June 6, 201610 yr As there are more "2000 technology" (FSX) airports are out there that just ran fine in P3D V3.2 and much less P3D-compatible airports, the update v3.3 affects nearly 90% of all my current airports. I am sure that the visual progress in v3.3 is not worth the loss of all these airports. I understand that development must go on - but the price is tough. Regards, Chris -- PC: Intel 13900K, Gigabyte Geforce RTX 4090, 64GB Fury Beast DDR5 RAM; Display: Varjo Aero VR
June 6, 201610 yr That can't be right; backups and fallback procedures are fundamental software procedures.
June 6, 201610 yr It is good that LM is looking forward to the future, but big steps like loosing backwards compatibility for recent released scenery probably would have been better with a new version.... I can imagine that developers have no intention to upgrade their scenery with each intermediate relea We do not want scenery for 3.0-3.2 alone, scenery for 3.3 alone, scenery for 3.4 alone etc... If developers are going to back out on P3D we will end with default scenery at the end... 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
June 6, 201610 yr That can't be right; backups and fallback procedures are fundamental software procedures. So are read me files on new software that warn people to make a backup of their original files before installing the new content which could cause problems with some installations.
June 6, 201610 yr Moderator Pretty sad that we have to depend on a backup to feel confident in "updating" our sim, isnt it? None the less be labeled as "complainers" when we show concern for this tedious practice. Let me be nice - anyone who does ANY sort of update without having a backup plan is either incredibly naive or incredibly stupid. Of ALL the mantras that have come down the pike since the Turing did his thing - MAKE A BACKUP - has been the most repeated. So no, I do not feel sorry for those who violate the cardinal rule of computing. And if making a backup is too tedious - don't complain - move on. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
June 6, 201610 yr Until this is sorted out one way or another, It would be nice if LM put the 3.2 installers back up for those that need them.
June 7, 201610 yr This is interesting. Published on Jun 7, 2016 Here is a glimpse showing the new features of our upcoming ground polygons. Since v3.3 of P3D, older techniques for building grounds are obslete. We took that chance to try creating a fully native P3D ground. Here is a test on our Palermo LICJ scenery.
June 7, 201610 yr This is interesting. Published on Jun 7, 2016Here is a glimpse showing the new features of our upcoming ground polygons. Since v3.3 of P3D, older techniques for building grounds are obslete. We took that chance to try creating a fully native P3D ground. Here is a test on our Palermo LICJ scenery. That looks nice. One thing that would make it *compelling* is for LM to enable non-flat runways...sloped and crowned. That would make a compelling reason for devs to change. The seasons thing has me worried, though. I'm sure there will be a solution for that at some point. Gregg Seipp "A good landing is when you can walk away from the airplane. A great landing is when you can reuse it." i9 64GB RAM, GTX-5090
June 7, 201610 yr Sloped runways will only be universally possible if they can also get the AI planes to use them. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
June 7, 201610 yr That looks nice. One thing that would make it *compelling* is for LM to enable non-flat runways...sloped and crowned. That would make a compelling reason for devs to change. The seasons thing has me worried, though. I'm sure there will be a solution for that at some point. Yes, no seasons, is something I would never move to.
June 7, 201610 yr Moderator Yes, no seasons, is something I would never move to. I would imagine if all the aircraft were square, you wouldn't move either. Point being, the chance of either happening is non existent. It is truly impossible to really judge a product while it is being assembled - wait until it is complete. I've already read at least 10 posts worrying about no seasons. Typical rampant misinformation. Vic RIG#1 - I9 14900K MSI Pro z790 RTX 5070Ti 40" 4K Monitor 3840x2160
June 7, 201610 yr It is truly impossible to really judge a product while it is being assembled - wait until it is complete If true then why move over immediately to an unfinished technique breaking the backwards compatibility, why not wait until it was entirely assembled? Ian R Tyldesley
June 7, 201610 yr I would imagine if all the aircraft were square, you wouldn't move either. Point being, the chance of either happening is non existent. It is truly impossible to really judge a product while it is being assembled - wait until it is complete. I've already read at least 10 posts worrying about no seasons. Typical rampant misinformation. Vic Well then these people spreading this misinformation should be sent to the dungeons, immediately. :mad:
June 7, 201610 yr This is interesting. Published on Jun 7, 2016 Here is a glimpse showing the new features of our upcoming ground polygons. Since v3.3 of P3D, older techniques for building grounds are obslete. We took that chance to try creating a fully native P3D ground. Here is a test on our Palermo LICJ scenery. Interesting!. Palermo is btw, an excellent scenery developed by Jetstream Design!. Cheers, Ed That looks nice. One thing that would make it *compelling* is for LM to enable non-flat runways...sloped and crowned. That would make a compelling reason for devs to change. The seasons thing has me worried, though. I'm sure there will be a solution for that at some point. By the way, there are freeware scenery already developed with truly sloped runways, perfectly working under the "old" system. Cheers, Ed Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
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