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DylanM

MFAA and P3D - works great in the new drivers

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Just testing MFAA in P3D with the new 361.91 drivers and it now works extremely well (no more artifacts, when viewing clouds through rotors / props for example). Performance is very good as well, even in dense clouds.

 

I'm using 2X DSR (no highfalutin 4K panel yet...) and MFAA on in the NV control panel, with 4X MSAA in P3D (FXAA off). No Nvidia Inspector or SGSS.

 

Hope this helps; post back if you notice an improvement (or not).

 

Cheers.

 

p.s. this AA technique is available on Maxwell cards only unfortunately...

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have you tried SGSS at all, Im using a 980ti and SGSS works great in dense clouds but hey if I can get another extra FPS for free Im all for that too!

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Thanks have to give this a go tomorrow night - would luv to dump NI someday

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Just installed them.

 

First observation : looks good.

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Just installed them.

 

First observation : looks good.

With or without DSR?

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I have NVSurround so no DSR

 

4x MSAA + 4x SGSS

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Just testing MFAA in P3D with the new 361.91 drivers and it now works extremely well (no more artifacts, when viewing clouds through rotors / props for example). Performance is very good as well, even in dense clouds.

 

I'm using 2X DSR (no highfalutin 4K panel yet...) and MFAA on in the NV control panel, with 4X MSAA in P3D (FXAA off). No Nvidia Inspector or SGSS.

 

Hope this helps; post back if you notice an improvement (or not).

 

Cheers.

 

p.s. this AA technique is available on Maxwell cards only unfortunately...

 

Thanks for the heads up.

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Just installed them.

 

First observation : looks good.

 

Hi Gerard. Did you apply the MFAA filter? Or what is the difference of your AA settings compared to the older driver? Is there any visual improvement in Antialiasing?

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have you tried SGSS at all, Im using a 980ti and SGSS works great in dense clouds but hey if I can get another extra FPS for free Im all for that too!

 

Hi Ron. I have, and notice a frame drop in dense cloud layers (though am running a 980 and not Ti). 

 

Cheers.

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Tested and, imho, MFAA not work with P3D.

 

GTX980.

That's what i thought mfaa has never worked with p3d only msaa in the UI and SGSS with NVI. Maybe Rob anscough can chime in. He knows more about this kinda thing than God himself

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Ron, it's actually applied to P3D for a while (MFAA works beyond the applications on the official whitelist). You could tell it was working because jaggies and shimmering would drop, but there we very visible z buffer artifacts when looking through semi transparent objects.

 

One thing to note is that it doesn't work on SLI though (for any application)...

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To be honest I was skeptical about MFAA working with Prepar3d.

 

But it works (yellow : FPS)

 

MFAA.png

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To be honest I was skeptical about MFAA working with Prepar3d.

 

But it works (yellow : FPS)

 

 

 

Nice Rock - interesting did it help with overall smoothness in sim also ?

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Where is the MFAA setting....is it in NVI or Nvidia Control Panel?

 

Its in both doesnt seem to do much anyway here - still have to turn up SGS

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Its in both doesnt seem to do much anyway here - still have to turn up SGS

OK, are you running 4XSGSS or 2X and what card are you using, Im on the 980TI Strix from Asus...with my 970 I couldnt get anywhere near 4XSGSS in the clouds.

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OK, are you running 4XSGSS or 2X and what card are you using, Im on the 980TI Strix from Asus...with my 970 I couldnt get anywhere near 4XSGSS in the clouds.

 

Hold on get screenshot for you - Rob and Steve are using these settings now also

 

4x and 4x in sim and fxaa off

 

nwihzk.jpg

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