July 7, 20232 yr 8 hours ago, pmb said: Not too excited about SU 13 on Sept 21 (... excluding futher delay). There are a number of issues (not only, but including VR-related) waiting for months to be resolved now, only to name ground texture morphing and broken PG in Canadian Cities. Avionics are fine, World Updates are fine, Local Legends are fine, but the core sim needs more attention. MHO, of course. Kind regards, Michael Agree. All these CU and WU are awfully nice but they kind of look like pimping up a car with new chromes and bling on a slowly rustying body. The terrain morphing, absence of satellite ground textures in large areas, textures popping up etc. need attention in the scenery department. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
July 7, 20232 yr 8 hours ago, Abriael said: Uh, they said pretty clearly that sim updates can be mostly of even exclusively about that? Unless you mean that you want it earlier, but world updates and local legends don't interfere with the development of sim updates, as they're made by completely different teams. So it's coming when it can realistically be delivered. It's not like the teams working on other content can sit on their rears and twiddle their thumbs until the engineers working on the core sim are done. Nor they can help, as they're completely different disciplines. A sim update also requires extensive beta testing, and we're less than 3 months away from September 21. Thank you for a sensible reply. People always think that working on one thing takes away a lot of resources from the other, while it's not necessarily the case... Most stuff like Local Legends are outsourced to other companies nowadays.
July 7, 20232 yr 13 minutes ago, BostonJeremy77 said: Thank you for a sensible reply Sensible ? Not really. <sigh> Lets hope that MS has a more nimble practice of resources allocation 😄 Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
July 7, 20232 yr 5 hours ago, craigeaglefire said: That’s what MSFS 2024 is all about! Asobo/MS has most likely shifted their priorities to this new sim iteration, & it actually makes sense for them to do so, but there will probably be tweaks to the 2020 version when it makes sense… That was my main concern about that whole FS2024 announcement..... Edited July 7, 20232 yr by Soulflight
July 7, 20232 yr 9 hours ago, Abriael said: Unless you mean that you want it earlier, That was indeed what I meant. The last SU was released in on March 23 with a beta of (I think) more than a month. That would be a pretty healthy cycle indeed - if the team (i) would be willing to hotfix urgent issues inbetween (ii) resolve all issues reported in the beta. Which both did not happen. But that's just my impression. We're not asked about this anyway. 5 hours ago, craigeaglefire said: That’s what MSFS 2024 is all about! Asobo/MS has most likely shifted their priorities to this new sim iteration, That sounds plausible indeed. I'm still in hope, this one will resolve most of the long-standing niggles. Kind regards, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
July 7, 20232 yr TBH, AAU2 was like a Sim Update to me. It had so many changes to the avionics for the 787 and 747. Before, major avionics changes were a part of Sim Updates. So I kind of treat AAU1, AAU2, and the upcoming AAU3 as a Sim Update, but it's just focused on avionics. i5-12400, RTX 3060 Ti, 32 GB RAM
July 7, 20232 yr SU13 postponed to October 2023?. So, probably we won't see more SU's after that one this year. Probably an indication that most of the needed corrections and new features will come next year with MSFS2024?. My guess: yes. Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
July 7, 20232 yr 1 hour ago, abrams_tank said: So I kind of treat AAU1, AAU2, and the upcoming AAU3 as a Sim Update Sim updates are certainly appreciated by all, but it remains that some very basic aeronautical essential feature are still way off and lack correction as of today, it is as if Asobo/Microsoft want to run when they hardly know how to walk: how about having a correct runway when we land with ATC, how about eliminating cars, trucks and trolleys from taxiways and runways, how about removing blue lighting cones from the parking spaces, how about depicting a thunderstorm that looks and acts like one and a few cirrus while they are at it, how about having a good ATC after more than 20 years of experience with a wonky one, how about a good AI management, etc, etc. We all seem to be craving for something new when our core sim has yet to reach a reliable, satisfactory state after three years of commercialisation. Whether or not the above should be taken care of by a different team is totally irrelevant, they should be treated as an emergency and should be handled as a priority and proper human resources allocated immediately. I, for one, would not mind having no new updates until the basics are corrected. Edited July 7, 20232 yr by Bernard Ducret Bernard CPU = 12900K / GPU = Nvidia 3090 VRAM 24 GB / RAM = 64 GB / SSD = 2 TB 980 PRO PCle 4.0 NVMe™ M.2,
July 7, 20232 yr 1 hour ago, abrams_tank said: TBH, AAU2 was like a Sim Update to me. It had so many changes to the avionics for the 787 and 747. Before, major avionics changes were a part of Sim Updates. So I kind of treat AAU1, AAU2, and the upcoming AAU3 as a Sim Update, but it's just focused on avionics. When is AAU3 due? AMD 9800X3D, NZXT X73 RGB AIO COOLER, Gigabyte X870 Aorus Elite WIFI7, 64GB 6000MHZ RAM, 4TB Samsung Pro NVME, 4 TB Crucial P3+ NVME, 4TB Crucial SSD, Gigabyte Gaming OC Geforce RTX5090, Antec C8 ARGB Case, X55 JOYSTICK/THROTTLES, LG 4K C4 42" TV/Monitor 120 Hz, 2 Dell 1080 monitors. Honeycomb Alpha Yoke, Bravo Throttle. Thrustmaster TPR Pedals. Moza AB6 FFB Joystick, Pimax Crystal Light VR, Tobii Eye tracker, Steelseries Arctis 7+ Wireless Headphones.
