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It's only a tech alpha and not representative of the final..

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4 minutes ago, scotchegg said:

looks like you’re trying to quietly drop the tech alpha link in favour of a general ‘Ha! I said there would be problems!’

I don’t think you get any unique insight kudos for speculating there might be problems on the launch day of a new product with a new and unique infrastructure. Did you get any big disagreements on your Kassandra-level prediction when you originally posted it?

Please stop while you are behind. 

7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro

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  • Well, it certainly is different from the tech alpha... it seems that one worked a whole lot better.

  • Good grief this is some next level hyperbole and setting of one's hair on fire 🤣 .. day 1 server load issues for a highly popular software product that is very dependent on the cloud and that means "s

  • Like you say, I will never forget the way he spoke to me for simply raising concerms. He was acting like an MS/Asobo attack dog at anyone offering the slightest concern. Maybe just human nature when y

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5 minutes ago, marcg11 said:

MS/Asobo has left major issues hanging over the holidays in the past with 2020.   We will probably get a patch if needed before the holidays - but once the Xmas comes near if the past is any indication it may be after Jan 1st before anything major gets worked on again.   

If that is the case Q1 2025 might be spot on. 

7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro

5 minutes ago, RobJC said:

Please stop while you are behind. 

Thought not. Hope you can enjoy congratulating yourself for winning an argument that nobody challenged.

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

I thought they released the alpha build to test out the servers to see if they would hold up.  I’m I not remembering that correctly too?

 

56 minutes ago, RobJC said:

See, I don't think it is that bad. Some suit told these guys the sim had to be out by today "regardless" and well, this happens every time. But we do know that these guys can make a good sim, so we just need to be patient. On the bright side, the product is out the door and now the pressure is really on. They will sort it out. We will have an amazing sim. But like I said after the tech alpha, it won't be ready today. Give it until the Q1 2025, maybe sooner! 

Problem with this is that they, and by that I mean Jörg and Seb promised that this would be in a better release state than MSFS because it is build on top of a now stable platform.

Another promise broken.

Well, I'm in the queue too 🙂

2nd time this month, and not really a big deal... What's the crisis if I can't install it on release day, or even on release week?

The same happened 2 weeks ago when my now preferred flightsim was released - Condorsoaring 3... I was able to install it only 3 days after release, me and other users... They simply couldn't handle the many users that ended up purchasing it, but in the end the simulator has already revealed as the best so far soaring flight simulator, so, at least for me, it was worth the wait 🙂

I'll try again tomorrow night, then next day, and so on and so forth... until eventually I can get 2024 in my desktop.

Then a new saga will begin 🙂 - trying to familiarize with the new settings and GUI... A few more days... maybe a whole week, but i still believe it'll be worth the wait.

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

36 minutes ago, RobJC said:

Go read the original thread and comments from Abriael. That guy was triggered. 

Like you say, I will never forget the way he spoke to me for simply raising concerms. He was acting like an MS/Asobo attack dog at anyone offering the slightest concern. Maybe just human nature when you accept special hospitality.

Anyway, as much as we didn't want this to happen, the suspicions were there.  It is such a shame. 

Some people are saying this is a cash grab, or bait and switch, it really isn't. It is simply down to a lack of foresight by some part of the team, and there is no malice involved.

Jorg must be truly saddened. He has put his heart and soul into this project.

He looked really stressed and tired in a video the other day though.  You could say it's natural before a launch, but no, he looked troubled like he had concerns himself.  There was a certain look behind his eyes, and he was trying to paint a cautious picture and talk about fixing things up quickly after launch. 

I really hope he wasn't forced by the bean counters to push it out of the door come what may, but it probably makes no difference anyway, as the sim will get fixed up at the same rate as if they had postponed the launch.  These launch day server capacity issues are nothing to do with the functoning of the core sim, so they shouldn't be conflated.

hopefully we will be able to look back and laugh about it in the not too distant future.  It will all be fixed.  There is no other option.

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

4 minutes ago, bobcat999 said:

Like you say, I will never forget the way he spoke to me for simply raising concerms. He was acting like an MS/Asobo attack dog at anyone offering the slightest concern. Maybe just human nature when you accept special hospitality.

Anyway, as much as we didn't want this to happen, the suspicions were there.  It is such a shame. 

