May 14, 20251 yr Commercial Member 1 hour ago, KL Oo said: Whilst I'll wear some of those bugs as 'stuff happens', if they somehow forgot to mark the runways as concrete then that is pretty amateurish....I mean how would that possibly get through any form of testing??? Whilst they used to make great scenery and some of their work is top notch, I really don't think they are what they used to be. Yes, it was odd though, I only got it from AI aircraft and not my own.
May 14, 20251 yr Tried to update through SimMarket and there's no update (I'm on 2020). Can anyone help? AMD Ryzen™ 9 9900X3D, AM5, Zen 5, 12 Core, 24 Threads, 4.4GHz, 5.5GHz Turbo 64GB (2x32GB) DDR5 6000MHz Corsair Vengeance 32GB GeForce® RTX 5090 Graphics Card
May 15, 20251 yr Has anyone tried this with the cityscape from Orbx Ron MSFS 2024 -Too many airplanes to name. Too many airports to name.
May 15, 20251 yr 41 minutes ago, Ron Lefebvre said: Has anyone tried this with the cityscape from Orbx Yes mate. Works very well and looks amazing. Performance was stella in 2024. Jase Edited May 15, 20251 yr by MassiveSim32
May 15, 20251 yr 1 hour ago, BWBriscoe said: Tried to update through SimMarket and there's no update (I'm on 2020). Can anyone help? IIRC, all you get from Simmarket is the FlyTampa universal installer. So if you run that it should go to FT's server and do the update. Bob Scott | President and CEO, AVSIM Inc ATP Gulfstream II-III-IV-V Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090 Samsung 55" JS8500 4K TV@60Hz, 3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090 Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus, TM TCA Officer Pack, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case
May 15, 20251 yr Commercial Member 3 hours ago, Max Kraus said: Yeah I had the same impression from my use last night, particularly the visuals of the tarmac straight away caught my eye. Also the Motorway tunnel sign gantry is round the wrong way and another one doesn't even appear. (very minor stuff). I would have thought the Sydney Gateway overpass could be added by now considering they have updated some landside stuff like BP and McDonalds in the change log. Hey Guys, I'm the developer of YSSY. I'm working on a follow up patch and I'll include the correct gantry rotation. Sorry about that. The tarmac. I admit its not the greatest work out there but I'm surprised it stands out. I hope its because you have some sort of scenery conflict. Maybe the ASOBO handcrafted airport needs removing. I saw this while testing the xbox, the scenery buildings showed up fine, but the ground work was all default. After re-installing, it was fine. Please post of shot of what it is you don't like and I might be able to adjust it. The afcad surfacing is included. I've just checked and there's no dust coming off the wheels of either player aircraft or AI aircraft. Again, maybe a scenery conflict, duplicate afcad etc. https://drive.google.com/file/d/1gfJVn4W_CdlAyYWVxSUGPYNrTkh9NcTh/view
May 15, 20251 yr Tried to update through SimMarket and there's no update (I'm on 2020). Can anyone help? Thats because it is a 2024 version only.
May 15, 20251 yr 2 hours ago, Beagle12 said: Tried to update through SimMarket and there's no update (I'm on 2020). Can anyone help? Thats because it is a 2024 version only. i updated thru orbx and it installed it to msfs2020 and msfs2024 Edited May 15, 20251 yr by pete_auau I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card, RM850 power supply Peter kelberg
May 15, 20251 yr 6 hours ago, runwaypimp15 said: I'm the developer of YSSY. I'm working on a follow up patch and I'll include the correct gantry rotation. Sorry about that. I could not see any issues with ground textures or dirt coming off wheels etc. and I do have the default YSSY disabled in my library. All fine. But your YSSY is now the second scenery (besides RKSI from PacSim) where GSX jetway connection does not work (when requested, it states that jetways are in operation, but they do not move). However, as in RKSI, it works using the default ATC command for boarding, then the jetways correctly move. Strange issue, the dev from RKSI was not able to pinpoint what could be wrong and neither did Umberto (no surprise, as GSX is never at fault). What I also noticed is that the jetways do also not connect to AIG AI planes, while they do on every other scenery addon I have (incl. RKSI this time). Other than that: thanks for this still beautiful rendition of YSSY and making it 2024 compatible finally. Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
May 15, 20251 yr On 5/14/2025 at 1:10 PM, rick celik said: I just tested it and its not bad, but did leave a note on the forums for the following: - The parking bays (AFCAD as we know them) are wrong, we have Cathay etc parking at domestic bays - The runways need to have a concrete or asphalt tag attached beneath them (planes are kicking up dust) - The AI aircraft are following wrong routes to the runway, a plane taxied from INTL 5 on runway 07/25 and took bravo up to A1 holding point 16R. Now this isnt unheard of, but they generally use G, A, A1 - The container park is no longer there adjacent 16R - Aerobridge home positions are wrong across the INTL bays - A lot of the buildings behind hanger 416 have been demolished - The ground textures seemed to be a lot better in the older version, there's a lot of repeating and no blending in the textures in a lot of areas - The road textures adjacent the 70's bays look great but no so much on the other side of the tunnel adjacent the McDonalds and BP Hope they fix it. I'm very nit picky with this airport as I've always lived within 10 minuets of it, the DHL 727s used to rock our windows taking off from 07 back in the day. alot of the devs have stopped doing decent afcads years ago. its all about quick updates and quick sales. I dont know why people think flytampa walk on water. lots of their products have been unfinished.