July 7, 20232 yr I'd like to see them go back (like they indicated they would) and fix the World Update Canada. On a total different not. I wonder when 2024 releases if there will be an option to migrate our current install to that one after we pay? 5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW and 2 22" monitors, Corsair RM1000x PSU, 360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next
July 7, 20232 yr 29 minutes ago, Bernard Ducret said: I, for one, would not mind having no new updates until the basics are corrected. Question of presentation. Wrap it up in a nice glossy paper with a ribbon around it . Like 'the team is thrilled to bring you an awesome SU which will answer all that you have been asking for ', you know the usual marketing BS 😄 Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
July 7, 20232 yr 36 minutes ago, micstatic said: I'd like to see them go back (like they indicated they would) and fix the World Update Canada. On a total different not. I wonder when 2024 releases if there will be an option to migrate our current install to that one after we pay? Do you mean settings and control bindings? They are already stored in the cloud AFAIK so that would make sense, I can't think of much else to migrate though. I don't think they'll touch the community folder to avoid potential compatibility issues.
July 7, 20232 yr 5 hours ago, BostonJeremy77 said: Thank you for a sensible reply. People always think that working on one thing takes away a lot of resources from the other, while it's not necessarily the case... Most stuff like Local Legends are outsourced to other companies nowadays. Exactly... if every single developer on the MS/Asobo team have such a diverse skillset for being able to work on flight dynamics, graphics/modelling, world representation, weather, avionics, UI, etc etc (newflash: such devs are unicorns), *then* they can do very agile/nimble resource allocation and shift those devs from varied task to task. But that's not how real world software development works, so they obviously have their devs working the way they are currently in their lanes, and also as you say a bunch of these non-core sim add-ons like aircrafts are outsourced to 3rd party devs anyways. The devs are also split between v2020 and v2024 work currently, but they also have doubled their team size to handle the two major versions. They didn't release a feedback snapshot (bugs/wishlist items) with this roadmap and July 6th development update unless I missed it, but the live one is here https://www.flightsimulator.com/feedback-snapshot/, though not sure if they've updated it since two weeks ago given the new roadmap and v2024. Some items there are called out for SU13 and WU14. Warning: Your Graphic Device Has Encountered a Problem | AAU 02 We changed the message to make it clearer for users. Too Intrusive “Connection Lost” Message | AAU 02 We moved away from the blocking pop up to a notification. We also tried to improve the situation without success, in order to better understand the issue, we added in AAU2 new telemetry event(s. Logbook Issue Fix | SU 13 Fix case where the logbook was reaching a maximum size and stop saving new flights. World Update TIN Fixes (target WU_11, CU_01, WU_10) | SU 13 Hired two additional TIN editors to accelerate this work and to have Canadian cities and City Update Germany fixed. USA 2 is a stretch goal. World Update POI and Airport Fixes | SU 13 (target WU_12, WU_11, WU_10, WU_09, WU_08, WU_07, WU_05, WU_05, WU_04, WU_03) Great progress was made in this area that was released with SU_12. We are aiming to fix all remaining bugs (~100) by WU_13. Aircraft Fixes | SU 13 Based on community feedback, we are fixing issues on the A310, Wright Flyer, Spirit of St. Louis, Grumman Goose, Spruce Goose). Scenery Gateway System | WU 14 Tool is ready to go, but we are working through some website compliance issues – we hope to roll this out in May/June). Edited July 7, 20232 yr by lwt1971 Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
July 7, 20232 yr 2 hours ago, micstatic said: I'd like to see them go back (like they indicated they would) and fix the World Update Canada. Looks like WU fixes are targeted for SU13 per https://www.flightsimulator.com/feedback-snapshot/ (including Canada) Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
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