December 2, 20241 yr 1 hour ago, lwt1971 said: It's the end-user's choice to ultimately buy (or not) a large piece of software, regardless of the bugs in the release. By "early" I mean the initial days/weeks after release of a new sim platform. If one is averse to bugs, then it's wise not to touch the release of a whole new large software system (be it an operating system, or flight sim, or whatever else) in the early days after v1.0. It's too bad all the Serious Simmers seem to have forgotten EVERY SINGLE OTHER flight sim release. Nobody remembers all the "FUN" came with each new version of Prepar3D...? Or X-Plane...? Do we really think this is an Asobo/MS problem? Like crazy unexpected things never malfunction in real life aviation launches...? It's just silly.
December 2, 20241 yr 12 minutes ago, MarcG said: I'll remember that next time I buy a car with the steering wheel broken! I just wish people would put things into perspective. This is how I see it: A piece of software, at it's highest price of $200, is peanuts compared to life-costs nowdays. A car costs xx-times more, and is usually something that is developed by WAY more people than 500 (I believe that is what Asobo said they have devs on MSFS currently). When buying the software, you made a business decision to buy it, I would expect you thought long and hard whether to purchase it, especially knowing the complexity and the previous releases of flight simulators. I would expect you measure those facts against the price and also, "how much" you want this new shiny software. I don't see any broken steering wheels. It flies. It starts up. So basic functionality is given. Edited December 2, 20241 yr by Simon_C
December 2, 20241 yr 10 minutes ago, UrgentSiesta said: It's too bad all the Serious Simmers seem to have forgotten EVERY SINGLE OTHER flight sim release. Nobody remembers all the "FUN" came with each new version of Prepar3D...? Oh how I remember that. The non-compatibilities. The issues. Crashes. CTDs. I was actually really enjoying the stability of MSFS2024, compared to trillion of CTDs I used to have with FSX and P3D. MSFS2024 actually crashed I think twice. And both times was from the menus. Never in flight. PS. Ah nah, I had it crash multiple times, after I installed GSX and didn't disable jetways. Yeah... Edited December 2, 20241 yr by Simon_C
December 2, 20241 yr Just now, Simon_C said: I just wish people would put things into perspective. This is how I see it: A piece of software, at it's highest price of $200, is peanuts compared to life-costs nowdays. A car costs xx-times more, and is usually something that is developed by WAY more people than 500 (I believe that is what Asobo said they have devs on MSFS currently). When buying the software, you made a business decision to buy it, I would expect you thought long and hard whether to purchase it, especially knowing the complexity and the previous releases of flight simulators. I would expect you put all things into perspective. I don't see any broken steering wheels. It flies. It starts up. So basic functionality is given. Without a doubt. But no one from Asobo said at release that fundamental parts of the game were broken, had I known that I wouldn't of purchased. Using the excuse of complexity in a simulation does not excuse Asobo from releasing a title with basic broken mouse usage, why are you and the other apologists not understanding this blatant fact!? Do any of you visit the official forums and defend Asobo over there as much as you do here? Because I don't see it, why is that? The official forums are full of very annoyed customers, because that's what we are, customers who have been sold a defective product. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
December 2, 20241 yr 1 minute ago, MarcG said: Using the excuse of complexity in a simulation does not excuse Asobo from releasing a title with basic broken mouse usage Not sure what basic broken mouse usage you are referring to. My mouse is working as designed. However, I am not using it to fly the airplane, if that might be the issue. I am also sure that they either weren't aware of the issues, or if so, there might have been other factors pushing the release. You should know better, honestly, when buying a new software. If you expect it to be bug-free, you should know to wait for couple of months. 4 minutes ago, MarcG said: Do any of you visit the official forums and defend Asobo over there as much as you do here? Because I don't see it, why is that? I do visit their forums. But I like it better here 😉
December 2, 20241 yr 17 minutes ago, UrgentSiesta said: Nobody remembers all the "FUN" came with each new version of Prepar3D...? Or FSX and its stutter fest! 😋
December 2, 20241 yr 2 minutes ago, Los said: Or FSX and its stutter fest! 😋 Or FSX and its OOMs! Edited December 2, 20241 yr by Simon_C
December 2, 20241 yr 16 minutes ago, UrgentSiesta said: It's too bad all the Serious Simmers seem to have forgotten EVERY SINGLE OTHER flight sim release. Nobody remembers all the "FUN" came with each new version of Prepar3D...? Or X-Plane...? Do we really think this is an Asobo/MS problem? Like crazy unexpected things never malfunction in real life aviation launches...? It's just silly. Well that right there is the exact problem that you have, you've come to accept broken products on release that many others fund unacceptable. Perhaps if you stepped outside of your "serious" flight Simming world you'd see a very very different picture. Imagine Far Cry 6 released with fundamental broken features, or the next World Of Warcraft released with basic mouse control broken. That wouldn't stand at all, so why should it here? What's the difference? This is a game, it has broken mouse control amongst many other issues, no one should accept that this is good enough, but yet you do, that's very strange to me. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
