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A2A Aerostar is now available

Featured Replies

Yeah, that list convinced me to buy it. This wont' be a months long exercise in frustration, that's for sure. Probably more like a few weeks. 

I'm just waiting for my career mode flight to end to try this out!

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

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  • Scott - A2A
    Scott - A2A

    Thanks for the feedback regarding the cockpit condition. The aircraft we modeled is based on the actual Aerostar I owned and operated for several years. Our approach has always been to focus on a

  • Scott - A2A
    Scott - A2A

    I haven’t tested the Aerostar in heavy turbulence yet, but it’s on my to-do list. If anything feels off or isn’t behaving as it should, you can expect it to be addressed in the next update or shortly

  • Stearmandriver
    Stearmandriver

    Turbulence and the Aerostar: feels pretty good to me.  I'm not sure if I've ever flown an Aerostar - seems like I must have at some point - but I've spent too much time in many other similar twins.  Y

5 hours ago, bobcat999 said:

Yep, I would have preferred that before the Ted Smith release to be honest. 

I haven't tried the Comanche in 2024 yet.  What do people do at the moment?  Just drag it over from the 2020 Community folder?  Or is is a bit more complex than that?

I've been HIGHLY anticipating a higher performance addon from them, myself.

The Comanche seems to work mostly well in v2024. My nit pick is that it barely seems to need any rudder around the pattern and such, where all the power & speed changes should make it highly necessary.

Like the other guy said, a fresh install plus the patch from the forums makes it quick and easy. 🤙

4 hours ago, Ron Attwood said:

Bought it. Like it...A lot. Will like more as I get into properly. I just jump in and see what happens (like most of you) 

It's A2A, what's not to like?

Standing by for the influx of naysayers. 😁

 

1 hour ago, Bigmack said:

I just took the Areostar out for a quick spin from Bakersfield to Santa Monica. It handled quite well. I created a flight inside the sim using SB, but was unsure how to load into plane gps.  But my only question or issue was the trim seems a little over sensitive or maybe it's my Flight stick. Landing was on the dime, I thought I would scerw it up being I don't fly twin props that often. Very happy purchase. I need to now take time a read the manual.

Thanks, gents! 

Confidence raised, as anticipated. 👍

The very short list of unfinished items is unconcerning for me.

I'll give it to the end of the week and if the feedback remains positive, it'll be added to the hangar.

Edited by UrgentSiesta

I like how they have used the default MSFS EFB tablet, with a custom app in it for their plane specific stuff.. This is how it should be done.. I don't want to learn a new tablet for every plane, and the MSFS EFB really works well now for charts, planning and all that.  

Edited by JonathanC

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

17 minutes ago, JonathanC said:

I like how they have used the default MSFS EFB tablet, with a custom app in it for their plane specific stuff.. This is how it should be done.. I don't want to learn a new tablet for every plane, and the MSFS EFB really works well now for charts, planning and all that.  

I like that also, but I wish there was a way to pin it someplace out of the way. I've been moving it over to the copilot seat so I can still view it in flight.

Bill McIntyre

Asus StrixB650E-F Gamer, AMD Ryzen 9 7900X3D, Corsair Titanium DDR5 64GB, Samsung 990 PRO-4TB M.2, (4) 2TB SSD's, Corsair H1150i liquid cooler, RTX 2080TI Founders Edition, (2) LG 34" HD Curved Monitor, Sound Blaster Audigy X, 1Kw PC Power & Cooling Power Supply, Corsair Obsidian Full tower Case. MSFS 2024, WIN11 Pro x64                                                                                                                                             

7 hours ago, Christopher Low said:

I was under the impression that Scott Gentile is A2A Simulations :huh:

Agreed.  Over the years it seemed like Scott was the owner of the company and had several planes that he flew to help test out the "Accusim method" that separated A2A from other developers...  And with the enthusiasm in which he approached the technical piece, one would have imagined him laboring over the code late at night to ensure it "performed just right, the Accu-sim way".  The attention to detail / feel of an A2A plane has always been astounding - the A2A planes just have "character" and feel real.  I always appreciated Scott's enthusiasm for the brand.  Guessing now that Scott is independently wealthy and does A2A planes for a side hustle for a few hundred K per year of "fun money".  He's always been the voice of the company.

Edited by Cavemanhead

4 hours ago, CAP1234 said:

I'd reckon A2A's development team has shrank down from what it used to be back in the days - I'm guessing Lewis is pretty much running the whole thing now as we have not seen or heard anything from Scott. 