Some people are saying this is a cash grab, or bait and switch, it really isn't. It is simply down to a lack of foresight by some part of the team, and there is no malice involved.

Jorg must be truly saddened. He has put his heart and soul into this project.

He looked really stressed and tired in a video the other day though.  You could say it's natural before a launch, but no, he looked troubled like he had concerns himself.  There was a certain look behind his eyes, and he was trying to paint a cautious picture and talk about fixing things up quickly after launch. 

I really hope he wasn't forced by the bean counters to push it out of the door come what may, but it probably makes no difference anyway, as the sim will get fixed up at the same rate as if they had postponed the launch.  These launch day server capacity issues are nothing to do with the functoning of the core sim, so they shouldn't be conflated.

hopefully we will be able to look back and laugh about it in the not too distant future.  It will all be fixed.  There is no other option.

With all respect; when Misobo test; must learn from Laminar; Involve everybody and not just few.

3 minutes ago, Marc22 said:

With all respect; when Misobo test; must learn from Laminar; Involve everybody and not just few.

Not to diminish the size of the screwing the pooch has been subject to with this launch, the product is (with all respect) several orders of magnitude more innovative and complex than Laminar’s.

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

23 minutes ago, Marc22 said:

With all respect; when Misobo test; must learn from Laminar; Involve everybody and not just few.

 

Oh I see, if Laminar has been able to handle this amount of users and also is handling this amount of server/cloud traffic then ya sure definitely MS/Asobo can learn from Laminar

 

.... I just patted myself on the back for typing that without breaking out laughing.

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

10 minutes ago, Marc22 said:

With all respect; when Misobo test; must learn from Laminar; Involve everybody and not just few.

They already learned this and implemented it once. Open beta with the updates. It was working well.

Why they changed the system is anyone's guess because we never had a real answer.  That then leaves room for the sceptics to ask "why, what don't they want us to see?"

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

1 hour ago, Farlis said:

Problem with this is that they, and by that I mean Jörg and Seb promised that this would be in a better release state than MSFS because it is build on top of a now stable platform.

Another promise broken.

 

If they promised no day 1 server load issues then yes that's a promise broken.. although I think it's a more a MS/infrastructure responsibility than Asobo itself. I'm sure there will be a post mortem and will be interesting to hear if they underestimated initial day(s) user load.

 

If they promised better release state than 2020 in terms of quality of default aircraft and avionics and other actual sim quality issues, then the jury is still out.

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

10 minutes ago, bobcat999 said:

They already learned this and implemented it once. Open beta with the updates. It was working well.

Why they changed the system is anyone's guess because we never had a real answer.  That then leaves room for the sceptics to ask "why, what don't they want us to see?"

Exactly; why they change it ?  internal pressure can make wonders !!

2 hours ago, RobJC said:

build...

Remember those people boldly saying that while the rest of us were saying this had disaster written all over it? 

Yeah, you can ignore them the next time. 

Exactly. Lots of us saw this coming and claimed it was a horrible idea and very poorly executed. But nah we were just doomers as one poster had claimed. Asobo is an amateur company. 

1 hour ago, bobcat999 said:

Some people are saying this is a cash grab, or bait and switch, it really isn't. It is simply down to a lack of foresight by some part of the team, and there is no malice involved.

Lack of foresight?? you make it sound as if providing adequate bandwidth for an online game were an optional extra 🙂 

Even a   m o r o n   in a hurry could have seen that the bandwidth demand would be off the charts. What we're seeing today is beyond incompetence: it is greed: committing the least you think you might get away with in return for $millions, instead of committing whatever it takes to ensure a smooth launch - even (shock, horror) paying for more bandwidth for a few days than could possibly be needed, so that the producer takes the risk of paying for excess bandwidth rather than the consumer always being the one ending up paying for the product and taking the risk of there not being enough. 

14900ks, RTX4090, 64Gb@6000-30-36-36-T2, Samsung 990Pro 2Tb , Dell G3223Q 32" 4k Gsync + 27" secondary monitor.
Thrustmaster Airbus Edition throttles etc, TPR pedals, MiniCockpit FCU, WinWings FCU, WinWings Orion 2 F15E, WinWings A320 sticks.

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