December 24, 20169 yr Hm, to me the only thing is, well, it's something old... Most of their airports come with quite a large area around them and usually there is a town there with houses and always there are roads... but those are old FSX houses and old FSX roads with fake lights and baked in lights at night. In XP every light out there is an object that gives light, roads are often 3D too, houses have cars parked and sheds and all kind of detail that Orbx addons doesn't have. If they bring that old stuff straight into XP it will be a downgrade, not an upgrade and I certainly won't be buying it. The same goes for all their 3D objects which I think WILL be an issue really. The biggest problem is if Orbx sets a trend and XP is being downgraded all over the place by lots of other FSX devs. I really hope Orbx, and other FSX devs, will come up with something new that fits XP. I may be a bit behind the times here, since I've not tried XP11 beta. I really do disagree with these Orbx comparisons. I've wrote about this before. There would be many times, in which I'd be flying the mountain areas of X-Plane 10, only to get to the other side, and see very bland & lifeless X-Plane scenery. Do the same with Orbx, and its land class options, and the complete scene was much better. This includes small airports with hangars, planes, vehicles with lights, farm houses, etc. I remember seeing this, when flying over X-Plane's Teton's (which I like), then then heading out over Idaho to Oregon. Orbx has done a far better job, here.
December 24, 20169 yr It will indeed be interesting. I do recall owning Orbx's Bella Coola airport for FSX...compare this upcoming Bella Coola release for XP and you can see the differences in the platforms....some how just "porting over" don't think will cut it. Beautiful! I see winter textures, but no info on their site about winter textures. Looks awesome! I hope they update Stewart. MSFS
December 24, 20169 yr Beautiful! I see winter textures, but no info on their site about winter textures. I'm also wondering about the weather add-ons used in the video? Looks awesome! I hope they update Stewart. In the YouTube description it states they used Skymaxx4.0 for the weather, and also states this: And the icing on the cake is that there is also, if one likes to, a winter version to be had! It points you directly to the Beti-x website Will Reynolds Flight Sim Addict
December 24, 20169 yr It's entertaining for me to go back and read all 19 pages of this thread. All I can say is, when it comes to online ruminations by developers... don't believe the hype. John V. and Austin M. have a different role than us casual simmers. Their income is dependent on the flight sim industry. Their statements are made in an attempt to shape the market. When JV didn't want to shift to XP, he badmouthed it. When he didn't want to do anything for P3d 64 bit, he said it didn't exist and would never happen. Fortunately, these two gentleman have a lot less influence on the marketplace than they think that they do. The customer will dictate what happens just as much as the vendor. That's why we are all caught up now in a state of turmoil. I'm not concerned. But developers are sure worried.
December 24, 20169 yr Fortunately, these two gentleman have a lot less influence on the marketplace than they think that they do. The customer will dictate what happens just as much as the vendor. That's why we are all caught up now in a state of turmoil. I'm not concerned. But developers are sure worried. Exactly how long do you use X-Plane? If you would ask for customers that dictate. X-Plane would have had seasons for a long time. But since we are talking about a niche market, the customer influence is limted, since the developer have to predict how expansive a feature is, and how to implement it. Karsten Schubert
December 24, 20169 yr How long have I used X-Plane? Since Xp10 was first released. Why is that relevant?
December 26, 20169 yr I wouldnt worry too much about orbx. Obrx makes some of the best sceneries for fsx/p3d. They are not just coming to xplane for more money. Orbx always said the type of stuff they wanted to do cant be done on p3d so coming over to xplane they wll definately do more than just port their old stuff.
December 26, 20169 yr How long have I used X-Plane? Since Xp10 was first released. Why is that relevant? And how often had you seen in that time that customers "dictate" the features. Instead we are more or less following Ben Supniks plan. Karsten Schubert
December 26, 20169 yr I agree that if X-Plane was the only game in town, that you would be 100% correct. But up until now, it was only competing with P3d. I don't count FSX, because most of those users are trapped in the past by their hardware. But now the market will have four viable 64 bit flight sims. The customer will have a say in the outcome.
