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FSHUD 2.0 for MSFS Users

Featured Replies

19 minutes ago, FSHud said:

Everything is explained in the traffic settings updated manual:

https://www.fshud.com/site/knowledge/traffic-settings-v2

I think we do provide many options for traffic - as long as you've installed FSLTL models, you can turn on MSFS native traffic which can be also intercepted - and it will work without FSLTL injector.
FSHud is ATC program, not traffic add-on.

Ah ok

 Well then it works. Somewhere I read Fshud now did it's own injection ala BATC.

Pretty sure the flybywire injection will be better then Msfs but maybe someone else will be able to confirm.

Thks for the quick response

Ron

MSFS 2024 -Too many airplanes to name. Too many airports to name.

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  • All I can say is, you cannot beat the seemingly endless and continued support from FSHud!👌

  • Good call! I’ve bought every traffic solution I could find. BATC and Si keep regressing more and more, FSHUD seems to be the only program that is able to sequence and flow the traffic properly, and it

  • I have used FSHud for a few years and loved it. But imho BATC has overtaken the throne now. After using both for almost a year I decided to not install FSHud anymore after my latest OS reinstall and g

14 hours ago, Ron Lefebvre said:

Just got the upgrade. Its been awhile.

MSFS 2024

FSLTL planes loaded in MSFS

I thought we no longer needed to use the Flybywire injector.

Its only way I could get traffic to show up.

Is there something else should be loading.

That video did not help at all. 

You obviously missed my post above, which summarised the requirements for using FSLTL in FSHud: 

 

Ian Box

37 minutes ago, ConstVoid said:

You obviously missed my post above, which summarised the requirements for using FSLTL in FSHud: 

Yes missed your post. 

FSHud 'intercepts' that traffic, removes it, and creates a duplicate of it which it controls fully.

That is the part I was missing. 

Thanks. 

I was hoping to be able to inject the traffic directly from the MSFS settings but it did not work. One less software to start and bugger the system

I do want to keep the FSLTL planes so it seems the injector is necessary, but as long as FSHUD controls it that works also. Everything worked when I tried the injector.

`i have a pretty good system, do you have a recommendation for the sliders for the number of parked and active aircraft

 

Thanks again

 

Ron

MSFS 2024 -Too many airplanes to name. Too many airports to name.

Solved. Erase this post.
 

Edited by JetClipperJR

13600KF - AIO - 32GB DDR4 - RTX4070 - UW1440p GSync - USB DAC - 2TB NVMe - Windows 11 Pro - Gladiator NXT EVO - 1 Gbps Fiber  - MSFS 2024

Well, another convert here.

As a 100% VR user, when I first started to dabble in ATC with MSFS2020 I noticed that there was a lot of respect for FSHUD but, at the time, it didn't support VR.  BeyondATC didn't exist and I opted for Pilot2ATC.  And they were not kidding in their user guide that 'there is a very steep learning curve'!  But it worked - and it worked in VR.

Then, from time to time, I checked with other developments but, at that time, while FSHUD still had a very good community reputation, it still did not support VR.

I then bought BeyondATC (standard voices) and, compared to Pilot2ATC, loved it.  Easy to use, very good VR panel, and, by and large worked.  It had, and still has for me, issues with vectors - but I still regard it as a very good system that is continuing to develop in the right direction (excluding some of the vectors!).

But somehow - because there seemed to be no point in me following FSHUD threads - I had completely missed that Version 2 had introduced VR support!!!

I found out that it does support VR only last week. I bought it immediately and, to be honest, am a bit blown away by it.  And, before folks start tipping tons of rocks on me from great heights, of course it's not perfect.  But, for me, it IS pretty darned good.

If I start off with a couple for the rock tippers:

- <SOLVED - See @FSHud post below!!> the VR pop up seems (unless I've missed a trick somewhere) to limit the left hand text size too much, resulting in the dialogue text to be very small.  Yes, I scroll the right-hand map area to minimum; yes, I adjust the size of the pop up which maximises the text area...but it remains the only thing in a Boeing 737 cockpit that I cannot read from my seat, through the crystal-sharp view of the Pimax CL, without leaning forward.

- the known and (ref earlier in the thread) being-addressed altitude limits/terrain issue.  Happily, I know that I cannot reduce height to 2100 feet across the moors when lining up for the approach to 23R Manchester whoever tells me I can and should! 😉 

I'm sure there are others...but some of the joys:

- I did my first successful flight and landing very first try after simply watching the two short Youtube help videos.  Yes, clearly I was already familiar with ATC in MSFS2020 but, nevertheless, I was surprised and pleased how intuitive use of the VR panel is

- The vectors for approach (other than the altitude issue) were frequent, accurate and logical

- The ability to switch so easily from own dialogue to co-pilot and back is - for someone like me who can't do five things at once when things get busy - a godsend!

