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May Developer Q&A today at 1730Z (just started)

Featured Replies

2 hours ago, Matchstick said:

Cos the Local Legend series up to now has been desperately short of early European flying boats

Short? spacer.png

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

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2 hours ago, MattNischan said:

This keeps getting repeated, and it continues to be incorrect. 🙂

The sim weather radar is fully 3D and intersects a conical volume with the clouds and returns precip. You can even see in the screenshot from the stream that I'm far enough above the weather layer that the returns don't start until the radar beam hits the precip some distance away from the plane. Presently it does not support manual tilt, but that is being looked into by the SDK team.

You’ve said this before, but I’m just not seeing it.  For example, the Leo Maddog has weather radar, so too does the BS King Air.  In both cases precipitation is shown the same regardless of altitude.  If there’s something special these devs need to do then whatever that is it’s not finding it’s way to them.

Gary

 

i9-13900K, Asus RTX 4080, Asus Z790 Plus Wi-Fi, 32 GB Ram, Seasonic GX-1000W, LG C1 48” OLED 4K monitor, Quest 3 VR

 

27 minutes ago, Gilandred said:

You’ve said this before, but I’m just not seeing it.  For example, the Leo Maddog has weather radar, so too does the BS King Air.  In both cases precipitation is shown the same regardless of altitude.  If there’s something special these devs need to do then whatever that is it’s not finding it’s way to them.

I tried this a month or so ago. I have the maddog, and I put in a custom precipitous cloud layer a few thousand feet above the airport.  I took off and flew through and above the layer. What I observed is what Matt stated in that the weather radar seems to have a conical vertical return. The higher I was above the cloud layer, the further away the rain is shown on the weather radar. If I have time later, I can try to do it again and record the video of it.

Edited by Kevin_28

4 minutes ago, Kevin_28 said:

I tried this a month or so ago. I have the maddog, and I put in a custom precipitous cloud layer a few thousand feet above the airport.  I took off and flew through and above the layer. What I observed is what Matt stated in that the weather radar seems to have a conical vertical return. The higher I was above the cloud layer, the further away the rain is shown on the weather radar. If I have time later, I can try to do it again and record the video of it.

Ah, perhaps it’s the “conical” part I wasn’t understanding, but that does make sense then.  Unfortunately it would still make things difficult in trying to avoid storm cells.

Gary

 

i9-13900K, Asus RTX 4080, Asus Z790 Plus Wi-Fi, 32 GB Ram, Seasonic GX-1000W, LG C1 48” OLED 4K monitor, Quest 3 VR

 

54 minutes ago, Gilandred said:

Ah, perhaps it’s the “conical” part I wasn’t understanding, but that does make sense then.  Unfortunately it would still make things difficult in trying to avoid storm cells.

Ah OK! Yea glad I can help make that more clear. I still find it useful, albeit limited, but obviously having manual tilt would be even better.

As usual.  Very nice to see the continued development going on with MSFS.  Though I'm still waiting for them to fix the airport lighting.  Lights looks strange to me.  Worse is the fact that runway edge lights are always on.  

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22 minutes ago, micstatic said:

As usual.  Very nice to see the continued development going on with MSFS.  Though I'm still waiting for them to fix the airport lighting.  Lights looks strange to me.  Worse is the fact that runway edge lights are always on.  

I generally agree.  But some towered airports in the US at least, always run with edge lights on during day VFR.  I worked at one where it was common to keep the lights on.

My Liveries | FAA ZMP | PPL ASEL |
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Anything about improving live weather and cloud rendering?

5 minutes ago, abennett said:

Anything about improving live weather and cloud rendering?

Nope, nor weather radar.  But, for some strange reason they did ask about shared cockpit and the logbook.  Not sure how they decided upon prioritization of Q&A topics.

Edited by Gilandred

Gary

 

i9-13900K, Asus RTX 4080, Asus Z790 Plus Wi-Fi, 32 GB Ram, Seasonic GX-1000W, LG C1 48” OLED 4K monitor, Quest 3 VR

 

8 hours ago, lwt1971 said:

Wow they are very close to sending Antanov a million dollars just on the sales of the AN-225... says something about how their marketplace and ecosystem is doing financially.

Incredible when I read this statement! I just watched the video and listened to Jorg's exact words. They are close to sending the first million dollars. Proceeds continue for the first year of sales of the AN-225, meaning they will likely far exceed the million mark. Who could have guessed it would generate that much revenue. Great news for sure! Do the math on the number sold at $20 a unit. No wonder developers push to get into the Marketplace!

MS making a million on several of their inexpensive planes. No wonder they can afford to hire their team working on FS and keep paying Asobo, etc. 

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

2 hours ago, The Flight Level said:

Incredible when I read this statement! I just watched the video and listened to Jorg's exact words. They are close to sending the first million dollars. Proceeds continue for the first year of sales of the AN-225, meaning they will likely far exceed the million mark. Who could have guessed it would generate that much revenue. Great news for sure! Do the math on the number sold at $20 a unit. No wonder developers push to get into the Marketplace!

I want to start a separate thread on the AN-225 sales itself.  With PMDG planes about to show up on XBox, with the AN-225 sales, that tells 3rd party airplane developers how profitable the MSFS ecosystem can be (potentially profitable of course).

If you are a 3rd party aircraft developer and you make complex and high fidelity airplanes, and you think they will sell well, it's a no brainer to not consider MSFS, because of the potential money that you can make.

Edited by abrams_tank

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Sounds like ATC is going to take them years to overhaul. 

Jacek G.

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It's the right time to start my fishing season until next winter!

Did they mention anything about fixing the ground tiles bug where they seem to swap close to the plane?

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

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