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Accu-Feel V2 for Prepar3D V3

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Yeah it works great, except that it causes my NGX to bank wildly to one side upon touchdown. Switching it off for the 737 solves that.

Shanan

ASUS Z170 PRO, I7 6700K @ 4.85ghz (HT ON), ZOTAC AMP EXTREME 1080TI GTX (OC), 16 GB DDR4 G.SKILL TRIDENTZ RGB @ 3230MHZ CL 16-17-17-33 (OC)

4X SSDS : WIN 10 (NVME 960 EVO) + P3D + OTHER GAMES, 2X WD BLACKS RAID 0 + 1 SEAGATE BARRACUDA, CORSAIR AX860i PSU, CORSAIR 760T CASE (BLACK),

27 INCH IPS PREDATOR GSYNC 165HZ 1440p + 24 INCH IPS DELL 1080p, THRUSTMASTER HOTAS FCS THROTTLE + FCS16000M

CORSAIR K95 RGB + CORSAIR M65 RGB + CORSAIR MM800 POLARIS RGB, CORSAIR H115i v2, CREATIVE GIGAWORKS 7.1 + ASUS D2X XONAR

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Yeah it works great, except that it causes my NGX to bank wildly to one side upon touchdown. Switching it off for the 737 solves that.

I always turn this off for PMDG.  You need to also customize for RA too, since it models some effects already.  

Vu Pham

i7-13700K 5.2 GHz OC, 64 GB RAM, RTX5090, SSD for Sim, SSD for system. MSFS2020, XP-12, DCS

I use Accufeel mainly just for the tyre screech sounds. I untick the "aircraft" section and turn off the turbulence generation as I find ASN replicates the bumps better than Accufeel.

 

I have Accufeel switched off globally when using any recent RealAir addons. No need for it IMO. The RealAir flight dynamics and environmental sounds/fx are great on their own.

Chillblast Core i5 14600KF Liquid Cooled RTX 4070 SUPER 32GB RAM. Internet: 1 Gig Fibre. HoneyComb Throttle & Flight System.

UK PPL since 2006 current on PA-28, C-152, C172, Decathlon, C-42 based at EGHP.

Hi Folks,

 

Someone mentioned to me that the AccuFeel package improves water handling physics of seaplanes - can anyone confirm or deny that ??? Anyone who has used a seaplane in MSFS/P3D knows it doesn't come anywhere near replicating what water is really like - to the point I avoid seaplanes in general... Would this make the water anywhere closer to real ???

 

Thanks - any info appreciated...

 

Regards,
Scott

imageproxy.png.c7210bb70e999d98cfd3e77d7

I always turn this off for PMDG.  You need to also customize for RA too, since it models some effects already.  

 

Ahh, so it is a known conflict? I googled this and didn't find much info on others having the same landing problem for the NGX. I don't have any RA planes so thats ok for now.

 

 

I use Accufeel mainly just for the tyre screech sounds. I untick the "aircraft" section and turn off the turbulence generation as I find ASN replicates the bumps better than Accufeel.

 

I have Accufeel switched off globally when using any recent RealAir addons. No need for it IMO. The RealAir flight dynamics and environmental sounds/fx are great on their own.

 

From what I've read, they both work separately. Accufeel enhances the perception of turbulence already applied into the simulator while ASN directly amplifies this effect in the simulator before it reaches the plane.

 

I use ASN with enhanced turbulence set to on as well as Accufeel and Ezdok and I think its still not too much.

 

Maybe because I don't fly any light aircraft/GA.

Shanan

ASUS Z170 PRO, I7 6700K @ 4.85ghz (HT ON), ZOTAC AMP EXTREME 1080TI GTX (OC), 16 GB DDR4 G.SKILL TRIDENTZ RGB @ 3230MHZ CL 16-17-17-33 (OC)

4X SSDS : WIN 10 (NVME 960 EVO) + P3D + OTHER GAMES, 2X WD BLACKS RAID 0 + 1 SEAGATE BARRACUDA, CORSAIR AX860i PSU, CORSAIR 760T CASE (BLACK),

27 INCH IPS PREDATOR GSYNC 165HZ 1440p + 24 INCH IPS DELL 1080p, THRUSTMASTER HOTAS FCS THROTTLE + FCS16000M

CORSAIR K95 RGB + CORSAIR M65 RGB + CORSAIR MM800 POLARIS RGB, CORSAIR H115i v2, CREATIVE GIGAWORKS 7.1 + ASUS D2X XONAR

Worked great here in 3.1 -  EMT of course no fiddling around - latest tool has been awesome

Rich Sennett

               

  • 2 weeks later...

