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KMCO Orlando Intl

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Hi

 

The default airport is covered with autogen trees, no conflicting addons for KMCO, running v3.1. anyone experienced this issue.

 

Mike King

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Do you use OrBX scenery, such as FTX? If so make sure the Orbx libraries are the first entries in your scenery DB.

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If you are using Orbx products, it's a known issue. Someone made a workaround AFCAD for it in their forums, but it's not an official fix.

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try adding this to your P3D .cfg  file

 

 

[TERRAIN]
IMAGE_PIXELS_FOR_AUTOGEN_POLYGONS=128

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Many thanks for your comments guys, the P3D cfg addition solved the issue. 

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Noticed this issue as well.  Hadn't checked the FTX forums but will go there.

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Agree, the T2G KMCO is relatively new and really looks good, good performance too.

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it is compatible with P3D V3.3.5



 

Since when?? I didn't think it had a native P3D installer....

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Since when?? I didn't think it had a native P3D installer....

 

since P3D came out lol

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If you have Orbx Vector uncheck exclusions I think in the scenery library. I'm not sure of the exact vector entry because I use UTX without any issue.

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I'm not having any tree issues with T2G and P3D. I too use ORBX trees and openLC North America, and everything is working without a problem. I did however, disabled KMCO-OBJ-TREES.bgl, and that took care of the T2G trees issues in P3D.

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Hi again

 

Having started this thread, I decided to check KMCO on my other OS running FSX, and trees are evident all over the airport there too, I have ORBX LC, Global, Vector, regions etc on both.

I since  shelled out on T2G KMCO, my first scenery addon from that team, and am simply delighted with their product, superb detail throughout, and excellent performance.

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Orbx Vector have afcad files for KMCO that do not disable when running the Airport Elevation Correction scanner. Go to the Vector folder, then APT_Fixed, and remove the bgl files with KMCO in the name

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