May 15, 20251 yr No probs updating via ORBX Central love that FT added an airside interior to parts of the Qantas T3 for extra immersion, something Imaginesim never bothers to do with their airports. Edited May 15, 20251 yr by amsfsx02501 MacBook Neo: A18 Pro with 6-core processor and 5-core graphics 8GB Unified Memory, macOS Tahoe, X-Plane 12 (12.40). Mac mini: M4 chip with 10 core processor, 10 core graphics, 16 GB Unified Memory, 256GB SSD, macOS Tahoe, X-Plane 12 (12.40), X-Plane 11 (11.55). Lenovo Legion 5 16IRX9: Intel Core i9-14900HX, 32GB DDR5-4800 RAM, 1TB Micron NVMe SSD, NVIDIA GeForce RTX 4060 8 GB GPU and Intel UHD Graphics 16EU iGPU, Windows 11 Home, MSFS 2024 and 2020, X-Plane 12 (12.40), X-Plane 11 (11.55) and Lenovo LOQ 15 15IAX9: Intel Core i5-12450HX, 24GB DDR5-4800 RAM, 1TB Solidigm NVMe SSD, NVIDIA GeForce RTX 2050 4GB GPU and Intel UHD Graphics 16EU iGPU, Windows 11 Home, MSFS 2024 and 2020, XX-Plane 12 (12.40), X-Plane 11 (11.55). Alienware m15 R7: Intel Core i7-12700H, 16GB RAM, 1TB SSD, NVIDIA GeForce RTX 3070 Ti 8GB, Windows 11 Home, MSFS 2024 and 2020, X-Plane 12 (12.40), X-Plane 11 (11.55).
May 16, 20251 yr 13 hours ago, amsfsx02501 said: No probs updating via ORBX Central love that FT added an airside interior to parts of the Qantas T3 for extra immersion, something Imaginesim never bothers to do with their airports. is that burgerking there downstairs in arrivals by where the buses are round to domestic and campus? well worth a few frames that. Edited May 16, 20251 yr by fluffyflops
May 17, 20251 yr Good scenery however I hate the way the green centre taxiway lights look. They balloon/blur up in the distance and look worse than even default ones and 99% of other sceneries (even other FT ones).
May 17, 20251 yr On 5/16/2025 at 8:17 AM, fluffyflops said: is that burgerking there downstairs in arrivals by where the buses are round to domestic and campus? well worth a few frames that. Fun fact, my one and only dinner in Amsterdam was at the Burger King inside EHAM main terminal. I was too tired to head back into the city with an early morning flight back to the US the next day. Eric
May 19, 20251 yr On 5/15/2025 at 2:29 AM, runwaypimp15 said: Hey Guys, I'm the developer of YSSY. I'm working on a follow up patch and I'll include the correct gantry rotation. Sorry about that. The tarmac. I admit its not the greatest work out there but I'm surprised it stands out. I hope its because you have some sort of scenery conflict. Maybe the ASOBO handcrafted airport needs removing. I saw this while testing the xbox, the scenery buildings showed up fine, but the ground work was all default. After re-installing, it was fine. Please post of shot of what it is you don't like and I might be able to adjust it. The afcad surfacing is included. I've just checked and there's no dust coming off the wheels of either player aircraft or AI aircraft. Again, maybe a scenery conflict, duplicate afcad etc. https://drive.google.com/file/d/1gfJVn4W_CdlAyYWVxSUGPYNrTkh9NcTh/view is there an updated GSX config file with the 2.5 update ?
Create an account or sign in to comment