June 29, 20178 yr 42 minutes ago, Bert Pieke said: I just copied the plane over from my FSX installation and the panel.cfg file included: gauge21=RASDuke_Sound!Sound, 1,1,2,2,./SimObjects/Airplanes/RealAir Duke B60 V2/Panel/Sound/RASDuke_Sound.ini gauge22=RASDuke!Sound_Manager, 1,1,3,3 Bert .... That worked a treat .... thank you very much for your help ... I am a happy chap :) Paul
June 29, 20178 yr 18 minutes ago, Bert Pieke said: Mine is internal, the FSX way.. Okay at least that gives me another clue to explore later. Thanks for the reply! Kevin S
June 29, 20178 yr 1 hour ago, Kevlar01 said: Bert, I did exactly the same as you but I get a Config File Not Found error when I load the B60 and no new sounds. Is your B60 install inside the P3 folder (the FSX way) or external from the root sim per the preferred LM way? Mine is external & I think that might be causing my problems. Thanks for your help! -Kevin I was running into issues with having the files installed outside of the P3D4 folder structure. Content log couldn't find the .WAV files or P3D4 couldn't find the .INI file. Finally went in to the .INI file and changed all the file locations to absolute from relative, ie. .\SimObjects\Airplanes to E:\Shared planes\SimObjects\Airplanes. Also made the same change for the Panel.Cfg file from relative to Absolute and Bingo, Bongo the flaps and spoilers and landing gear came back as music to my ears. P3D sometimes has 'issues' using the relative file reference and changing to absolute seems to clear thing up.
June 29, 20178 yr Pease_W, That makes sense and matches up to the error info that's displayed when it can't find the ini file. I'll give it a go tonight... thanks for the tip! Kevin Kevin S
June 30, 20178 yr Hi, I have been following this thread, waiting until I could use the Duke Turbine in v4 with all sounds. I had the same issue as Pease_W, but when I tried updating all the file locations to absolute, it still would give me file not found errors. I'm pretty confident this is because I tried to install in an external folder rather than install into the P3D v4 structure. I found that the app is searching for the files from the context of the folder the RASDukeTv2_Sound.ini file is in, so I updated my config file to just have \filename.wav as the location, and it works again. TLDR; Here is my whole RASDukeTv2_Sound.ini file. Backup your original and paste this in it if you are getting file not found errors when loading the duke. Good luck. ;// === REALAIR CUSTOM SOUNDS VERSION 2 === ;//==== 14 Oct 2015 reverse prop sounds added ======= ;//==== 9 Oct 2015 wav file paths changed to suit P3D3 ======= ;//==== Final Adjustments RY Dec 14th 2014 ======= ;//==== Adjusted Parking brake on/off and other volumes volume RY DEC 19th ==== ;//==== Further volume adjustments RY October 19th 2015 [Config] MaxSounds=70 GlobalCommands=SoundGlobals LoopOut=SoundLoop [Sounds] Sound00=\KEYPRESS_ANNUN.wav, -200 Sound01=\LARGEROCKER.wav, -1400 Sound02=\LIGHT_RAD_ROTARY_SWITCH.wav, -50 Sound03=\LIGHT_ROTARY_SWITCH.wav, -50 Sound04=\LIGHT_ROTARY_SWITCHONOFF.wav, -50 Sound05=\SMALL_SWITCH.wav, -200 