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A miracle ? LSFG (Lossless Scaling Frame Generation)

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On 7/16/2024 at 3:00 PM, somiller said:

 

I'm also running 144 Hz, however, I have a monitor with hardware Gsync so for MSFS I am able to lock fps using RTSS at whatever fps works for my system, currently 19fps and using X3 mode in Lossless to generate 57fps - works great.

My Lossless settings:

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thanks

 
 
 
 
 
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On 7/18/2024 at 5:07 PM, psolk said:

So prior to LS using G-Sync was difficult for me due to losing focus/black screens especially in menus.  I was forced to go back to fixed refresh.  

When I enable LS it seems to "fix" my GSync issues and the screen flashing goes away.  

Now happily using G-Sync Compatible in NVCP and Lossless together for a beautifully smooth experience.  

Just an fyi if anyone else has issues with G-Sync in the past and also has lossless.  

I thought LS is not compatible with G-Sync?

5 hours ago, CallsignDE said:

I thought LS is not compatible with G-Sync?

I don't know how to define "Not Compatible" and I am not trying to be fresh or smart alleck... I just mean that on my system I was running:

NVCP: Fixed Refresh 120Hz V-Sync App controlled and prefer Maximum Frame Rate   GSync was not enabled at all due to black screen/flickering issues  Lossless worked fine but I still had stutters especially if I tried locking frames in NVCP.   I was at X2 scaling and I was getting 75/120 which is why I think I was getting stutters (numbers not evenly divisible)  but when I tried to lock to 60 with X2 or 40 with X3 it got worse.  

Now I moved to:

NVCP: G-Sync Compatible, 120 hz and Prefer Maximum frame rate but I have also enabled GSync in NVCP and enabled it for windowed and full screen on my monitor.  I know it was enabled because MSFS starts going to a black screen every few seconds but then when I enable Lossless the black screen flashing stops, LS works and I get a perfectly smooth output and I see 80/120 despite using an X2 scaling.  I also enabled VRR support in LS.

So for my machine it definitely appears to be working and actually helping GSync remain stable...   

That's why I said I'm, not sure what not compatible means because it definitely works here.  There could be certain aspects that don't work with GSync, I'm not sure... 

I hope that made sense!  

Edited by psolk

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

4 hours ago, CallsignDE said:

I thought LS is not compatible with G-Sync?

It is now with the latest version. I am running Gsync with LS and it works perfectly stutter and tear-free.

Steven_Miller.png?dl=1

i7-6700k Gigabyte GA-Z170X-UD5 32GB DDR4 2666 EVGA FTW ULTRA RTX3080 12GB

25 minutes ago, somiller said:

It is now with the latest version. I am running Gsync with LS and it works perfectly stutter and tear-free.

Thank you for confirming.  I thought the VRR support tab in LS was for FreeSync/GSync...  

Can I ask you if my settings above are correct for GSync with LS?  Thank you! 

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

26 minutes ago, somiller said:

It is now with the latest version. I am running Gsync with LS and it works perfectly stutter and tear-free.

Are you sure? My G-Sync goes off when activating scaling. Do I have to configure something in the ls app?

43 minutes ago, somiller said:

It is now with the latest version. I am running Gsync with LS and it works perfectly stutter and tear-free.

Ditto for me. Plus image quality is excellent with negligible input lag. 

 

Lloyd Noel (Ontario, Canada)

Intel i9 [email protected] / NZXT Kraken X73 AIO / MSI MPG Z590 Gaming+ / 64GB DDR4 3600 Corsair Vengeance LPX / Gigabyte RTX4080 Super Gaming OC / Dell S3422DWG Monitor / Corsair RM1000e 1KW PS / 1TB WD Black M.2 (Win 11 Pro) / 1TB Sabrent Rocket M.2 .(MSFS2020) / 512GB Sabrent Rocket M.2 (XP12) / 1TB TimeTec SATA (Misc. & FS Support)

42 minutes ago, CallsignDE said:

Are you sure? My G-Sync goes off when activating scaling. Do I have to configure something in the ls app?