December 2, 20241 yr 3 minutes ago, Simon_C said: Not sure what basic broken mouse usage you are referring to Go read the official forums VR bug section and take notes. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
December 2, 20241 yr 2 minutes ago, Simon_C said: I just wish people would put things into perspective. ... IKR? I'm really trying to understand why some are so personally offended by this new version of MSFS. I'm guessing it is twofold: disappointment and an inability to get past disappointment. There's still MSFS2020 and XPlane an DCS and P3D and FSX available. Go back to one of these instead of continually raging about something one can do nothing about except wait for future updates. Me? I'm loving the new version. I'm flying low and slow and doing things I found unenjoyable is other sims. I can actually see grass and gravel airstrips from the air. Tube flying is on hold for now because I'm liking what I'm seeing at low altitudes. I'm not trying to do things that don't work or are too immature to be enjoyable, so my frustration is pretty much nil. Just my opinion and my trying to understand what all the fuss is about. Richard Chafey i7-8700K @4.8GHz - 32Gb @3200 - ASUS ROG Maximus X Hero - EVGA RTX3090 - 3840x2160 Res - KBSim Gunfighter - Thrustmaster Warthog dual throttles - Crosswind V3 pedals MSFS 2020, DCS
December 2, 20241 yr Hace 11 minutos, MarcG dijo: Bueno, ese es exactamente el problema que tienes: has llegado a aceptar productos defectuosos cuando se lanzan al mercado, algo que muchos otros consideran inaceptable. Tal vez, si salieras de tu mundo "serio" de simulación de vuelo, verías una imagen muy, muy diferente. Imagina que Far Cry 6 se lanzará con funciones fundamentales defectuosas, o que el próximo World Of Warcraft se lanzará con el control básico del ratón defectuoso. Eso no se sostendría en absoluto, así que ¿por qué debería ser así aquí? ¿Cuál es la diferencia? Este es un juego, tiene un control del mouse defectuoso entre muchos otros problemas, nadie debería aceptar que esto sea lo suficientemente bueno, pero aún así lo haces, eso me resulta muy extraño. Unfortunately this is the day to day in the world of electronic entertainment and the trend is getting worse and worse. Asobo knew perfectly well the state of the game as are most studios that launch games like this, they are subject to deadlines, economic balances and shareholders and that is precisely what is dangerous to this game based entirely in the cloud.
December 2, 20241 yr 18 minutes ago, Simon_C said: Or FSX and its OOMs! Oh yeah! I forgot about that…
December 2, 20241 yr 1 hour ago, ryanbatc said: I guess I'm not getting it... what is so bad about the GUI? It's simple and elegant. 1. It's lagging, like nothing is running offline, feels like a stylish website 2. Horizontal scrolling. For 4 years we used Vertical, why change? 3.Aircraft selection tiles, top half a picture, bottom half, nothing, nearly everything in a single line that's too big to fit the tile, why not using it for the stats, or fit more plane, so no need to scroll for 40sec. 4. Select an aircraft, press configure, then save and back, you won't see your aircraft anymore, you will need to scroll back to it. 5. In the configure menu, you have the aircraft rendered in 3d, but it's static, why no hangar type of view, where you can move the plane around, missed opportunity here and no more hangar. 6. Sometime small plane are tiny in 3D and similar size one is too big to fit the screen I am giving only a few exemple here, it's fancy, but makes no sense to me. I am also happy to learn that the recommended landing surface for the ATR72-600F is water... Like before release, nobody from the QA spent 15min, going over each plane.
December 3, 20241 yr I don’t find this article to be a fair and balanced read at all. I find it to be heavily focused on this reviewer’s dislike of the UI and bindings. They say themselves, even after two weeks they still haven’t got the hang of it and it takes up a lot of space in their review. They can’t see more than 6 aircraft without scrolling? Oh, the humanity…. And to casually say in the middle, ‘yeah the lighting, weather and fm are great, but back to the UI…’ When the UI is less than 1% or the flight sim experience but takes up 25% of your review, it sounds less like a review of a flight simulator and more like a review of interface ergonomics. i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea
December 3, 20241 yr 3 hours ago, MarcG said: I find it utterly incredible that people are are actually willing to say it's "OK" to release a product as broken as this, And after a great flight into an airport in the mountains of Fukushima with spot on weather and skies, great flight feeling in the 172, being able to park, shut down and have a quick walk to the edge of the airport to see the plains ahead in very realistic Autumn colours and vegetation, I find it incredible that anyone can look at all of this and decide it’s a disaster that should never have been released, and the team have no right to be at all proud of their work. Obviously different perspectives and I do think they could have saved themselves a lot of hassle by branding it as early access, but already it’s offering such a superior experience for a lot of people who can forgive the gremlins. Disaster? In no way. i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea
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