September 10, 20241 yr 2 hours ago, Ojisan_alpha said: it is absolutely not the case that one flight sim engine is significantly better than the other one you are referring only to their flight modelling I suppose? other parts of the "flight sim engine" are clearly better. AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
September 10, 20241 yr 2 hours ago, Ojisan_alpha said: At the moment (September 2024) it is not possible to do real-time calculations of complete aircraft physics, and it won't for a long time. and it won't be necessary to achieve sufficiently precise realism for training purposes. even Level-D simulators use pre-calculated values derived from wind tunnel tests, lookup-tables and interpolations. Edited September 10, 20241 yr by turbomax AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
September 10, 20241 yr 25 minutes ago, Sonosusto said: And with that, maybe the dev/lifestream will discuss new physics/FM issues? Especially if people are going to "migrate" over with their products. Thats what I am curious about. Well hopefully, and not just at this livestream but also separate videos like the feature deep dives they did before MSFS 2020, and whatever else they can give us. The new 2024 SDK is also supposed to be available to devs in September so presumably that will contain all the necessary details for devs to get going. AFAIK, aircraft devs will have to opt in and do extra work to take advantage of any new MSFS 2024 features (although the SDK and dev tools are also being beefed up to make this easier for devs). Don't believe all/most of the new core sim FDE/physics features will globally apply instantly for aircraft add-ons, and that makes sense since aircraft devs have crafted their aircraft and FMs specifically around the current sim platform/SDK/FDE, so those aircraft still need to work with zero or minimal changes. Most of the devs will of course use the initial port (if needed) that Asobo is doing to get the 2020 add-ons working as-is in 2024, and then likely take extra time to take advantage of new 2024 features/changes. I'd assume most of the premium devs won't charge extra for that, but who knows. Edited September 10, 20241 yr by lwt1971 Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
September 10, 20241 yr 1 hour ago, MarcG said: Unless there's a major issue I can't see the release date slipping, they've been very quiet on any sort of marketing for the product across the board up until now, so perhaps they want a more quiet release and/or a sudden hype splurge nearer the time. It's Microsoft, not PMDG. Delaying a launch like FS2024 isn't trivial and it ends up costing the company a lot of money, so barring real serious issues it's going to be out in November. Expect to see Jorg doing more media pieces over the next 6 weeks or so, they'll do a few showcases likely and MS will probably have a large event or two where they play the trailer before settling in for a news cycle of PC Gamer, IGN, Polygon, etc. interviews to try to juice the traditional gamer base. So far this has been their model and it's worked.
September 10, 20241 yr last warning or this one is gonna get locked up. This is about the focused dev Q+A. Not Xplane, or sim vs sim. Nobody wants to read about that. 5800X3D, 4090FE, 64GB DDR4 3600C16, Gigabyte X570S MB, EVO 970 M.2's, Alienware 3821DW and 2 22" monitors, Corsair RM1000x PSU, 360MM MSI MEG, MFG Crosswind, T16000M Stick, Boeing TCA Yoke/Throttle, Skalarki MCDU and FCU, Logitech Radio Panel/Switch Panel, Spad.Next
September 10, 20241 yr 1 hour ago, lwt1971 said: Well hopefully, and not just at this livestream but also separate videos like the feature deep dives they did before MSFS 2020, and whatever else they can give us. The new 2024 SDK is also supposed to be available to devs in September so presumably that will contain all the necessary details for devs to get going. AFAIK, aircraft devs will have to opt in and do extra work to take advantage of any new MSFS 2024 features (although the SDK and dev tools are also being beefed up to make this easier for devs). Don't believe all/most of the new core sim FDE/physics features will globally apply instantly for aircraft add-ons, and that makes sense since aircraft devs have crafted their aircraft and FMs specifically around the current sim platform/SDK/FDE, so those aircraft still need to work with zero or minimal changes. Most of the devs will of course use the initial port (if needed) that Asobo is doing to get the 2020 add-ons working as-is in 2024, and then likely take extra time to take advantage of new 2024 features/changes. I'd assume most of the premium devs won't charge extra for that, but who knows. Oh I hear you. A lot of devs tweak to their FM needs based off of the current sim, I get you on that one. As you say, hopefully the changes are minimal enough that it doesn't cause a huge gap and/or they re-charge everyone money for upgrades. Some planes were released in the last year for premium prices.... Well, we still have several days away from all this. Fingers cross the Devs in the livestream bring about some good answers. Hopefully whoever questions them really drills into them. Edited September 10, 20241 yr by Sonosusto 7800+4090+64ram Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.
