December 11, 20241 yr 18 hours ago, ryanbatc said: Yeah I'd love to see pilot controlled lighting at uncontrolled and multiple intensity runway and approach lights at towered. I highly doubt that will ever make it to MSFS. Maybe the road to get this done is ala "We Love VFR". Get someone to mod or create an add-on. Microsoft will then take notice and hire that someone to make it part of the sim. Hardware: i7-8700k, GTX 1070-ti, 32GB ram, NVMe/SSD drives with lots of free space. Software: latest Windows 10 Pro, P3Dv4.5+, FSX Steam, and lots of addons (100+ mostly Orbx stuff).
December 11, 20241 yr 3 hours ago, Rob G said: I think he's saying he doesn't want weather from 24 hours ago, he wants whatever the latest available weather is, NOT future weather. Yes. To do that Asobo would have to add an option settting to Live Weather to not use Historical Weather, in which case it will act like 2020 where you always get the current weather no matter what time is set in the sim. I posted a suggestion to that effect on the official form “Wishlist” section earlier today. Seems to me that it would be a simple option to implement. Edited December 11, 20241 yr by JRBarrett Jim BarrettLicensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.
December 11, 20241 yr 10 minutes ago, Ident said: So some of my scenery from the market place is there but all of it is not available. Yet, before they took it away, it worked fine. I wonder what the deal is with that and how long before its available. This is from the official forums so it wasn't sent to me directly but it seems like if this is to be believed (it is second hand information) then they tried to test and port the DLC after the launch, ran into issues and now it is taking them longer than anticipated, hence a lot of items not being available yet. Speaking of which, where is that user whose name I forget who was beating his chest when A2A announced they were working in 24 and then proceeded to try and shove it in the face of those who doubted it would be a seamless move to begin with... 🤔 Support (Microsoft Flight Simulator) Dec 11, 2024, 17:05 GMT+1 Hi Chris, Q:1- You say the carry-over content will continue; but is that only pertaining to to items not yet even showing up in “library” OR is that meaning REMOVING the NOT AVAILABLE labels as well? Answer: Both. We tried to get all DLC tested and ported over to 2024 quickly after launch, but it was found that the 2020 carry over DLC needed more extensive testing to make sure they were 100% compatible., This process is just taking time because it is not an easy thing to do. There is over 4000 items of DLC from 2020 that needs to be tested in various combinations to ensure compatibility. This is why the marketable launch is delayed until early 2025. Q2- In closing of your reply below you apologize for the delay, and I know in prior emails you noted there were delays elsewhere too. So to be clear, you are indeed confirming that yes there are at least 2 active delays now, being the (1) 2020 port over content and (2) the new aerials, tin and photogrammetry. Correct? Answer:We wanted to have this available for late 2024, but there has yet to ever be any sort of launch date given. It will be released once it is ready. Much like the DLC content carry over, this is not simply a copy/paste sort of thing to be done. Kind regards, Microsoft Flight Simulator Support Team MSFS_Scott Have a Wonderful Day -Paul Solk
December 11, 20241 yr I have to retract my previous statements on the state of the functionality of the AIG models. I run PSXT and I saw the models working. But it turns out that I had switched off AIG and forgotten to re-activate them. So what PSXT was showing me were the IVAO models. (The lack of proper metal PBR should have been a hint to me that these weren't AIG) Those are already fully compatible. The AIG models are not and they still lack all their animations and the landing gears. The lights however, at least on the ground, seem to work now. Edited December 11, 20241 yr by Farlis