I have Sync Mode at default in the app.

In NVCP I have Vsync OFF.

In the sim I have Vsync ON.

In Riva Tuner I have frames locked at 50 and Scanline sync at 0.

 

 

Edited by Noell

Lloyd Noel (Ontario, Canada)

Intel i9 [email protected] / NZXT Kraken X73 AIO / MSI MPG Z590 Gaming+ / 64GB DDR4 3600 Corsair Vengeance LPX / Gigabyte RTX4080 Super Gaming OC / Dell S3422DWG Monitor / Corsair RM1000e 1KW PS / 1TB WD Black M.2 (Win 11 Pro) / 1TB Sabrent Rocket M.2 .(MSFS2020) / 512GB Sabrent Rocket M.2 (XP12) / 1TB TimeTec SATA (Misc. & FS Support)

I see there is a newer version than the one I own. I don't use steam often. How do I update my version?

7 hours ago, CallsignDE said:

Are you sure? My G-Sync goes off when activating scaling. Do I have to configure something in the ls app?

Do you have vsync turned on if LS - I have vsync off in LS and Gsync doesn't turn off on my system when using LS.

Steven_Miller.png?dl=1

i7-6700k Gigabyte GA-Z170X-UD5 32GB DDR4 2666 EVGA FTW ULTRA RTX3080 12GB

10 hours ago, Noell said:

Ditto for me. Plus image quality is excellent with negligible input lag. 

What do you consider negligible input lag? It was THE reason I stopped using LS, even with just 2x on top of FG, the input lag was tremendous, when moving the mouse to a clickspot or to the menue bar, it was more than a blink of the eye delayed, very noticable.

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

8 hours ago, somiller said:

Do you have vsync turned on if LS - I have vsync off in LS and Gsync doesn't turn off on my system when using LS.

Affirmative. Have you checked that with the G-Sync badge ingame? I tried every possible config and even the developers saying its not compatible so I am really wondering. If its looks smooth for you, perfect but I am not sure if its because of active G-Sync.

Edited by CallsignDE

On 7/23/2024 at 8:10 AM, AnkH said:

What do you consider negligible input lag? It was THE reason I stopped using LS, even with just 2x on top of FG, the input lag was tremendous, when moving the mouse to a clickspot or to the menue bar, it was more than a blink of the eye delayed, very noticable.

"Negligible" to me is not seeing enough difference in input lag to matter.

I always like response times to be "snappy"  which, admittedly, is probably a subjective thing.

What is "tremendous" to you may very well be "negligible" to me.

All I'm saying is that the tiny bit of input lag with LS on does not, for me, detract one bit from from the sim experience.

Hence "negligible". 

Lloyd Noel (Ontario, Canada)

Intel i9 [email protected] / NZXT Kraken X73 AIO / MSI MPG Z590 Gaming+ / 64GB DDR4 3600 Corsair Vengeance LPX / Gigabyte RTX4080 Super Gaming OC / Dell S3422DWG Monitor / Corsair RM1000e 1KW PS / 1TB WD Black M.2 (Win 11 Pro) / 1TB Sabrent Rocket M.2 .(MSFS2020) / 512GB Sabrent Rocket M.2 (XP12) / 1TB TimeTec SATA (Misc. & FS Support)

9 hours ago, AnkH said:

What do you consider negligible input lag? It was THE reason I stopped using LS, even with just 2x on top of FG, the input lag was tremendous, when moving the mouse to a clickspot or to the menue bar, it was more than a blink of the eye delayed, very noticable.

In MSFS turn on NVIDIA Reflex Low Latency and set to BOOST.

Steven_Miller.png?dl=1

i7-6700k Gigabyte GA-Z170X-UD5 32GB DDR4 2666 EVGA FTW ULTRA RTX3080 12GB

1 hour ago, somiller said:

In MSFS turn on NVIDIA Reflex Low Latency and set to BOOST.

Set what to boost? In NVCP?

Greetings, Chris

AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024

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