P3D gave us a free aircraft of the A310s calibre. I'd take an A310 for free over an A350 that's never going to come for P3D

Yes, seriously.

I find it bizarre that so many folks are getting all giddy over getting a free A310 for MSFS.

Like has happened so many times, this is another *P3D* topic getting hijacked by MSFS fans.

Dave

Simulator: P3Dv6.1

System Specs: Intel i7 13700K CPU, MSI Mag Z790 Tomahawk Motherboard, 32GB DDR5 6000MHz RAM, Nvidia GeForce RTX 4070 Video Card, 3x 1TB Samsung 980 Pro M.2 2280 SSDs, Windows 11 Home OS

My website for P3D stuff: https://sites.google.com/view/thep3dfiles/home

8 hours ago, d.tsakiris said:

The 310 seems to be nicely done, but there are other things MSFS can't do. We've been here, in this discussion, a thousand times before. So, please, let's get back on topic.

There's also things that MSFS does that P3D can't do and that's not just pretty scenery, but we've been here a thousand times before too so it would be nice if we could also finally drop this 'MSFS isn't a simulator' thing because it's not helping the discussion either.

This is coming from a previously long time P3D user by the way.

3 minutes ago, dave2013 said:

I find it bizarre that so many folks are getting all giddy over getting a free A310 for MSFS.

Like has happened so many times, this is another *P3D* topic getting hijacked by MSFS fans.

It's a sad day when using another simulator is considered trespassing when participating in another simulator's subforum. Goes both ways, MSFS and P3D subforum btw.

Off-topic, but the point about the A310 is not what aircraft type it is but the high level of simulation it offers and the fact it's free. Pretty easy to see why people like it I think. I'm guessing P3D users would be excited about getting a free high fidelity plane too, even if it's not the most popular type.

1 hour ago, Nixoq said:

it would be nice if we could also finally drop this 'MSFS isn't a simulator' thing

I never said or implied that, in case you meant me.

Best regards, Dimitrios

9950X3D - 64 GB - RX 7900 XTX - TrackIR - Power-LC M39 WQHD - Honeycomb Alpha yoke, Saitek pedals & throttles in a crummy home-cockpit - MSFS for props, P3D for jets

2 hours ago, Nixoq said:

It's a sad day when using another simulator is considered trespassing when participating in another simulator's subforum.

No, that's not at all what happened here.

This started out as a discussion of the future of P3D, specifically relating to the Unreal scenery engine, but then some folks started posting about MSFS, which has nothing to do with the original subject.  There were comments, yet again, about how great MSFS is.  I don't get it. 

I'm also guilty because I commented about the free A310, which I should have refrained from doing.

Anyway, back on topic, please.

Dave

Simulator: P3Dv6.1

System Specs: Intel i7 13700K CPU, MSI Mag Z790 Tomahawk Motherboard, 32GB DDR5 6000MHz RAM, Nvidia GeForce RTX 4070 Video Card, 3x 1TB Samsung 980 Pro M.2 2280 SSDs, Windows 11 Home OS

My website for P3D stuff: https://sites.google.com/view/thep3dfiles/home

2 hours ago, d.tsakiris said:

I never said or implied that, in case you meant me.

I thought you insinuated that by saying there are other things MSFS can't do. Apologies if I misinterpreted that.

1 hour ago, dave2013 said:

No, that's not at all what happened here.

This started out as a discussion of the future of P3D, specifically relating to the Unreal scenery engine, but then some folks started posting about MSFS, which has nothing to do with the original subject.  There were comments, yet again, about how great MSFS is.  I don't get it.

I don't remember the deeper nature of all the comments about MSFS on previous pages but I think given that it's the first simulator to utilize this sort of tech it's natural that MSFS is part of the conversation too and I don't see why not.

Edited by Nixoq

Ok. Maybe we should try again now that We have or at least I hope we have established that this forum is for discussing what effects we may see in P3d now that LM seems to have officially announced we are headed in the direction of the world of unreal Engine. It is always fun to all start hoping and wishing. It would be great if some of you techies could tell us what you think we may see. My take is that LM was being conservative about how this change would occur slowly and not just some big overhaul that gets dumped on us one night. It seems like there is a lot to be had other that just a big old digital copy of the globe.

