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Prepar3d v4

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Probably would take a little more than that for me to upgrade to version 4 since P3D v3 finally runs great on my system. Been in this hobby for 25 years with basically all MSFS versions and if rumors are true never have I seen so little reason to upgrade to the next version. Anways, lets see what version 4 brings to the table in the next couple of days.     

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On a more serious note. I do wonder about the release of a V3.5 and a V4 coinciding? Is there anything substantial evidence that a 3.5 is also immanent? If there is a period of parallel development of the two versions that Would make me inclined to expect some more radical changes in V4. Radical changes like V4 is only compatible with Windows 10 hint/hint. After all its is at heart a  very very sophisticated video game. And I can LM wanting their cake and eating it. I am OK with that!

18 minutes ago, Avidean said:

On a more serious note. I do wonder about the release of a V3.5 and a V4 coinciding? Is there anything substantial evidence that a 3.5 is also immanent? If there is a period of parallel development of the two versions that Would make me inclined to expect some more radical changes in V4. Radical changes like V4 is only compatible with Windows 10 hint/hint. After all its is at heart a  very very sophisticated video game. And I can LM wanting their cake and eating it. I am OK with that!

Windows 10 has about 25% of of the market share as of last month, Windows 7 has almost 50%. That would be LM shooting themselves in the foot. 

 

 

 

2 minutes ago, Bobsk8 said:

Windows 10 has about 25% of of the market share as of last month, Windows 7 has almost 50%. That would be LM shooting themselves in the foot. 

Meanwhile, if V4 would utilize DX12 (we don't know this yet), it would mean W10 platform only to enjoy the full range of benefits. 

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I have heard that DX12 is an immature technology so may not be included in LM's plans yet.

Cheers, Richard

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1 hour ago, Bobsk8 said:

Windows 10 has about 25% of of the market share as of last month, Windows 7 has almost 50%. That would be LM shooting themselves in the foot. 

Not necessarily...  the desktop market isn't P3D's target audience, remember.  If LM can find significant advantages in performance or capabilities running under Windows 10 for dedicated-hardware simulators, they can be profitable doing that.  If you're manufacturing a new Windows-based simulator, odds are good that it will be running Win 10 anyway.

After having personally seen how dramatically better Win10's improved memory management can be compared to Win 7 (manipulating 30 GB+ files at work), it wouldn't surprise me a bit to see them adopting a parallel "high/low mix" and keeping 3.x in development for a couple of more years through the Win 10 transition while going ahead and launching 4.x for those who have already made the transition. 

Everyone would win.

Edited by RoboRay

4 minutes ago, RoboRay said:

it wouldn't surprise me a bit to see them adopting a parallel "high/low mix" and keeping 3.x in development for a couple of more years through the Win 10 transition while launching 4.x for those who have already made the transition. 

Well put. That's pretty much what I had in mind.

I'm working hard on making up some more wild speculations about P3D and disseminating them as rumors.

I'm gaining reputation point faster than I can count them with this strategy!  :laugh:  :ph34r:

4 hours ago, Ray Proudfoot said:

Thanks for the link in the other message Jim. Reading it suggests scenery will be OK but aircraft with DLLs won't. That rules out FS Labs ConcordeX unless it's adapted for 64-bit. I sincerely hope it is.

I agree Ray.  I apologize for making a misleading statement.  I thought I had seen where all 32 bit add-ons would work in any 64 bit app and tried to find it but could not. 

Best regards,

Jim

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Well, to my limited knowledge, the DLL addons won't work. That is most of the airplanes and sim objects like ORBX object flows and the like.

Santiago de Larminat

With my P3Dv3.4 fully loaded with the add-ones and optimized for efficient VAS usage, I would't bother switching to V4 until PMDG/FSL/GSX/SODE complete full transition to 64b platform, the task that would take months. Ideally, I'd like to make a switch simultaneously with i8800k release at the year-end. Definitely I'll buy at Day One, but for a sake of curiosity only.  

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1 hour ago, RoboRay said:

Not necessarily...  the desktop market isn't P3D's target audience, remember.

This is the myth--I'd like to know how many copies of P3D exist on desktops and how many exist in dedicated simulators.  I'd venture a guess it's 50:1 in favor of desktops.  

Noel

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Just now, Noel said:

This is the myth--I'd like to know how many copies of P3D exist on desktops and how many exist in dedicated simulators.  I'd venture a guess it's 50:1 in favor of desktops.  

That might be true , but the commercial version is 10x more expensive and they probably use multiple view pc's which mean multiple licenses...

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3 minutes ago, Noel said:

This is the myth--I'd like to know how many copies of P3D exist on desktops and how many exist in dedicated simulators.  I'd venture a guess it's 50:1 in favor of desktops.  

Agree.  Too much professing by those who don;t have more than a clue than you or I.  It is not inconceivable to have more than one target market defining your revenue stream.  

  • Moderator
1 hour ago, Jim Young said:

I agree Ray.  I apologize for making a misleading statement.  I thought I had seen where all 32 bit add-ons would work in any 64 bit app and tried to find it but could not. 

Best regards,

Jim

No worries Jim. You didn't falsely raise my hopes as I suspected 32-bit aircraft would not port to 64-bit. As FSL have the only working Concorde I live for the day I can fly it on a 4K display. :smile:

Ray (Cheshire, England).

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1 hour ago, GSalden said:

 the commercial version is 10x more expensive and they probably use multiple view pc's which mean multiple licenses...

This.

LM wasn't the only company that purchased ESP rights for use in simulators...  Grumman also did so.  And there may be others.

LM is simply the only one of them that took on a second revenue stream by also selling the product directly at retail.  P3D wouldn't exist if LM wasn't in the business of making dedicated simulators or partnering with others who do.  That's no myth.

Edited by RoboRay

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