A2A makes great products, it's a shame they won't update some of the older stuff to be compatible with v3

 

Agreed. I think it has something to to with their licensing deal with LM, as far as the planes are concerned. Why they won't simply make a P3D Accufeel installer, I will never understand.

Aaron Thacker

 

Hi,

 

Did you make it working on P3D-V3.2 too? 

 

Personally, I installed the "P3D-V3.2 client" only and it worked. Then I installed the "P3D-V3.2 content" and now, P3D crashes at the end of the scene generation (When all things are loaded, I have a black screen and then P3D crashes).

 

For this I use the standard P3D default scenario.

 

Windows event observer indicates it is A2A-feel.dll that crashes. And it crashes systematically at the same moment.

 

So, what is your experience regarding this? And can you help me on this?

 

Thanks.

 

Patrice.

Patrice Dubois

Hi,

 

Did you make it working on P3D-V3.2 too? 

 

Personally, I installed the "P3D-V3.2 client" only and it worked. Then I installed the "P3D-V3.2 content" and now, P3D crashes at the end of the scene generation (When all things are loaded, I have a black screen and then P3D crashes).

 

For this I use the standard P3D default scenario.

 

Windows event observer indicates it is A2A-feel.dll that crashes. And it crashes systematically at the same moment.

 

So, what is your experience regarding this? And can you help me on this?

 

Thanks.

 

Patrice.

Hi Patrice, 

 

I had the same problem, updated P3D 3.2 client and all was fine, but then after updating the content installer, a crash every time.

 

Turns out, in my case, it was "Addon Manager" that needed to be updated and was causing the crash, not Accu-Feel.

 

I can report Accu--Feel still works just fine, even after the 3.2 updates, on my machine.

 

Assuming you have "Addon Manager" installed, update it by downloading their installer here:

 

http://fsdreamteam.com/products_addonmanager.html

 

If you don't have this installed, try investigating other dll's.... start with disabling each one in the dll.xml and re-enabling each to see which is the problem.  This is how I found out mine.

 

Good luck, hope you get it working!

Allen, flight sim lover and AA-5 Traveler owner

Hi Patrice, 

 

I had the same problem, updated P3D 3.2 client and all was fine, but then after updating the content installer, a crash every time.

 

 

"I can report Accu--Feel still works just fine, even after the 3.2 updates, on my machine" 

 

Same here - actually forgot to uninstall it - oops

Rich Sennett

               

  • 3 weeks later...
  • 3 months later...

I'm pretty sure this is not compatible with 3.3.5, unless someone can prove me wrong.  The AccuFeel entry does not show on the menu bar (other modules work fine).

 

I even cut&pasted the entries from the FSXSE DLL file into the P3D version. :(

Running fine in P3D 3.3.5!

Maybe check your path in the DLL file...usually the culprit!

i7 6700K @ 4.7GHz | Asus Maximus VIII Formula MB | 16GB Corsair DDR4 3200MHz CL15 | Samsung 950 Pro M.2 512GB | Corsair H115i AIO cooler | Corsair HX1000i PSU | Asus Strix GTX 1080 | 49" LG 4K | Crucial 500 gig SSD dedicated to P3D | Seagate 1T Hybrid for storage | 1 19" + 2 25" monitors for gauges and to monitor performance |

  • Author

I'm pretty sure this is not compatible with 3.3.5, unless someone can prove me wrong.  The AccuFeel entry does not show on the menu bar (other modules work fine).

 

I even cut&pasted the entries from the FSXSE DLL file into the P3D version. :sad:

 

Have you Installed it into the Main Prepar3D folder ?  Can you see it in there ?

 

In which location have you set up your dll.xml file to Launch AccuFeel in......

 

AppData ► Roaming ► Lockheed Martin ► Prepar3D ?

ProgramData ► Lockheed Martin ► Prepar3D ? 

 

Make sure you have only One Entry of AccuFeel in One location to launch.

 

Can you Copy and Paste your dll.xml file and give me a peep at it 

 

 

 

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