- Honestly, I have NO problems with the voices.  In fact, I'm surprised at the frequency this topic seems to be raised

- I think the flexibility (choice of air-traffic; different ways to get the flight plan in; the ability to change, eg, assigned runways, etc,etc) is very impressive indeed.

 

Part of the fun of the whole MSFS experience is trying different things and so I will continue to try, use and keep up-to-date with other developments but, for the moment, this has put me firmly into ATC-controlled environments and aircraft for the next few months!  

    

Edited by AJZip2

Ryzen 7 9800x3D @5.2GHz; ASUS X670-P Motherboard; nVidia 4080 (factory o/c); 32G 5600MHz DDR5 SDRAM; Pimax Crystal Light VR Headset; Quest 3 VR Headset

My new dip of the toe is less then impressive so far.

Only one flight has worked.

Either FSHUD does not start at all or it starts and when I import the flight plan it just tries to load and load and load.

It been very frustrating so far.

Too early to tell where the problem lies, but this is why I stopped using it in the first place.

 

 

Ron

MSFS 2024 -Too many airplanes to name. Too many airports to name.

  • Commercial Member
1 hour ago, AJZip2 said:

Well, another convert here.

As a 100% VR user, when I first started to dabble in ATC with MSFS2020 I noticed that there was a lot of respect for FSHUD but, at the time, it didn't support VR.  BeyondATC didn't exist and I opted for Pilot2ATC.  And they were not kidding in their user guide that 'there is a very steep learning curve'!  But it worked - and it worked in VR.

Then, from time to time, I checked with other developments but, at that time, while FSHUD still had a very good community reputation, it still did not support VR.

I then bought BeyondATC (standard voices) and, compared to Pilot2ATC, loved it.  Easy to use, very good VR panel, and, by and large worked.  It had, and still has for me, issues with vectors - but I still regard it as a very good system that is continuing to develop in the right direction (excluding some of the vectors!).

But somehow - because there seemed to be no point in me following FSHUD threads - I had completely missed that Version 2 had introduced VR support!!!

I found out that it does support VR only last week. I bought it immediately and, to be honest, am a bit blown away by it.  And, before folks start tipping tons of rocks on me from great heights, of course it's not perfect.  But, for me, it IS pretty darned good.

If I start off with a couple for the rock tippers:

- the VR pop up seems (unless I've missed a trick somewhere) to limit the left hand text size too much, resulting in the dialogue text to be very small.  Yes, I scroll the right-hand map area to minimum; yes, I adjust the size of the pop up which maximises the text area...but it remains the only thing in a Boeing 737 cockpit that I cannot read from my seat, through the crystal-sharp view of the Pimax CL, without leaning forward.

- the known and (ref earlier in the thread) being-addressed altitude limits/terrain issue.  Happily, I know that I cannot reduce height to 2100 feet across the moors when lining up for the approach to 23R Manchester whoever tells me I can and should! 😉 

I'm sure there are others...but some of the joys:

- I did my first successful flight and landing very first try after simply watching the two short Youtube help videos.  Yes, clearly I was already familiar with ATC in MSFS2020 but, nevertheless, I was surprised and pleased how intuitive use of the VR panel is

- The vectors for approach (other than the altitude issue) were frequent, accurate and logical

- The ability to switch so easily from own dialogue to co-pilot and back is - for someone like me who can't do five things at once when things get busy - a godsend!

- Honestly, I have NO problems with the voices.  In fact, I'm surprised at the frequency this topic seems to be raised

- I think the flexibility (choice of air-traffic; different ways to get the flight plan in; the ability to change, eg, assigned runways, etc,etc) is very impressive indeed.

 

Part of the fun of the whole MSFS experience is trying different things and so I will continue to try, use and keep up-to-date with other developments but, for the moment, this has put me firmly into ATC-controlled environments and aircraft for the next few months!  

    

Thanks for the feedback.

A quick note about the panel’s scale and size: the panel has a zoom scrollbar along the bottom,
but in recent versions we also added an extra scaling option for cases where that zoom isn’t enough.
You can find this scale option in the FSHud main window under MSFS Panel Installation → Configure.

The screenshot shows what can be adjusted. The default is 100% (I use 150% on a 4K monitor).
Entering a different percentage applies an additional scale factor on top of the zoom controlled by the panel’s bottom scrollbar.


spacer.png

  • Commercial Member
4 minutes ago, Ron Lefebvre said:

My new dip of the toe is less then impressive so far.

Only one flight has worked.

Either FSHUD does not start at all or it starts and when I import the flight plan it just tries to load and load and load.

It been very frustrating so far.

Too early to tell where the problem lies, but this is why I stopped using it in the first place.

 

 

It is known that there can be different factors - sometimes completely unrelated to FSHud. Based on application usage, the number of issues is minor.

We mention in almost every part of our space: “Open a ticket so we can review the application logs and solve your problem.” Instead,
you’re choosing to broadcast your frustration - what for? What exactly are you trying to achieve by this?

