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SU 15 Delayed again

Featured Replies

4 hours ago, JustanotherPilot said:

Doesn't do it for me, shouldn't have to,  when previously full screen could  be saved in settings.

Ah well. you must be special.

AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung  NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive

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1 hour ago, Car147 said:

Ah well. you must be special.

didn't  you know  its time  consuming  switching  from full  to min  screens  🙂 

I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card,  RM850 power supply

 

Peter kelberg

Of ALL the bugs and missing features in MSFS, the full screen one (which can be got around in a few seconds) must be the most insignificant I have ever seen. 
It needed to be fixed, but I am surprised people make so much noise about this but not about other issues.
And in any case, I can confirm it IS definitely fixed in SU15 beta, just so people don't lose any sleep.  Enjoy your missing DX12 texture issues though!

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

Is it really so hard to roll out a hotfix just to address the screen resizing? Especially as SU15 has been delayed how many times now? Would it take hundreds of people away from working on SU15?

No, it is not a significant bug but I can't believe there isn't a very quick and insignificant fix for it. 

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

8 minutes ago, bobcat999 said:

Enjoy your missing DX12 texture issues though!

Also on the beta, and I can confirm that Alt-Enter is no longer required 🎉

I haven't seen the DX texture bug for a while, but then it reared it's ugly head yesterday in Guangzhou.. that's where it's been hiding. The airport looked absolutely atrocious! 

7950X3D | RTX 4090 | 64GB DDR5

I haven't seen any missing DX12 textures since 2023 I think. Genuinely a thing of the past for me. It's true I don't fly all over the world though so maybe they exist somewhere. 

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

2 minutes ago, St Mawgan said:

I haven't seen any missing DX12 textures since 2023 I think.

I saw it for the very first time a couple of days ago - on the apron area of Asobo's Cape Town FACT. Not seen it again since. Hopefully Cpt_Piett managed to pin it down in Guangzhou and keep it there.

GregH

Intel Core i7 14700K / Palit RTX4070Ti Super OC / Corsair 32GB DDR5 6000 MHz / MSI Z790 M/board / Corsair NVMe 9500 read, 8500 write / Corsair PSU1200W / CH Products Yoke, Pedals & Quad; Airbus Side Stick, Airbus Quadrant / TrackIR, 32” 4K 144hz 1ms Monitor

Just now, RaptyrOne said:

I saw it for the very first time a couple of days ago - on the apron area of Asobo's Cape Town FACT. Not seen it again since. Hopefully Cpt_Piett managed to pin it down in Guangzhou and keep it there.

I'm happy to tell that indeed I was able to do that! Many Bothans had to die in order for that to happen though...

7950X3D | RTX 4090 | 64GB DDR5

1 hour ago, St Mawgan said:

Is it really so hard to roll out a hotfix just to address the screen resizing? Especially as SU15 has been delayed how many times now? Would it take hundreds of people away from working on SU15?

No, it is not a significant bug but I can't believe there isn't a very quick and insignificant fix for it. 

im sure theres not 100s of people working on su15.

 
 
 
 
 
  913456
1 hour ago, St Mawgan said:

Is it really so hard to roll out a hotfix just to address the screen resizing? Especially as SU15 has been delayed how many times now? Would it take hundreds of people away from working on SU15?

No, it is not a significant bug but I can't believe there isn't a very quick and insignificant fix for it. 

I agree they should do more hotfixes anyway.  This routine of bundling it all up and waiting until everything is perfect isn't the best way to do it. 

I wish they would concentrate on specific issues one by one, and release the fix when it is ready, then move on to the next one.

I am talking about bug fixes here, not new features, which is probably what the sim Updates (SU's) should be truly for.

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

10 hours ago, Mace said:

What I meant was, Asobo's calendar used to say they would be releasing SU16 *before* the MSFS2024 release.  And if it didn't have that in the calendar, I must be mis-remembering it.  So now, sure, it would make sense if they intend to release SU16 /after/ the MSFS2024 release. 

As some people have mentioned, the roadmap changed when SU 15 was delayed.  If it's true that they are trying to release MSFS 2024 this fall (according to people saying Jorge "slipped up" in the Twitch Q&A a month ago and accidentally inferred the release data for MSFS 2024 was this fall), they are heading into crunch time for MSFS 2024 this summer, trying to polish it off, fix the bugs, and cram in the remaining features before it's released.

They simply don't have time to do an SU 16 release in the summer, and release MSFS 2024 this fall, unless they are way ahead of schedule for what they want to do for MSFS 2024.  But for a large software project involving hundreds of people, it's almost never on schedule.  It's almost guaranteed that they are behind schedule, or probably barely struggling to keep to their schedule. That's the nature of software projects.

Mind you, even for much smaller software projects, like all the planes that are released for MSFS, those are often delayed (ie. Randazzo thought the PMDG 737 could be released in 2020, and it was finally released in 2022). For larger software projects where hundreds of people are involved, it's almost guaranteed those projects fall behind, or the project lead and the end customer eventually decide to "cut" features so that they can stick to the schedule.

i5-12400, RTX 3060 Ti, 32 GB RAM

15 hours ago, Bobsk8 said:

I think we have enough Airbuses, we need the SU, I want to get rid of the Dune screen....😉

I hear you regarding that Dune screen ...

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

15 hours ago, Bobsk8 said:

I want to get rid of the Dune screen....

Aint that the truth

2 hours ago, St Mawgan said:

I haven't seen any missing DX12 textures since 2023 I think. Genuinely a thing of the past for me. It's true I don't fly all over the world though so maybe they exist somewhere. 

Already seen them twice in two days.

[MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]

 

I have seen the missing textures in DX12 in various places (from Boston to Ballina), on and off

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