September 10, 20241 yr 8 minutes ago, Sonosusto said: Oh I hear you. A lot of devs tweak to their FM needs based off of the current sim, I get you on that one. As you say, hopefully the changes are minimal enough that it doesn't cause a huge gap and/or they re-charge everyone money for upgrades. Some planes were released in the last year for premium prices... FWIW, they went over an overview of the add-on migration process from 2020->2024 at this year's FSExpo, starting around here (they talk from a MSFS marketplace perspective, but one assumes non-marketplace add-ons will also undergo a similar process): Len 1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD
September 10, 20241 yr 3 minutes ago, lwt1971 said: FWIW, they went over an overview of the add-on migration process from 2020->2024 at this year's FSExpo, starting around here (they talk from a MSFS marketplace perspective, but one assumes non-marketplace add-ons will also undergo a similar process): Yeah, hopefully they focus on non-marketplace addons. I only have a few marketplace addons as for some, this was the only available means to get the aircraft (vision jet, for example). Non-marketplace they have very little control over. We will just to wait and see what our 3rd party devs say for 2024. So far, I've heard very little from some of my favorites. Or, at least they dont make it a point to point it out yet. 7800+4090+64ram Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.
September 10, 20241 yr 2 hours ago, turbomax said: you are referring only to their flight modelling I suppose? other parts of the "flight sim engine" are clearly better. Of course. 🙂
September 10, 20241 yr 5 hours ago, Franz007 said: @Ojisan_alpha As you said please back to topic 😉 In the meantime (for another topic) could you as a specialist having so much knowledge, please share your results and measurements you did using different platforms, to showcase how you came to your conclusion, since you think hard-evidence exists? Thank you. @Franz007 I could, and I have the data, but I won't. Frankly spoken: It is not my task to educate you, sorry. @All: Back to topic for a final time. Multiplayer. To me this is the field of FS2020 with most problems, many of them really bad. Has anyone ever heard about multiplayer improvements in FS2024? Anyone out there who has experience about how to place a question in a developer stream?
September 10, 20241 yr Before the last Dev Stream, I posted this message here to show where to submit questions for the Aug 15 DS. But I don't know where to submit questions for the next one. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
September 10, 20241 yr 1 minute ago, Fielder said: Before the last Dev Stream, I posted this message here to show where to submit questions for the Aug 15 DS. But I don't know where to submit questions for the next one. 1 - they didn’t open the form yet. 2 - they’ve already collected enough questions we’ve been asking since last year and will answer to those first. I mean, they have plenty of questions to answer and would take them more than 90 minutes to do so. Also they will probably present us the fleet. 9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme Dell 27" 2127DGF - 1440p - Gsync - 165hz Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel
September 10, 20241 yr My "want" is simple, a key binding to reset the aileron trim to 0. There is one for rudder trim, but not aileron trim. Once the aileron trim is set to right or left, it effected my future flights too. My rudder was centered, and my ailerons were centered. But aileron trim tabs were not centered. It was driving me crazy because I did not know what was wrong and thought there was something wrong with my rudder pedals (which were new). Once I centered the aileron trim, all was well from then on. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
September 10, 20241 yr 21 minutes ago, Fielder said: My "want" is simple, a key binding to reset the aileron trim to 0. AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090, Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler. 60-130 fps. no CPU overclocking. very nice.
September 10, 20241 yr 2 minutes ago, turbomax said: Which was my point. There is no center aileron trim command available. There should be. There is one for Center Rudder Trim. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
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