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Ifly 737 fsx

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There is a HUD? I have not seen it, nor do I or recall reading about it in the manual. Where do I find this?
the HUD is available in the BBJ models. It can also be merged with the standard 7,8, and 900 models as well.

~Spencer Hoefer

MOBO: Gigabye Aorus z590 elite | CPU: Intel i9-10900k  | RAM: GSKILL RIPJAWS 32GB DDR4 3200 |GPU: Nvidia RTX 2080Ti 11GBOS: Windows 10 

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But those codes are only for assigning AI parkings spots, nothing to do with your airplane
I was going to make that point as well.

- Aaron

I was going to make that point as well.
ATC will quite happily assign you to the appropriate gate if one is available with those codes as well. I use them all the time, and never have any issue with them.

Thanks

Tom

My Youtube Videos!

http://www.youtube.com/user/tf51d

And if you remove the code, the atc will assign you another random gate? Are you sure it's looking at the code?

ATC will use the atc_airline entry for your callsign, but in my experience it ignores the parking codes for user aircraft. That is typically used for AI planes and their associated parking positions.

- Aaron

  • Moderator
ATC will quite happily assign you to the appropriate gate if one is available with those codes as well. I use them all the time, and never have any issue with them.
Tom that was a nice discovery that you made a long time ago. I remember I tried it once by making a random parking code for the LDS767, then putting the same code in an ADE file for a specific parking space. Once I landed I was instructed to taxi to the gate with the matching code that I had made up. Pretty cool if you want to make sure that you get assigned to the correct gates for your airline.

Avsim Board of Directors | Avsim Forums Moderator

Tom that was a nice discovery that you made a long time ago. I remember I tried it once by making a random parking code for the LDS767, then putting the same code in an ADE file for a specific parking space. Once I landed I was instructed to taxi to the gate with the matching code that I had made up. Pretty cool if you want to make sure that you get assigned to the correct gates for your airline.
Yeah, it turned out the problem people were having getting it to work, was a typo. They'd use "ATC_Parking_Type" and "ATC_Parking_code", instead of "ATC_Parking_Types" and "ATC_Parking_Codes".

Thanks

Tom

My Youtube Videos!

http://www.youtube.com/user/tf51d

the HUD is available in the BBJ models. It can also be merged with the standard 7,8, and 900 models as well.
OK that makes sense, I have not had time to try those out, so I will have to. Thanks.

Love Airplanes and American Muscle Cars

Any word on the release date on SP1?I might get it if SP1 is released within 2 weeks (and if it fixes FPS issue, and preferably AP joystick stuff too)

John doe

There are no joystick issues when you turn the sensitivity down in the ifly program and create a little larger null zone on your joysticks after calibrating them correctly.

Okai but I heard AP won't engange if your plane isn't fully trimmed to fly straight without touching the joystick?

John doe

Okai but I heard AP won't engange if your plane isn't fully trimmed to fly straight without touching the joystick?
You can 'hear' a lot in the forums - much of it isn't correct. The 'trimmed to fly straight without touching the joystick' is in that category. No release date has been given for the SP.DJ
Okai but I heard AP won't engange if your plane isn't fully trimmed to fly straight without touching the joystick?
You can adjust the tolerance of the whole system, but your concern is correct from the technical side of course.If you climb out with some back pressure on the yoke, you can hold that pressure and engage the AP. No problem there. But the problem may arise when you then release your spring centred yoke (after the AP engagement) and those springs move it back to "zero". That could, and currently will, be the point where you then run into the mentioned "sensible" AP problem.I think the joystick users and their spring centring will be more of a problem though.As said, with the config tool, or even via the config file itself, you can set up a large deadzone there. And if you avoid engaging the AP with some pressure on the yoke, because you've trimmed it out (which would be a good habit), it will work like a charm right out of the box.The SP may then even enable some joystick/yoke/throttle disable option when the AP is active, as seen on some other birds.
You can adjust the tolerance of the whole system, but your concern is correct from the technical side of course.If you climb out with some back pressure on the yoke, you can hold that pressure and engage the AP. No problem there. But the problem may arise when you then release your spring centred yoke (after the AP engagement) and those springs move it back to "zero". That could, and currently will, be the point where you then run into the mentioned "sensible" AP problem.I think the joystick users and their spring centring will be more of a problem though.As said, with the config tool, or even via the config file itself, you can set up a large deadzone there. And if you avoid engaging the AP with some pressure on the yoke, because you've trimmed it out (which would be a good habit), it will work like a charm right out of the box.The SP may then even enable some joystick/yoke/throttle disable option when the AP is active, as seen on some other birds.
As you say, you should trim out the back pressure to maintain a given pitch attitude first, then engage the AP, and you won't have a problem.

Thanks

Tom

My Youtube Videos!

http://www.youtube.com/user/tf51d

But on other jets I can just enable the AP even though the jet is not stable. AP will just take care of it

John doe

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