Sam

Prepar3D V5.3/[email protected]/EVGA 3080 TI/1000W PSU/Windows 10/40" 4K Samsung@3840x2160/ASP3D/ASCA/ORBX/
ChasePlane/General Aviation/Honeycomb Alpha+Bravo/MFG Rudder Pedals/

This is quite an interesting development if we are reading it correctly. There are just so many questions, however. Is LM planning this to be the evolution/replacement for P3D or is it developing a whole new platform? Will it simulate the whole world, or only areas of the world be designed and developed for specific training and simulation requirements of their customers? Unreal and Epic seem pretty committed to the Metaverse so I assume this would involve a good amount of downloading and streaming. Lots of questions. But if the idea that this will be the engine for a new globe it has some good things going for it, including that it is natively written in C++ and has access to a host of plugin that can help with things like weather.  It will handle well photogrammetry, although that brings with it the same dilemma of melted buildings under some circumstances. I am not an expert but have enough familiarity that I can see the potential. Exciting times.

MSFS 2024. Primary Planes: Black Square TBM850, Duke, Baron, Caravan; A2A Comanche; FSReborn Phenom; Fexix A321; PMDG 737-7, 777: Utilities: Active Sky (Passive Mode); BATC, FSLTL.

The X-Plane forum on AVSIM is also discussing the Unreal topic:

"The plugin will be free and a demo version on the Unreal Engine Marketplace will contain certain example cities and areas including terrain, buildings and vegetation. Larger scale semantic 3D maps and synthetic training environments will be available on a yearly subscription model, with license fees depending on the size of the area of interest (city-scale up to the whole globe) and number of included data layers (terrain, buildings, vegetation, waterbodies, roads, etc.)." -- mSparks

Processor: Intel i9-13900KF 5.8GHz 24-Core, Graphics Processor: Nvidia RTX 4090 24GB GDDR6, System Memory: 64GB High Performance DDR5 SDRAM 5600MHz, Operating System: Windows 11 Home Edition, Motherboard: Gigabyte Z790 Aorus Elite AX, LGA 1700, CPU Cooling: Corsair H100i Elite 240mm Liquid Cooling, RGB and LCD Display, Chassis Fans: Corsair Low Decibel, Addressable RGB Fans, Power Supply: Corsair HX1000i Fully Modular Ultra-Low-Noise Platinum ATX 1000 Watt, Primary Storage: 2TB Samsung Gen 4 NVMe SSD, Secondary Storage: 1TB Samsung Gen 4 NVMe SSD, VR Headset: Meta Quest 2, Primary Display: SONY 4K Bravia 75-inch, 2nd Display: SONY 4K Bravia 43-inch, 3rd Display: Vizio 28-inch, 1920x1080. Controller: Xbox Controller attached to PC via USB.

1 hour ago, David Mills said:

The X-Plane forum on AVSIM is also discussing the Unreal topic:

"The plugin will be free and a demo version on the Unreal Engine Marketplace will contain certain example cities and areas including terrain, buildings and vegetation. Larger scale semantic 3D maps and synthetic training environments will be available on a yearly subscription model, with license fees depending on the size of the area of interest (city-scale up to the whole globe) and number of included data layers (terrain, buildings, vegetation, waterbodies, roads, etc.)." -- mSparks

Off topic maybe - So is this for X-Plane users or about LM and P3D, if for XPlane then the plugin capacity is genuinely very exciting. I have long thought that XPlanes scenery appeared much better than FSX and even P3D. Not sure about the lighting but it has lots of fervent and dedicated scenery builders - for example I find it hard not to think of some weird out of the way place about the globe that there was no available scenery for in FSX or P3D but there it was for XPlane. It is only the lack of some models alltogether that has stopped me jumping over the fence and going with XPlane. Laminar flows flight dynamics and aircraft performance engine is really first class. 

As for the MSFS v P3D thing - it seems that MSFS has become some form of electronic cult- and yep I am tired of P3D threads being hijacked by the alcolytes calling upon us to repent the error of our ways and see the light! How many threads have the mods had to lock down because of it! Nearly time for the mods to lock this one as well.

Edited by coastaldriver

Archived

This topic is now archived and is closed to further replies.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.