If you want it fixed, open a support ticket from inside the app (Main window → Support) so we can review the logs and resolve it.

39 minutes ago, FSHud said:

Thanks for the feedback.

A quick note about the panel’s scale and size: the panel has a zoom scrollbar along the bottom,
but in recent versions we also added an extra scaling option for cases where that zoom isn’t enough.
You can find this scale option in the FSHud main window under MSFS Panel Installation → Configure.

The screenshot shows what can be adjusted. The default is 100% (I use 150% on a 4K monitor).
Entering a different percentage applies an additional scale factor on top of the zoom controlled by the panel’s bottom scrollbar.


spacer.png

 

That's great - thanks.  I'll try it next time I'm on the sim.

Ryzen 7 9800x3D @5.2GHz; ASUS X670-P Motherboard; nVidia 4080 (factory o/c); 32G 5600MHz DDR5 SDRAM; Pimax Crystal Light VR Headset; Quest 3 VR Headset

13 minutes ago, AJZip2 said:

 

That's great - thanks.  I'll try it next time I'm on the sim.

It works!  Many thanks, @FSHud

 

Ryzen 7 9800x3D @5.2GHz; ASUS X670-P Motherboard; nVidia 4080 (factory o/c); 32G 5600MHz DDR5 SDRAM; Pimax Crystal Light VR Headset; Quest 3 VR Headset

36 minutes ago, FSHud said:

It is known that there can be different factors - sometimes completely unrelated to FSHud. Based on application usage, the number of issues is minor.

We mention in almost every part of our space: “Open a ticket so we can review the application logs and solve your problem.” Instead,
you’re choosing to broadcast your frustration - what for? What exactly are you trying to achieve by this?

If you want it fixed, open a support ticket from inside the app (Main window → Support) so we can review the logs and resolve it.

Why are you always so aggressive in your responses.

This Thread is about FSHud. I respond here in hope that someone else has had the same experience and has a idea of fixing it. 

I understand there are many variables and it is at times hard to pinpoint. 

I did not shoot down FSHUD or even say anything negative about it. I have enjoyed many hours using the software in the past. That is why I upgraded in hopes of using it again.

Ticket. I have sent tickets in the past and quite frankly your responses were close to insulting and useless.

 

Ron

MSFS 2024 -Too many airplanes to name. Too many airports to name.

1 hour ago, Ron Lefebvre said:

My new dip of the toe is less then impressive so far.

Only one flight has worked.

Either FSHUD does not start at all or it starts and when I import the flight plan it just tries to load and load and load.

It been very frustrating so far.

Too early to tell where the problem lies, but this is why I stopped using it in the first place.

 

 

There is a known problem today, resulting from, it seems, problems with live weather service - that is also affecting MSFS live weather. The developer has ackonowldged this in his Discord and is on the case with a fix.

Unfortunate timing, hopefully when it's resolved you'll have better chance to test things out.

1 hour ago, jonwallace said:

Either FSHUD does not start at all or it starts and when I import the flight plan it just tries to load and load and load.

I'm having the same problem and have been trying to find the reason since yesterday...good to know it's related to the live weather issue.

PC: AMD 9850X3D, RAM 64GB, Geforce GTX 5090 (32GB), MSFS 2020, MSFS 2024, Pimax Super 50PPD, Quest 3

On 9/16/2025 at 1:03 AM, FSHud said:

Everything is explained in the traffic settings updated manual:

https://www.fshud.com/site/knowledge/traffic-settings-v2
 

I'm on MSFS2024 with FSHUD v2 (latest version). I have AIG, FSLT, FSTraffic and GAmod in my 2024 community folder. AIG and FSLTL come with their own traffic injectors. FSTraffic is different, it is either active or not (must be decided before launching MSFS2024). GAmod has no injector at all - it depends on the MSFS2024 settings only. I want FSHUD to control/inject ai-traffic exclusively. What setting do I apply in FSHUD. I'm interested in following scenarios.

1. AIG models only - this is clear and obvious.

2. FSLT models only - not so clear

3. FSTraffic models only - not clear at all

4. One of 1-3 together with GAMod. Is this possible at all?

Edited by Nemo

- Harry 

9800x3D (Strix x870e-E)  -  64GB RAM (DDR5 6000, CL 30)  -  RTX 5090, 34'' 1440p OLED HDR  -  Windows 11 Pro (1TB M.2)  -  MSFS 2024 (MS Store, 4TB M.2).

3 hours ago, FSHud said:

in recent versions we also added an extra scaling option for cases where that zoom isn’t enough.

Thanks a lot. I can see we can set different zoom factors for 2020 and 2024. It will be very useful for me.

Best regards,
Luis Hernández 20px-Flag_of_Colombia.svg.png20px-Flag_of_Argentina.svg.png

Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...

Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .

VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.

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