December 11, 20241 yr 6 minutes ago, psolk said: This is from the official forums so it wasn't sent to me directly but it seems like if this is to be believed (it is second hand information) then they tried to test and port the DLC after the launch, ran into issues and now it is taking them longer than anticipated, hence a lot of items not being available yet. Speaking of which, where is that user whose name I forget who was beating his chest when A2A announced they were working in 24 and then proceeded to try and shove it in the face of those who doubted it would be a seamless move to begin with... 🤔 Support (Microsoft Flight Simulator) Dec 11, 2024, 17:05 GMT+1 Hi Chris, Q:1- You say the carry-over content will continue; but is that only pertaining to to items not yet even showing up in “library” OR is that meaning REMOVING the NOT AVAILABLE labels as well? Answer: Both. We tried to get all DLC tested and ported over to 2024 quickly after launch, but it was found that the 2020 carry over DLC needed more extensive testing to make sure they were 100% compatible., This process is just taking time because it is not an easy thing to do. There is over 4000 items of DLC from 2020 that needs to be tested in various combinations to ensure compatibility. This is why the marketable launch is delayed until early 2025. Q2- In closing of your reply below you apologize for the delay, and I know in prior emails you noted there were delays elsewhere too. So to be clear, you are indeed confirming that yes there are at least 2 active delays now, being the (1) 2020 port over content and (2) the new aerials, tin and photogrammetry. Correct? Answer:We wanted to have this available for late 2024, but there has yet to ever be any sort of launch date given. It will be released once it is ready. Much like the DLC content carry over, this is not simply a copy/paste sort of thing to be done. Kind regards, Microsoft Flight Simulator Support Team MSFS_Scott I was slowly seeing scenery being added after launch and before they turned off all marketplace purchases, so I thought those items had been tested and found to work in MSFS2024 which is why they were slowly showing up in my marketplace library. I'm sure it will all get sorted out in time and it looks like they are working at checking planes before scenery which would make sense. Thank you for this reply. i9-13900K O/C | ASUS ROG Maximus Z790 Hero | 32GB DDR5 6000MHz Kingston FURY | RTX 4090 24GB | 2x SSD M.2 (2TB Samsung 990 PRO) 1x SSD (4TB Samsung 870 EVO) | Windows 11 Home | H20: HydroLux PRO:HardLine Tubing| 1000w PSU | Starlink WiFi
December 11, 20241 yr 13 minutes ago, Ident said: I was slowly seeing scenery being added after launch and before they turned off all marketplace purchases, so I thought those items had been tested and found to work in MSFS2024 which is why they were slowly showing up in my marketplace library. I'm sure it will all get sorted out in time and it looks like they are working at checking planes before scenery which would make sense. Thank you for this reply. Very welcome @Ident Yep, airplanes before scenery and I am sure they will get it all working in due time. Completely agreed! I don't know if there will be any big announcements or if items purchased on Marketplace will just start showing up though but it looks like the latter and they may just "be there" one day... Personally, I was never a big Marketplace purchaser myself but it really is not good for those on XBox who could "only" purchase from Marketplace and now don't have access to their purchases. [quote="twenty4fan9O, post:148, topic:666942"] We are currently reviewing the carry-over content from ***Microsoft Flight Simulator 2020**.* This process is ongoing and will continue in the coming days. This process is completely separate from Patch 3. We appreciate your patience during this time. We understand the importance of backward compatibility to our users, and we are proceeding carefully, as our top priority is to provide you with the best simulation experience possible. Once carry-over items have been reviewed, they will become progressively available in My Library. [/quote] Edited December 11, 20241 yr by psolk Have a Wonderful Day -Paul Solk
December 11, 20241 yr I went to fly a medium cargo mission this morning and when the initial scene was loading before walk around two ground vehicles and my 208 dropped from the sky nose first. Registered as a crash 😞
December 11, 20241 yr 26 minutes ago, Ident said: I was slowly seeing scenery being added after launch and before they turned off all marketplace purchases, so I thought those items had been tested and found to work in MSFS2024 which is why they were slowly showing up in my marketplace library. I have a hunch all the scenery they added worked alone, but when combined with other scenery it ended up causing CTD's. It's very possible the same scenery caused CTD's in MSFS2020 as well! There were more than a few airports that were released in a buggy state years ago, never updated, and likely uninstalled by all who owned them... some were replaced by better versions by better devs. If I were going through the arduous task of testing all of this, I would start by testing 4-year-old scenery that has never been updated in combination with higher quality scenery released more recently.
