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FS 2024 - AMAZING graphics !!! (Again...)

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23 minutes ago, Fielder said:

A lot of people seem to be buying the 4070 Super. The 4070 Super Ti has 16GB of memory compared to the Super's 12. I bought the regular 4070 because it was smaller and fit into my small case and draws less power (my psu is 600 watts and it would be a bear to remove from the small case).

I got my Twin Edge Super and fit it into my Micro ATX case. Chose it for features vs price. Higher VRAM than other models too.

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  • Christopher Low
    Christopher Low

    I don't want to sound critical here, but......couldn't you get almost exactly the same level of detail/lighting/immersion in MSFS 2020? If not, can someone enlighten me as to what is different in that

  • abrams_tank
    abrams_tank

    The clouds have improved in MSFS 2024, including cirrus clouds in live weather. Light also passes through the clouds differently in MSFS 2024.  The lighting is also improved in MSFS 2024.

  • At 30K+ feet, what is most noticeable (for me) in terms of visual depiction improvements over 2020 (that are non-trivial): environmental lighting (big improvement... and that makes sense since

4 minutes ago, SetSpeed said:

the terrain is washed out,

You need to explain what you mean by this as it is a term used for a multitude of graphical anomalies.

2024 graphics are superb, so yes, you are doing something wrong. Perhaps some screen shots so we can see the issue?

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

In real life, in non snowing climates during the winter, the terrain's appearance can be said to look washed out. 2024 has seasons. I don't like washed out graphics and so I click to change the month before every flight.

Edited by Fielder

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

8 hours ago, El Diablito said:

Forgive me, I'm just trying to work out why people are saying 2024 is head and shoulders above 2020 visually and you're telling me that the trees, rocks and dirt make it so. Not a very strong argument is it? I mean, it would need to be a drastic change in visuals to make it seem like 2024 was worth the furore. I think telling someone who flys thousands of feet up in the air that the latest sim is miles better visually because they upgraded dirt, is a little silly. Can we be honest here and just say there isnt much difference between the 2 sims?

Objection Your Honor, argumentative!

I fly airliners more than GA close to the ground. I still think 2024 is visually much improved vs 2020 due to the clouds, the improved lighting model, the apron and taxiways, and the raytraced shadows. Is it "heads and shoulders" better? I guess not - it's an evolution, not a revolution. 2020 looks awesome as well. 

Interestingly, the terrain textures look much sharper in SU1 - don't know what they did to achieve this, but I think the difference is significant. 

Close to the ground, I would say that the change is almost revolutionary. You rarely get to appreciate this in an airliner though, unless you deliberately do a controlled crash into something like Mount Rainier. Right, @Noel?

7950X3D | RTX 4090 | 64GB DDR5

7 hours ago, fsiscool said:

@MrBitstFlyer made a great video recently of 2024 and I was so free to take some screenshots of the same scenes in 2020. I think you will find out which one is the newer even when I don't put a label on it

1 and 4 is 2024, right? If I'm wrong this is going to be embarrassing 🙂

7950X3D | RTX 4090 | 64GB DDR5

5 hours ago, El Diablito said:

HAVE YOU SEEN THE STONESSS or the TREEEEES? WHAT ARE YOU, STOOPID? OH, YOURE ONE OF THOSE TYPES.

Have a good weekend, guys, and enjoy your flying

Thanks! 😀

4 hours ago, lwt1971 said:

clouds depiction in live weather: there are conflicting reports here of course, but to me it definitely is overall improved especially the clouds density and them not being as "see through" as they were in 2020, more variety rather than cumulus-overload, and also much less volcanic ash looks which used to occur under certain lighting conditions and low sun in 2020

I agree. There are also changes to the cloud color. They appear to be more naturally white vs the yellowish tint in 2020. The volcanic ash clouds seem to be few and far between in 2024 - and when I do encounter a specimen, it doesn't seem as bad. 

Re: the repetitive cloud pattern that @Noel describes - I don't think I've noticed this. 

