September 24, 2025Sep 24 https://www.flightsimulator.com/microsoft-flight-simulator-2024-soars-onto-playstation-5/ "Pre-order any edition and receive a famous aircraft on December 8th, the Northrop T-38A Talon." which probably means it will be a marketplace release for the rest of us. Edited September 24, 2025Sep 24 by Tuskin38
September 24, 2025Sep 24 53 minutes ago, Bobsk8 said: SmartPhones are next....😉 You are a bit late. It's already possible to play on phones via cloud streaming. Flight Sim PC - OS: Windows 11 Pro. CPU: i9-13900K. RAM: 64GB. GPU: NVidia RTX 4090 OCFlight Sim Xbox - Seriex X, 3TB
September 24, 2025Sep 24 Jayne confirmed on discord that the Boom isn't PS5 exclusive, she's trying to get an answer for the T-38A Talon PS5 users won't need a Microsoft account to use the sim. Edited September 24, 2025Sep 24 by Tuskin38
September 24, 2025Sep 24 57 minutes ago, filou said: This is definitely the best day for X-Plane. Xp12 is a great sim but still stunted by poor AA and it lacks a solid aerial imagery product as default. While options are available all of them are pretty clunky or take a ton of storage. Or they are payware... It also needs a much bigger ecosystem of payware. I tend to fly mostly msfs but do fly xp12 from time to time. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
September 24, 2025Sep 24 1 hour ago, filou said: This is definitely the best day for X-Plane. In which sense? Growing revenue? Expending market? Widen outreach? Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
September 24, 2025Sep 24 24 minutes ago, sd_flyer said: In which sense? Growing revenue? Expending market? Widen outreach? Exactly! IOW, give me a break. dd
September 24, 2025Sep 24 1 hour ago, irrics said: The really interesting part is that it will be compatible with PSVR2 This is a really big deal! Eye tracked foveated rendering!!!🎉 Edited September 24, 2025Sep 24 by blueshark747 Asus Maximus X Hero Z370/ Windows 10 MSI Gaming X 1080Ti (2100 mhz OC Watercooled) 8700k (4.7ghz OC Watercooled) 32GB DDR4 3000 Ram 500GB SAMSUNG 860 EVO SERIES SSD M.2
September 24, 2025Sep 24 They are taking registration for the PS 5 beta. I'm signing up! 9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen
September 25, 2025Sep 25 I don’t really have strong feelings one way or another about PlayStation users joining the MSFS community. In fact, I see the benefit of bringing more aviation enthusiasts into the hobby, and a larger user base can even help drive prices down for products like PMDG. That said, I also expect we will see more low quality developers pop up to cash in on console users, many of whom may not know the difference between a high fidelity add on and something thrown together quickly to make a buck. What matters most to me is Microsoft living up to the promises they made before the 2020 release. During the pre launch panel interview where influencers first got hands on with the sim, the developers made it very clear that hardcore simmers were at the heart of their decisions and that the PC experience would not be watered down for consoles. As long as they continue to honor that commitment, I am fine with more platforms getting access. The problem is when trade offs are made that compromise the PC side just to accommodate console users. That is where I draw the line. Edited September 25, 2025Sep 25 by Keirtt Gaming rig Intel i9 13900k - NZXT Kraken Z73 cooler - ASUS Maximus Hero Z790 64GB Trident Z 6400MHz DDR5 - Gigabyte 4090 GAMING OC 24G 10 x 120mm Lian Li UNI fans - Lian Li OD11XL Case - Corsair HX1500i PSU
September 25, 2025Sep 25 This is good. The more people we have enjoying our niche hobby, the healthier our niche hobby will be. Dave Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU
September 25, 2025Sep 25 Author 3 hours ago, rick celik said: As mentioned by others, flight simulator was pretty much dead, we only had p3d performing cpr on the old fsx code to keep it going. I went through some of my old fsx and p3d screenshots, what a long way we have come. I was just thinking something along those lines..... Can anyone remember the last mainstream media commercial for a Flight Simulator? I went looking, and found a few and they were ancient. I even found one for Xplane, which is like finding out that the easter bunny is real. Now with MSFS, there are Discords, multiple Facebook sites, dedicated Reddit threads, Streamers, Active Forums, Influencers, Reviewers...... The entire panoply of interest that forms around a flourishing genre of gaming. Grown from a niche audience that was dying of thirst in a shrinking desert. (And still sometimes complains about the invasion of pesky gaming people in their lawn) We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
September 25, 2025Sep 25 1 hour ago, Keirtt said: I don’t really have strong feelings one way or another about PlayStation users joining the MSFS community. In fact, I see the benefit of bringing more aviation enthusiasts into the hobby, and a larger user base can even help drive prices down for products like PMDG. That said, I also expect we will see more low quality developers pop up to cash in on console users, many of whom may not know the difference between a high fidelity add on and something thrown together quickly to make a buck. What matters most to me is Microsoft living up to the promises they made before the 2020 release. During the pre launch panel interview where influencers first got hands on with the sim, the developers made it very clear that hardcore simmers were at the heart of their decisions and that the PC experience would not be watered down for consoles. As long as they continue to honor that commitment, I am fine with more platforms getting access. The problem is when trade offs are made that compromise the PC side just to accommodate console users. That is where I draw the line. This is well said. I think overall it's better for the entire community because of two main reasons 1) It brings in more people... especially kids. Weren't we all kids when we started to learn flight simulator? (maybe not ALL of us but many of us). We all started somewhere. 2) More users means more revenue for Microsoft, which means more continued work on the genre. MSFS 2020 had what 16 free Sim Updates? And many world updates. I can't wait to see where we go from here (2020/2024). (Yes there is still lots of work to be done!) From snippets I've heard/read from devs, the ability to host a product on the marketplace generates much more revenue (due to visibility). It's also safer from a pirating standpoint. While I don't personally enjoy the MP, I still buy things from it from time to time. Even with all the junk on there, there are some high quality addons on there as well. If a young new user first buys some trash scenery or aircraft, as they get older, they may be more likely to look at something more advanced. And that helps generate revenue for higher end payware developers. I get your point about trade offs for PC vs console, the initial LOD issues in 2024 were horrific. I think Asobo addressed some of it, imho it's still too aggressive. But SU4 brings a LOT of good performance changes, so hopefully we can get some more tweaks. It's a win-win. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
September 25, 2025Sep 25 2 hours ago, Keirtt said: I don’t really have strong feelings one way or another about PlayStation users joining the MSFS community. This is a very shortsighted view! The matter of the fact - we need a fresh blood ! It gives us years of sim developing funding and free bandwidth for years. I've been working with Microsoft for 25 years as a developer and they charge every penny for every single thing. Each year things are getting more and more expensive. Just be happy they won't charge us cloud bandwidth and processing allocation per PC. Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
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