December 11, 20241 yr I had much worse performance after the 1.2.7.0 update. Didn't make sense at all. I then updated to the latest DLSS and cleared the shader cache*. The difference was huge: *I emptied the contents of these folders (after setting shader cache size to disabled in NCP then a reboot): %userProfile%\AppData\LocalLow\NVIDIA\PerDriverVersion\DXCache %localAppData%\NVIDIA\GLCache %localAppData%\D3DSCache 7950X3D | RTX 4090 | 64GB DDR5
December 11, 20241 yr 3 minutes ago, Cpt_Piett said: I had much worse performance after the 1.2.7.0 update. Didn't make sense at all. I then updated to the latest DLSS and cleared the shader cache*. The difference was huge: *I emptied the contents of these folders (after setting shader cache size to disabled in NCP then a reboot): %userProfile%\AppData\LocalLow\NVIDIA\PerDriverVersion\DXCache %localAppData%\NVIDIA\GLCache %localAppData%\D3DSCache That is a huge difference. Just curious if you tried Frame Generation with the shipping DLSS version prior to swapping it out and if you did them one at a time so we know definitively which one resolved the issue or if you changed the DLSS and cleared the cache together... I wonder if the update reverted the DLSS file back to the same one 2020 shipped with again. Great find though, hope it helps others as well! Have a Wonderful Day -Paul Solk
December 11, 20241 yr 5 minutes ago, psolk said: Just curious if you tried Frame Generation with the shipping DLSS version prior to swapping it out and if you did them one at a time so we know definitively which one resolved the issue or if you changed the DLSS and cleared the cache together... I cleared the cache AND updated DLSS, hence I don't know what fixed the performance... I would guess that most likely it's clearing the cache though, but I could be wrong 🤷♂️ 6 minutes ago, psolk said: I wonder if the update reverted the DLSS file back to the same one 2020 shipped with again. It didn't. The non-FG DLSS went from 3.8.10 to 3.7.20. FG-DLSS went from 3.8.1 to 3.7.10. 7950X3D | RTX 4090 | 64GB DDR5
December 11, 20241 yr Just now, Cpt_Piett said: I cleared the cache AND updated DLSS, hence I don't know what fixed the performance... I would guess that most likely it's clearing the cache though, but I could be wrong 🤷♂️ It didn't. The non-FG DLSS went from 3.8.10 to 3.7.20. FG-DLSS went from 3.8.1 to 3.7.10. I would tend to agree with you on the cache. I guess you can always revert the DLSS file back and see if the FPS stays up there but with the reports on the official forum cache is a more likely common denominator than DLSS but I have been known to be wrong on occasion LOL... 😉 It is interesting it reverted to 3.7 though, that's promising it didn't go all the way back to 2.x !! Have a Wonderful Day -Paul Solk
December 11, 20241 yr Sorry for the dumb question but the update process in 2024 (steam version). So I got a download via Steam but I don't see any updates when launching the sim itself (like 2020) - is that correct? I've checked the version of the flight simulator.exe and it is 1.2.7.0. Not sure if we get in sim updates now or is it just via steam and all other fixes are server side?? Thomas Derbyshire
December 11, 20241 yr 7 hours ago, LRBS said: Unfortunately, MSFS2024, in its current state, even after this update, is in jeopardy with Jorg Neumann and his programmers at the wheel. Something has to give. It is obvious that people are willing to spend the money, and they like the idea of this software very much, but what the ASOBO team does is beyond gross negligence. Even MSFS2020 has its bugs, but this MSFS2024 is something very "special" with so many. It is so upsetting to see so many problems, especially after four years of a very similar "engine" as it is in MSFS2020. It is really very tiring to hear the same broken statements we heard with the 2020: "give them time, they will fix it, they had to meet a deadline, etc." It's about time for them to snap out of this mentality, make swift positive changes, and stop this money grab. I strongly disagree. After the first few days of streaming issues, I've had a great time flying GA and airliners (iniBuilds A321 and A330, Fenix and Just Flight RJ) around the world. I honestly don't see "so many problems". Performance is great (significantly better than 2020). The ground and trees/vegetation look awesome. Apart from some buggy default aircraft, the sim (for me) *just works*. Gross negligence? I just don't see it that way at all 🤷♂️ MSFS2024 is a work in progress - just like other iterations of the MSFS franchise (or any flight sim). The team just released a massive update. Let's give them a chance! Edited December 11, 20241 yr by Cpt_Piett 7950X3D | RTX 4090 | 64GB DDR5
December 11, 20241 yr I still can't understand when they are going to add the possibility to download the NATIVE MSFS2024 content? Not third party but Asobo, iniBuilds, WT etc made especially for 2024 and included with the Sim. Edited December 11, 20241 yr by Vitold69
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