December 26, 20169 yr I glanced through 19 pages of this thread and came to the conclusion that people are more interested in voicing their opinions (right or wrong) than coming together to celebrate what is an exciting time for all simulation fans. For the people that see this whole thing as a competition - you are probably missing the point and missing out on some great experiences to be had in other sims. I fly all these sims and more. I rotate between them a few times a year as each offers something specific that the others don't. There is not such a thing as the ultimate sim that does everything. I may not be JV's biggest fan, but I am a BIG fan of the quality product they roll out, especially their airports. Being able to experience their great scenery in more of my sims is great news to me. It will also remove some barriers for people believing that sim P has greater scenery than sim X etc., that may be reluctant to try another product. And to everyone that believes that 64-bit is the next sound barrier in flightsim development; think again. Creativity and the sheer will to do better/improve is what is going to drive the next best thing; 64-bit is the gum the developers will be chewing while they are at it. Some people should spend more time flying that posting, myself included. :wink:
December 27, 20169 yr And to everyone that believes that 64-bit is the next sound barrier in flightsim development; think again. Creativity and the sheer will to do better/improve is what is going to drive the next best thing; 64-bit is the gum the developers will be chewing while they are at it. I remember when i upgraded my pc about 2 years ago and started buying addons for FSX seeking realism: Orbx global vector, Orbx EU england, aerosoft heathrow, my traffic professional, radar contact atc, pmdg 737, REX, Asn...and more...i wanted to do a flight departing from EGLL, but got my first slap could not run all the add ons i bought to feel the immersion. At that moment i realised that the first immersion condition is smooth performance (no VAS issues,good FPS, no stutters) and the second factor for immersion is the way the sim loads sceneries/objects. X-Plane11 GTX1070 8GB Vram - i7 4770K cpu @3.5GHz Quad core - 16GB RAM
December 27, 20169 yr Just so I understand some of these bizarre comments ... some (not all) of you want THE largest scenery/airport development company in Flight Simulation to NOT work on projects for Xplane because of some comment JV made over a year or two ago? And this is good for Xplane user base how? Sorry, but if you really love Xplane, get over it ... put your spite back in 2014 and leave it there. Yes, scenery developers want to make money after 1000's of hours working on producing scenery ... something to do with feeding their families/kids and paying their bills and mortgage ... just like the rest of use with jobs. Cheers, Rob. Couldn't have said it better Rob, amazing to read some replies here lol André
December 27, 20169 yr I have every (yes, every) ORBX addon for P3dv3. I just finished a new build and will run X-Plane exclusively. I sincerely hope that ORBX stays out of X-Plane, so as to avoid further temptation Forever indebted to the late Michael Greenblatt of FSGS.
December 28, 20169 yr Couldn't have said it better Rob, amazing to read some replies here lol well its not all black and white. i can sympathize with some sentiments allthough i don't hold grudges against developers. From the x-plane developer point of view, these comments where hurting during a time when more support was needed more then ever. And while some downplay the significance of his words, alot of people heard it often when they talked about x-plane and people used it numerous times as an argument on why you shouldnt try x-plane. During this time all x-plane add-on developers continued to push x-plane because they belived in it's viability and released freeware or tried to make a living with payware on a minimal userbase. All these developers prepared the field so to speak and now when the work is done orbx decides to reap the benefits. I and you sure as well can understand that not everybody is cheering "yay" when this happend. Now you have more and more converts from FSX/P3D and they are pushed right into ORBX because of their highly discounted price policy regarding x-plane upgrade of already purchased scenery thinking this will be the epiphany of x-plane scenery design without ever getting in contact with the other developers and/or freeware. This is a smart business move and most definately a great way to force in your place in the sim but i can understand that some people that made this sim great and defended it against everything all these years are not always happy.
December 28, 20169 yr Amazing that for years Xplane users wanted more 3rd party Devs and high quality addons. Now that some are considering developing for Xplane the users push back against them. Why ?
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