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iniBuilds A350 has been released!

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30 minutes ago, EGLD said:

Have been looking out for this on all the streams I've been suffering through, and there seems to be little to no compression of the nose gear on landing

I noticed that also on YT videos no compression of front wheels - I haven't checked out main gear I will now 

Rich Sennett

               

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  • Thanks to those of you that were kind enough to answer my question. As someone with ADHD I often over think things and have over come my shortfalls by double checking and sometimes triple checking my

  • Here's my 2 cents after I finished my 1st flight from Abu Dhabi to Nairobi.  The aircraft looks awesome as we've come to expect from anything iniBuilds. I liked the sounds as well.  Performa

  • Speedbird193
    Speedbird193

    I mean, I respect your opinion but what exactly did you expect? You get the A350-1000, -900 and later -900ULR for MSFS 2020 and MSFS 2024. That's a pretty good price for a high end aircraft add on and

27 minutes ago, mpo910 said:
33 minutes ago, mpo910 said:

I assume that people had expectations wich did NOT match the delivered product and then they feel "let down". Fact is, they were not let down. You are able to let inibuilds know if you find the price to high by NOT buying it.

The problem with what you’re saying is most developers don’t have a decent return policy.

It’s a bit unfair to solely blame consumers for this when they have no possible recourse once they’ve discovered the product doesn’t meet their needs.

How am I meant to know the aircraft is going to disappoint? and no, watching videos won’t always convey my needs as a simmer (I’m generalising )

I have no choice but to purchase the aircraft and find that out. Turns out it doesn’t and I can’t send a financial message back to developers that this isn’t ok. 

Storefronts like Steam have a good return policy. If return policies aren’t feasible there’s also Demo/trials like what DCS. However none of these options are presented to us.

So now high-fidelity simmers are left with an aircraft that doesn’t suit their needs and money is spent with no way of getting that back. With the only hopes that the developers will further refine it as time passes.

This isn’t specific to ini but the flight sim space in general. 

3 hours ago, Godwisper said:

How is performance in VR on 2024 with this aircraft ? Have a 4080 and 7800x3d

I have done two flights so far, both in VR.  Performance was very good. On par with other planes like Fenix. 

Rick 

i9-14900KS OC to 5.8 Ghz | 64 GIG- G.Skill 7200 RAM | Asus ROG Maximus z790 Hero Motherboard | Gigabyte  RTX 5090 OC |  47" Samsung 4K Monitor I Pimax Crystal Super 50 HMD I Varjo Aero HMD I  Windows 11

27 minutes ago, Lucky38i said:

The problem with what you’re saying is most developers don’t have a decent return policy.

Which I find fair. Software is usually exempt from return, because you can claim to have returned it, but in fact keep a working copy of it unless it comes with some form of DRM.

It's not like a physical product that you can send back after 14 days of trying it out.

Edited by Farlis

2 hours ago, regis9 said:

I’m very firmly in the camp of not needing every little flux capacitor in the background working properly as long as the aircraft can convince me that it’s all working as it should plausibly do in regular flight regimes.  I have no interest in failures, never have.  

To that end, I suspect the A350 will perfectly suit my needs, and probably the needs of most (but certainly not all) simmers.

If Fenix is short on project ideas, there was a recent thread here that made a really good case for someone to tackle a high detail Q400…😀

 

This.

I also rarely ever use failures.  When I want to fly, with limited time, I want to complete my flight. The A350 in my option, is very well done for standard OPs and is very convincing.

I have watched some real world Airbus pilots videos on this bird, and the general consensus, at least the videos I have seen, for standard OPs,  it does a good job. 

Each to there own, but I am a happy camper with this purchase.

 

Rick 

i9-14900KS OC to 5.8 Ghz | 64 GIG- G.Skill 7200 RAM | Asus ROG Maximus z790 Hero Motherboard | Gigabyte  RTX 5090 OC |  47" Samsung 4K Monitor I Pimax Crystal Super 50 HMD I Varjo Aero HMD I  Windows 11

6 minutes ago, Farlis said:

Which I find fair. Software is usually exempt from return, because you can claim to have returned it, but in fact keep a working copy of it unless it comes with some form of DRM.

It's not like a physical product that you can send back after 14 days of trying it out.

Steam allows software returns all the time...   I've only ever used it twice, once when something failed to meet expectations and once when my HW was not compatible and not in the documentation but both times no issues at all with a return.  

I understand what you are saying but Steam obviously contradicts the standard.  I'm sure Marketplace "could" accomodate a streaming trial of packages and then only allowing full download after purchase but it would require a lot of man hours to build out I'm sure.  Technically feasible though.  