Sound06=\SOFTKEYPRESS.wav, -200 Sound07=\SOFTKEYPRESSALT.wav, -200 Sound08=\SoftKeyPressGPSNew.wav, -100 Sound09=\SOFTKEYPRESSRADIO.wav, -100 Sound10=\PARKING_BRAKES_ON.wav, -550 Sound11=\PARKING_BRAKES_OFF.wav, -550 Sound12=\LANDINGGEARLEVER.wav, -100 Sound13=\LARGEROCKERRED.wav, -1800 Sound14=\MAGNETO1.wav, -100 Sound15=\MAGNETO2.wav, -100 Sound16=\ALTAIRLEVER.wav, -300 Sound17=\EngineFailL.wav Sound18=\EngineFailR.wav Sound19=\FUEL_SELECTOR.wav, -600 Sound20=\TrimLoop.wav, -1600 Sound21=\RASSpoilerOpen.wav, -500 Sound22=\RASSpoilerClose.wav, -500 Sound23=\RASSpoilerWind.wav Sound24=\ShortWoosh.wav Sound25=\RASCanopyBlast.wav Sound26=\LANDING_GEAR_WIND.wav Sound27=\FLAP_VIBRATION.wav Sound28=\AILERON_VIBRATION.wav Sound29=\AOver_G.wav Sound30=\AOA_Loop.wav Sound31=\Roll_Loop.wav Sound32=\A_GearDownActuator.wav, -4000 Sound33=\B_GearDownMotor.wav, -4000 Sound34=\C_NoseDownLocked.wav, -4000 Sound35=\D_LeftDownLocked.wav, -4000 Sound36=\E_RightDownLocked.wav, -4000 Sound37=\F_GearUpActuator.wav, -4000 Sound38=\G_GearUpMotor.wav, -4000 Sound39=\H_NoseIN.wav, -5000 Sound40=\I_LeftMainIN.wav, -5000 Sound41=\J_RightMainIN.wav, -5000 Sound42=\K_NoseDoorClose.wav, -3000 Sound43=\L_LeftDoorClose.wav, -3000 Sound44=\M_RightDoorClose.wav, -3000 Sound45=\FlapFailedMotor.wav, -250 Sound46=\FlapFailedBang.wav, -200 Sound47=\FlapMotorStart.wav, -1000 Sound48=\FlapMotorLoop.wav, -1000 Sound49=\FlapMotorStop.wav, -1000 Sound50=\BrakesLo.wav, -500 Sound51=\BrakesMed.wav, -1000 Sound52=\BrakesQuiet.wav, -500 Sound53=\BrakesSqueek.wav, -200 Sound54=\BrakesStop.wav, -800 Sound55=\BrakesStop2.wav, -500 Sound56=\Duke_TableOpen.wav, -100 Sound57=\Duke_TableClose.wav, -100 Sound58=\Duke_ArmrestUp.wav, -70 Sound59=\Duke_ArmrestDown.wav, -70 Sound60=\MasterWarn.wav, -60 Sound61=\DukeT_ReverseL.wav Sound62=\DukeT_ReverseR.wav [LVars] Lvar00=KeypressAnnunSound Lvar01=LargerockerSound Lvar02=LightRotRadSwitchSound Lvar03=LightRotSwitchSound Lvar04=LightRotSwitchONSound Lvar05=SmallSwitchSound Lvar06=SoftkeypressSound Lvar07=SoftkeypressAltSound Lvar08=SoftkeypressGPSSound Lvar09=SoftkeypressradioSound Lvar10=ParkingonSound Lvar11=ParkingoffSound Lvar12=LandinggearleverSound Lvar13=LargerockerredSound Lvar14=Magneto1Sound Lvar15=Magneto2Sound Lvar16=altAirLeverSound Lvar17=dsdEngineFailLSound Lvar18=dsdEngineFailRSound Lvar19=fuelSelectorSound Lvar20=trimLoopSound Lvar21=spoilerOpenSound Lvar22=spoilerCloseSound Lvar23=dsdSpoilerWindSound Lvar24=dsdYawWindSound Lvar25=dsdCanopyWindSound Lvar26=dsdGearWindSound Lvar27=dsdFlapFlutterSound Lvar28=dsdAileronFlutterSound Lvar29=dsdgOverloadSound Lvar30=dsdAoaWindSound Lvar31=dsdRollRateSound Lvar32=gearSoundA Lvar33=gearSoundB Lvar34=gearSoundC Lvar35=gearSoundD Lvar36=gearSoundE Lvar37=gearSoundF Lvar38=gearSoundG Lvar39=gearSoundH Lvar40=gearSoundI Lvar41=gearSoundJ Lvar42=gearSoundK Lvar43=gearSoundL Lvar44=gearSoundM Lvar45=flapFailedMotorSound Lvar46=flapFailBangSound Lvar47=dsdFlapMotorStartSound Lvar48=dsdFlapMotorLoopSound Lvar49=dsdFlapMotorStopSound Lvar50=brakesLo Lvar51=brakesMed Lvar52=brakesQuiet Lvar53=brakesSqueek Lvar54=brakesStop Lvar55=brakesStop2 