April 23Apr 23 12 hours ago, SeedyL said: Many people are using the Dynamic Setting feature improperly. Well when a new feature is released with next to no information on how it works exactly then yes, that'll happen. We had to figure it out for ourselves which led to confusion and misinformation which quickly spreads, same with a lot of other settings actually where it's guesswork. Thanks for the explanation though, appreciated for those that use it. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
April 23Apr 23 "then I will return to 2020." Good choice IMO 👍 cheers 😉 08.2024 new PC is online : ASUS ROG STRIX X670E-F GAMING WIFI Mainboard, AMD Ryzen™ 9 7950X3D Prozessor, G.Skill DIMM 64 GB DDR5-6000 (2x 32 GB) Dual-Kit, MSI GeForce RTX 4090 VENTUS 3X E 24G OC Grafikkarte, 2x WD Black SN850X NVMe SSD 4 TB - Drive C+D, WD Gold Enterprise Class 12 TB for storage HDD, Thermaltake Toughpower GF3 1000W PC - Power supply, Thermalright Phantom Spirit 120 EVO CPU Aircooler with 7 Heatpipes, Design Meshify 2 White TG Clear Tint Tower-Case, 3x 4K monitors 2x32 Samsung 1x27 LG 3840x2160, Windows11 Prof. 23H2 - now Windows11 Prof. 25H2 Flightsimulator Hardware: Honeycomb Throttle Bravo, Logitech Extreme 3D Pro, Logitech Flight Joke System, XBox Controller, some Thrustmaster stuff, Winwing CDU Panels.
April 23Apr 23 8 hours ago, Krakin said: Imagine saying 2024 looks cartoonish compared to 2020, when 2020 has 2D sprites for trees. Jumping back in as one of the 'cartoonish' commenters - That's perhaps not the best word, its not looney toons its more Color Saturated I'd say, like the bright colors are brighter, almost unnaturally so they pop more, but that's not realistic, even if it looks good in screenshots and videos. 2020 looks more faded, weathered, dare I say greyed - but that matches reality, especially in overcast or rainy conditions. Like the Whites are really White, the Green of the trees is REALLY green, not the darker, muted green that you'd expect a non-tropical forest. Its like a filter has been applied to make the game 'pop' more. I'll try and grab some screenshots tonight. This is my experience anyway, and I assume there's setting to adjust to correct for this. Also - I have Dynamic Settings on, and set to 30, TLOD 200 and most of the rest of the settings between high and ultra. Framerate not really an issue. Going to try cranking up TLOD and OLOD. I wonder how monitor affects the color issue - I'm embarrassed to say I use an older Samsung 42" HDTV as a monitor 😐 I know refresh rate is lower than the current standard expectations, but it hasn't given me any issues in the past. I'm well aware everything looks better on newer screens. MSI Aegis R | Intel i7-14700F | NVIDIA RTX 4060 | 1TB NVMe | 32GB RAM | Windows 11
April 23Apr 23 2 hours ago, Kristofski said: its more Color Saturated I'd say, like the bright colors are brighter The simple adjustment is NVCP's Digital Vibrance, where you can easily dial back color saturation to the point of black and white if you so desire, and everything in between. I'm set at 44 (default is 50%). And of course, minor adjustments in contrast, gamma, brightness. I do use HDR as well. Edited April 23Apr 23 by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
April 23Apr 23 7 hours ago, Funky D said: Not cranking the settings to something your system can't handle 😄 I would wager the issues people are having are related to what SeedyL posted above... people are using Dynamic Settings since it's turned on out of the box, but they set the framerate target to 60fps because they don't understand how it works, and then the clouds look "cartoonish" because they aren't fully rendered because their system can't sustain 60fps under many circumstances. I'm also guessing folks turn on frame gen with these 40 and 50 series cards, but I'll wager the target framerate does not take frame generation into account, so that 90FPS people see is actually 45, and if the target is set to 60... well, that is why things look like a melted mess. Maybe more people should use the Nvidia app and have it control their settings... I've found the app suggests settings on the conservative side for my 3090, but even those conservative settings should look better than what some folks are describing. EXACTLY. Dynamic Settings just kills off quality for performance. It's not rocket surgery to understand this but I guess Asobo didn't really explain the feature very well. Edited April 23Apr 23 by ryanbatc | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
April 23Apr 23 33 minutes ago, Noel said: NVCP's Digital Vibrance Wow OK I had no idea this was even a thing - I've noticed it in other games as well, and never though it would be some NVidia thing, always assumed it was just a design choice by the developers. Will try tonight! MSI Aegis R | Intel i7-14700F | NVIDIA RTX 4060 | 1TB NVMe | 32GB RAM | Windows 11
April 23Apr 23 I have not tweaked anything, and MSFS 2024 looks great on my Asus 24" monitor. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
April 23Apr 23 Alot depends on your screen so I have Digital Vibrance at 54% without HDR. Just a 1% change can be the difference. Also, I got my 32" LG curved gaming screen at Walmart for $150. dd Edited April 23Apr 23 by Sky_Pilot071
April 23Apr 23 20 hours ago, SeedyL said: minimum acceptable frame rat Maybe MS could change the wording then? Because if I remember correctly, it’s labeled “max frame rate”.
April 23Apr 23 4 minutes ago, Bdub22 said: Maybe MS could change the wording then? Because if I remember correctly, it’s labeled “max frame rate”. Yes there is a Max and also a Min for the Dynamic setting. Click the little dropdown arrow. And remember the Max is before FG is applied. So 45 x 2X FG = 90 fps. dd Edited April 23Apr 23 by Sky_Pilot071
April 23Apr 23 Commercial Member 6 minutes ago, Bdub22 said: Maybe MS could change the wording then? Because if I remember correctly, it’s labeled “max frame rate”. Max Frame Rate is a different setting entirely and is not related to Dynamic Settings. Think of it this way: Max Frame Rate sets an upper limit on how many frames per second the sim will render. Dynamic Settings sets the floor below which the sim will automatically reduce graphical quality so that your frame rate stays above the specified value. Edited April 23Apr 23 by SeedyL
April 23Apr 23 1 hour ago, Kristofski said: Will try tonight! You can also achieve the same de-saturation by adjusting your monitor controls. Extraordinary claims require extraordinary evidence. - Carl Sagan
April 23Apr 23 Commercial Member 3 minutes ago, Sky_Pilot071 said: Yes there is a Max and also a Min for the Dynamic setting. Click the little dropdown arrow. See my post above. There is only one value for Dynamic Settings (even if you expand the dropdown menu). Max Frame Rate is a different setting entirely.
April 23Apr 23 7 minutes ago, SeedyL said: Max Frame Rate sets an upper limit on how many frames per second the sim will render I don’t use Dynamic, but IMHO Max Frame Rate is a VERY important setting especially if one experiences low resolution textures (aka blurries). The objective should be to set this value so that you don’t peg CPU or GPU at 95-100% … need to leave some headroom to allow other processing to occur and not be delayed by too aggressive Max Frame Rate that one’s system simply can’t handle. As I keep pointing out, folks need to stop chasing FPS and relax and spend some quality time with better visuals 🙂 Sure, VR needs higher FPS or you need to stop moving your head so rapidly 😉 I need to open a coffee shop and call it “FPS juice” … I’d make a fortune! Edited April 23Apr 23 by SayAgain Extraordinary claims require extraordinary evidence. - Carl Sagan
April 23Apr 23 4 minutes ago, SeedyL said: See my post above. There is only one value for Dynamic Settings (even if you expand the dropdown menu). Max Frame Rate is a different setting entirely. For me the two settings are related. 😏 dd
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