Edited by psolk

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

2 minutes ago, psolk said:

I understand what you are saying but Steam obviously contradicts the standard. 

Because they have a DRM system that can deactivate and deinstall the software from your system without you being able to do anything about it.

Just now, Farlis said:

Because they have a DRM system that can deactivate and deinstall the software from your system without you being able to do anything about it.

which is why I said:

5 minutes ago, psolk said:

I'm sure Marketplace "could" accomodate a streaming trial of packages and then only allowing full download after purchase but it would require a lot of man hours to build out I'm sure.  Technically feasible though.  

 

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

That's why I think the renting function on the marketplace for 2024 will be a gamechanger if it works as advertised.
I'm glad they are taking the time to get it right, so hopefully it will work out.

Thinking some more about what Aamir said... it seems like if a dev A wants to spend the time to develop a deeply simulated aircraft X, and if some other dev B comes to market first with aircraft X but at medium fidelity, then dev A feels there is no business sense for them? Since they would have lost out on the business of customers who only ever really wanted aircraft X at medium fidelity and would've bought your high fidelity product because it was the only option (and the dev relies on these customers to recoup their investment).

I would hope even if dev A is second to market but with something of higher fidelity, they can raise the price accordingly to not have to rely on a wider customer base (i.e. to not have to rely on always being "first").

But perhaps that's easier said than done, and if so then it means if an aircraft is first to market (and of medium fidelity) then we would likely not see another dev doing a high fidelity version of that bird?? Hehe hope not.

Edited by lwt1971

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

I am happy with this purchase overall.  I do hope they are working on-

Navigraph Terminal Chart depiction

BTV Wet/Dry selection with Navigraph

Checklist Operation

VC sounds

I love the ability to get METARs and ATIS on the OIS- hopefully they will implement this.

Still- I am pleased and hope that the community can create additional repaints.  For the US there are a shortage of RW A350 operators, so I do hope someone does a fictional AAL.

Best- C

Edited by cavaricooper

Best-

Carl Avari-Cooper

My 2 cents

* One of the previews I saw simulated system protections on the 350. The person is a RW pilot and was mostly knowledgeable of the "laws" the flight system should follow and was pleased at the realism while noting the things that were wrong. So plane was good but not perfect. Another streamer showed off a bird strike scenario, and again, it was "good enough" with some minor inconsistencies.

* For the price, I do think we should have more system fidelity, and who knows, perhaps ini can update a released plane. (I believe their track record shows they rarely come back to their released aircraft for major updates) The obvious answer on price is that the decision to purchase is always up to the consumer.

* I would have liked if FENIX did do an A350 to the fidelity of one of the posts above. They could (should?) put their offering out and let the market decide. With FENIX's track record I would feel good about their pricing, and I would feel confident that the plane would get major updates. I would have waited for their rendition. 

"I am the Master of the Fist!" -Akuma
 

34 minutes ago, Georgleboui said:

That's why I think the renting function on the marketplace for 2024 will be a gamechanger if it works as advertised.
I'm glad they are taking the time to get it right, so hopefully it will work out.

I actually also think the rental system is a great idea.

Countless numbers of planes I've installed over the years that I only fly once!

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

Anyone figure out a way to power on the EFB while just on battery?  I turned on GSX integration which seems to disable having GPU connected by default.  So the only way to attach a GPU is to fire up the APU so you can turn on the EFB screen.  With GSX integration on, the GSX menu just says basically "go use the integration method" i.e you have to use the EFB to do it all.  Of course, you can't because there's no power unless you turn on the APU.

 

edit:  Looks like maybe it bugged out or something.  Loaded a different variant but it still has GSX integration on and I had GPU this time by default.

Edited by flyinion

AMD Ryzen 9950X3D | Asrock X870E Taichi | Gigabyte Gaming OC 4090 w/EK waterblock | Full Custom Loop Cooling | Corsair Dominator Titanium DDR5-6000 | Samsung & WD NVME/SSDs | Phanteks Enthoo 719 | Seasonic Vertex Gold 1200W | Keychron Q5 Max | Corsiar Scimitar Elite SE Wireless | Honeycomb Alpha and Bravo | Logitech Pro Flight Pedals | VKB Gladiator Pro NXT L&R handed | MiniCockpit MiniFCU | Alienware AW34DWF | Asus PG279Q | Win 11 Pro

1 hour ago, Farlis said:

Because they have a DRM system that can deactivate and deinstall the software from your system without you being able to do anything about it.

Steam can't uninstall games from your system on its own. It can pull your licence yes, which will prevent you from launching it, but it can't uninstall it.

And I've only known them to pull licences from either beta tests that have ended or if you request a refund, or if said game was bought using illegal methods or something.

Edited by Tuskin38

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