Lvar56=tableOpenSound Lvar57=tableCloseSound Lvar58=armrestUpSound Lvar59=armrestDownSound Lvar60=dsdMasterWarnSound Lvar61=dsdRevLSound Lvar62=dsdRevRSound [Volume_Variables] Lvar21=spoilerMotorDsdVol Lvar22=spoilerMotorDsdVol Lvar23=dsdSpoilerWindVol Lvar24=dsdYawWindVol Lvar25=dsdCanopyWindVol Lvar26=dsdGearWindVol Lvar27=dsdFlapFlutterVol Lvar28=dsdAileronFlutterVol Lvar29=dsdgOverloadVol Lvar30=dsdAoaWindVol Lvar31=dsdRollRateVol Lvar32=dsdGearVol2 Lvar33=dsdGearVol3 Lvar34=dsdGearVol1 Lvar35=dsdGearVol1 Lvar36=dsdGearVol1 Lvar37=dsdGearVol2 Lvar38=dsdGearVol3 Lvar39=dsdGearVol1 Lvar40=dsdGearVol1 Lvar41=dsdGearVol1 Lvar42=dsdGearVol1 Lvar43=dsdGearVol1 Lvar44=dsdGearVol1 Lvar47=dsdFlapMotorVol Lvar48=dsdFlapMotorVol Lvar49=dsdFlapMotorVol Lvar61=dsdRevLVol Lvar62=dsdRevRVol [Frequency_Variables] Lvar61=dsdRevLFreq Lvar62=dsdRevRFreq [Pan_Variables] Lvar61=dsdRevLPan Lvar62=dsdRevRPan
June 30, 20178 yr Hi guys I've read this whole thread and still cant get this gauge to work. The only .GAU file I have lives in \Documents\Prepar3D v4 Add-ons\Real Air Turbine Duke V2\Gauges. I have the Real Air Turbine Duke v2 installed via the add-on.xml method. I have taken the gauge from Doug dsd_p3d_xml_sound_x64.dll, renamed it to RASDukeTv2_Sound.gau and dropped it into my gauges folder, overwrote the original but this doesn't work? I've seen people editing files/some people not editing files.....? Can someone help please? Thomas Derbyshire
June 30, 20178 yr Hi everyone Having now got the sounds back in the cockpit I am finding them a bit on the loud side e.g flaps/landing gear .... (never pleasing some people is there haha) I have tried altering the cockpit and environment sounds down within P3D v4 but sadly it doesn't change anything ... Are there values that can be altered within the config file? Cheers Paul
June 30, 20178 yr 2 minutes ago, Paul_ said: Are there values that can be altered within the config file? I was going to change the value of the last variable (it's a number) in the gear up/down and flaps up/down sound.ini file to see if that lowered the volume. Trial and error. If that didn't work I'll use Audacity to lower the individual .wav files. -J 13700KF | RTX 4090 @ 1440 | 64GB DDR5 | 2 x 1TB SSDs | 1TB M.2 NVMe
June 30, 20178 yr 47 minutes ago, Paul_ said: Hi everyone Having now got the sounds back in the cockpit I am finding them a bit on the loud side e.g flaps/landing gear .... (never pleasing some people is there haha) ... Are there values that can be altered within the config file? This I can help you with... In @supertemp post above, you will see that some of the sounds listed have negative integer values listed after their names. These values represent attenuation, in hundredths of decibels. By adding such a value to the line for the offending sound, you can reduce its volume. The maximum attenuation possible is 100db, using a value of -10000, but I suspect that only your dog will be able to hear the sounds if you use an attenuation of any more than about 35db (-3500.) DirectSound does not support amplification, so you can't make the sound louder using this method.