Edited by Cpt_Piett

7950X3D | RTX 4090 | 64GB DDR5

52 minutes ago, Cpt_Piett said:

Re: the repetitive cloud pattern that @Noel describes - I don't think I've noticed this. 

I've seen this in ASFS, but never with default.

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

2024 is the first sim where clouds seem to tower over you when you're on the ground.

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

So far, for me, I'm not very fond of this new rendering method.  I see why some like it as it diverts from the worst parts of 2020's but to me, honestly, I think 2020's atmosphere and clouds are nicer to look at and fly thru.  In some ways it seems they are even less dense when viewing up close.  I feel for them trying to work this tech and make something really nice out of it.  I've often wondered if it might not have been better to maximally optimize 2D sprite based clouds where you have far better control over sharp edges, density, shape, etc.  Take them out to the horizon, and perhaps there are ways to help offset their rotating orientation to the viewer behavior.  Damian of HF i believe said he tried to make a hybrid model to perhaps create much better cirrus or what have you but didn't pan out for some reason.  

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

18 minutes ago, Noel said:

but to me, honestly, I think 2020's atmosphere and clouds are nicer to look at and fly thru

I think we've already agreed that it's all about perception and preferences. IMO 2024 is considerably better in terms of the atmosphere and cloud rendering. 

18 minutes ago, Noel said:

I've often wondered if it might not have been better to maximally optimize 2D sprite based clouds where you have far better control over sharp edges, density, shape, etc

Care to elaborate on  "2D sprite based clouds"? I've no idea what this is. 

....

For some reason, after the SU1 update today (AIRAC cycle?) - default live historical weather is not working. So I've resorted to ASFS live weather. I tend to use default live/historical weather nowadays with AS in passive mode. In 2020 I mostly used full on AS active live/historical. But in 2024 I think the live weather gives a realistic enough representation of the weather

...

Isn't SU1 supposed to go live soon?

Edited by Cpt_Piett

7950X3D | RTX 4090 | 64GB DDR5

15 minutes ago, Noel said:

  I've often wondered if it might not have been better to maximally optimize 2D sprite based clouds where you have far better control over sharp edges, density, shape, etc.

Ewwwww absolutely not! Leave that in the past.

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

7 minutes ago, Cpt_Piett said:
18 minutes ago, Noel said:

but to me, honestly, I think 2020's atmosphere and clouds are nicer to look at and fly thru

I think we've already agreed that it's all about perception and preferences. IMO 2024 is considerably better in terms of the atmosphere and cloud rendering. 

I see such a big improvement to clouds types, Cloud rendering, turbulence, colour temperature and lighting in 2024!

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

4 minutes ago, MrBitstFlyer said:

I see such a big improvement to clouds types, Cloud rendering, turbulence, colour temperature and lighting in 2024!

Indeed! It can be quite spectacular - I keep encountering "wow" moments. 

Edited by Cpt_Piett

7950X3D | RTX 4090 | 64GB DDR5

In case anyone wants to post example pix that they think make the point about 2024's graphics, I've created a thread in the screenshots forum for that purpose (and started it off)

https://www.avsim.com/forums/topic/665099-fs-2024-amazing-graphics-see-msfs-20202024-forum/

 

Edited by andy1252
text

Ryzen 9 7900X, Corsair H150 AIO cooler, 64 Gb DDR5, Asus X670E Hero m/b, 3090ti, 13Tb NVMe, 8Tb SSD, 16Tb HD, 55" Philips 4k HDR monitor, EVGA 1600w ps, all in Corsair 7000D airflow case. Sims in use - 2020, 2024, XP-12 and -11, FSX/SE, P3Dv4.5 and v5.4. DCS and AFS2 installed but rarely used

I agree, for me the clouds, color temperature of the sky and lighting just really take the cake. I've had quite a few wow moments. I fly GA and tubeliners so I see a mixture in the new sim. I will say I am leaning toward airliners though as the GA flight tend to make my computer rather warm. 

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