Scott just posted today in an Aerostar thread for MSFS 2024 here: https://a2asimulations.com/forum/viewtopic.php?p=587242#p587242

Edited by abrams_tank

i5-12400, RTX 3060 Ti, 32 GB RAM

Just had another flight in it. Biiig grin when I learned how to start the engines. 😮 It gets better the more you, well, I, get to know it.

 

The World is divided into two groups. Those who say "Give me a link" and those that provide the link. WWG1WGA

You guys are not help.

Where are all the naysayers

Setting up now.

Takes forever with 2024 binding everything with that spinning wheel.

Only had time to auto start and look around.

Itching to get it up in the air.

Hopefully later tonight.

Ron

MSFS 2024 -Too many airplanes to name. Too many airports to name.

7 hours ago, JonathanC said:

Does anyone remember whether a plane bought outside the Marketplace can work in the Career mode? I seem to recall MSAsobo saying that career mode is only for the planes bought from the marketplace. 

I don't think it matters for this one since it's running an external program (it is, right?), and therefore won't be on the Marketplace, but I am interested in knowing this. I've been really enjoying career mode (I know, I know), and I want to buy planes that work in it, if possible. 

Correct, Jorg confirmed this in the last Dev Stream Update. Must be purchased through the Marketplace to be used in Career Mode!

The Comanche is sold in the 2020 MP so don’t see why the Aero would be excluded from the 2024 MP. Having said that, I hope A2A will provide some clarity about whether it will be sold in the MP and if it will support Career Mode. It’s the only reason I’m not purchasing the Early Access. 

Edited by Gulf76

  • Commercial Member

The Aerostar will be sold through marketplace and other vendors when it leaves early access. Regarding career compatibility, we simply dont know at this moment as it hasn't been thoroughly investigated yet. The career system is deliberately locked so one cannot cheat by using overperforming addon. But that also means as developers we can't control anything in this mode. For example all custom accusim wear and tear would have to be turned off and switched to MSFS default system in career mode.

6 hours ago, Ron Lefebvre said:

Takes forever with 2024 binding everything with that spinning wheel

There is a bug in SU2 that causes the mappings menu to be extra slow for some reason. They fixed that in su3 beta.

Michael

A2A Simulations

35 minutes ago, some1 said:

The Aerostar will be sold through marketplace and other vendors when it leaves early access. Regarding career compatibility, we simply dont know at this moment as it hasn't been thoroughly investigated yet. The career system is deliberately locked so one cannot cheat by using overperforming addon. But that also means as developers we can't control anything in this mode. For example all custom accusim wear and tear would have to be turned off and switched to MSFS default system in career mode.

There is a bug in SU2 that causes the mappings menu to be extra slow for some reason. They fixed that in su3 beta.

Thank you for clarifying! I definitely would prefer to use the Accu-Sim for Wear and Tear, so if it’s not Career Mode capable, that’s not an issue for me. Just didn’t want to purchase now if Career Mode was going to be enabled for the MP version. So with your information, no reason not to go ahead and purchase it now as far as I’m concerned. 

Edited by Gulf76

So it's A2A, yada yada yada and it's great, very well done, great systems depth, flight model etc. All goes without saying. 

But -  I think I just don't like the aircraft.

The interior is ugly (apart from the nice big windows), the sounds are annoying as hell (hopefully they will improve), it feels like a flying whale. Not graceful at all. 

I have bought it now so will stick with it and look forward to the developments over the coming weeks and months but, and please don't crucify me for being honest here - so far, I kind of wish I hadn't bought it. 

There have been an overwhelming number of great addons released for 2024 in the last few weeks and for me, this is towards the bottom of that pile in terms of enjoyment and something I actually want to fly. So far. 

All personal opinion of course and as always, your experience may differ. As I said, I will stick with it and my view may well change. I am flying it now. 

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

Just had my first flight - the one issue I have come across so far - is that when I select to increase the flaps - they go from zero to full flap - missing out the positions in between. Same happens in reverse.

What am I not doing?

George Westwell

 

19 minutes ago, SquadronLeader said:

Just had my first flight - the one issue I have come across so far - is that when I select to increase the flaps - they go from zero to full flap - missing out the positions in between. Same happens in reverse.

What am I not doing?

I haven't flown the plane yet but AIUI, you need to put the flap handle back in the neutral position when the flaps reach the setting you want.

IOW, the flap handle has three positions:

Up: Flaps will continually move up (until they're fully retracted). 

Neutral: Flaps will stay where they currently are. 

Down: Flaps will continually move down (until they're fully extended).

To set an intermediate flap position, put the handle in "Down" until the flaps reach the required setting, then put the handle back in "Neutral". The Aerostar does not have detents on the flap handle that correspond to specific flap settings.

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