June 30, 20178 yr 20 minutes ago, ddawson said: This I can help you with... In @supertemp post above, you will see that some of the sounds listed have negative integer values listed after their names. These values represent attenuation, in hundredths of decibels. By adding such a value to the line for the offending sound, you can reduce its volume. The maximum attenuation possible is 100db, using a value of -10000, but I suspect that only your dog will be able to hear the sounds if you use an attenuation of any more than about 35db (-3500.) DirectSound does not support amplification, so you can't make the sound louder using this method. Hi Doug Where is the sound ini file located ..... I am flying the Turbine not the B60 .. is it slightly different? Paul
June 30, 20178 yr 2 hours ago, sidfadc said: Hi guys I've read this whole thread and still cant get this gauge to work. The only .GAU file I have lives in \Documents\Prepar3D v4 Add-ons\Real Air Turbine Duke V2\Gauges. I have the Real Air Turbine Duke v2 installed via the add-on.xml method. I have taken the gauge from Doug dsd_p3d_xml_sound_x64.dll, renamed it to RASDukeTv2_Sound.gau and dropped it into my gauges folder, overwrote the original but this doesn't work? I've seen people editing files/some people not editing files.....? Can someone help please? Hi, it should go into the panel folder! What I did: Duke: Unzip and rename dsd_p3d_xml_sound_x64.dll to RASDukeTv2_Sound.gau. Put this file into ...\Realair\Simobjects\Airplanes\RealAir Duke Turbine V2\panel\ (replace the 32bit version). Done Cheers, Chris Regards, Chris -- PC: Intel 13900K, Gigabyte Geforce RTX 4090, 64GB Fury Beast DDR5 RAM; Display: Varjo Aero VR
June 30, 20178 yr 6 minutes ago, Cargostorm said: Hi, try to put the RASDukeTv2_Sound.gau file into the root gauges folder of "...\Lockheed Martin\Prepar3d V4\gauges" and see if it works. If it works, it appears that you have not included the correct entry/path in the gauges.cfg sitting in the ProgramData folder for Prepar3d V4, or add-on.xml (whatever method you prefer). Cheers, Chris Thanks when you say "try to put the RASDukeTv2_Sound.gau file into the root gauges folder" Do you mean the doug dawson gauge dsd_p3d_xml_sound_x64.dll, renamed it to RASDukeTv2_Sound.gau? Then drop it in \Lockheed Martin\Prepar3d V4\gauges? Thomas Derbyshire
June 30, 20178 yr 7 minutes ago, Cargostorm said: Hi, try to put the RASDukeTv2_Sound.gau file into the root gauges folder of "...\Lockheed Martin\Prepar3d V4\gauges" and see if it works. If it works, it appears that you have not included the correct entry/path in the gauges.cfg sitting in the ProgramData folder for Prepar3d V4. Cheers, Chris It is really important that you put the new gauge in the same folder as the one it is replacing. Before you put anything anywhere, look in panel.cfg for the name of the old gauge and then find that gauge. Then you know where to put the new one, whether you are renaming it or not.
June 30, 20178 yr 5 minutes ago, sidfadc said: Thanks when you say "try to put the RASDukeTv2_Sound.gau file into the root gauges folder" Do you mean the doug dawson gauge dsd_p3d_xml_sound_x64.dll, renamed it to RASDukeTv2_Sound.gau? Then drop it in \Lockheed Martin\Prepar3d V4\gauges? Sorry, I have just edited my previous post. I have put my renamed RASDukeTv2_Sound.gau file in ....\Realair\Simobjects\Airplanes\RealAir Duke Turbine V2\panel\ But as Doug said just one post above, you should check the panel.cfg first. Regards, Chris -- PC: Intel 13900K, Gigabyte Geforce RTX 4090, 64GB Fury Beast DDR5 RAM; Display: Varjo Aero VR
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