October 13, 20178 yr XP11.10Beta2 now released. Beta 2: XPD-8171: Fixed debug log output from WindTbn2m5_100.obj XPD-8307: Fixed bad UV maps on ramp equipment objcets XPD-8338: Fixed UBO error and crash with multi-monitor XPD-8339: Fixed mixture not limited to 100% when using keyboard commands XPD-8343: Fixed flap deploy/retract speed on Baron XPD-8344: Fixed app not starting on Linux due to dynamic libc++ dependency XPD-8345: Fixed loading third-gen fat plugins on Windows and Linux XPD-8348: Fixed UBO error and crash in icon generator XPD-8350: Fixed UBO error and crash on aircraft with HITS or weapon console and a 3-d cockpit Fixed crash when starting multiplayer match with weapons Fixed crash when using AI aircraft, multiplayer and weapons at the same time Fixed rotation alignment of attached objects for facades and roads Fixed missing parachute rendering on weapons Fixed starter sounds on Baron when door is opened and closed mid-start Refined down-wash model off wings in ground effect. Will Reynolds Flight Sim Addict
October 13, 20178 yr Just downloaded 10b2 loaded stock C-172 G1000. Again as expected airplane is pulling to the left on take of roll. However during the climb it seems airplane is pulling to the right instead of left. During slow flight I don't need to increase right rudder pressure at all. Definitely something is off. By the way annoying service message is gone by default Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
October 13, 20178 yr B767 roll to the right with 10.10b2, also FPS don't seem to be improved maybe even a little worse.
October 13, 20178 yr 1 hour ago, sd_flyer said: Just downloaded 10b2 loaded stock C-172 G1000. Again as expected airplane is pulling to the left on take of roll. However during the climb it seems airplane is pulling to the right instead of left. During slow flight I don't need to increase right rudder pressure at all. Definitely something is off. By the way annoying service message is gone by default I ask Ben if there are anymore tweaks to the left turning tendencies in the works. And he said "I don't think so - email Austin directly to discuss with him". So shoot Austin a email otherwise it probably wont get looked at any further. AMD Ryzen 7 5800X3D, RTX 4080S, Ram - 32GB, 32" 4K Monitor, WIN 11. Eric Escobar
October 13, 20178 yr 9 hours ago, Murmur said: Ops, I missed your post! Apparently similar to 11.05, maybe lower. But I have a very low end notebook so it's hardly significant. Ah that's funny. In my book, performance was to be the main point of 11.10 ( I don't mind the 172 pulling to the left, right, top, bottom, back.....). - Currently giving X-Plane 12.10 a spin on Shadow PC. 10 years with X-Plane now, since 10.20
October 13, 20178 yr 3 hours ago, Colonel X said: Ah that's funny. In my book, performance was to be the main point of 11.10 ( I don't mind the 172 pulling to the left, right, top, bottom, back.....). Unless you make a totally clean install, you need to delete the contents of your Preferences folder...you can get away with deleting some only, but once XP rebuilds them, you will get your performance back. Will Reynolds Flight Sim Addict
October 13, 20178 yr 6 hours ago, strider1 said: I ask Ben if there are anymore tweaks to the left turning tendencies in the works. And he said "I don't think so - email Austin directly to discuss with him". So shoot Austin a email otherwise it probably wont get looked at any further. Did that already, including another item - waiting for reply. Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
October 13, 20178 yr Wasn't it in 11.10 that they said there be a big increase in fps in the recent Cosford presenation they made? Most people are claiming either no difference or mostly less fps. I was really hoping for a boost here especially as I like to use VR.
October 13, 20178 yr 1 hour ago, steve310002 said: Wasn't it in 11.10 that they said there be a big increase in fps in the recent Cosford presenation they made? Most people are claiming either no difference or mostly less fps. I was really hoping for a boost here especially as I like to use VR. Yes. But Ben said it may or may not make it in the first beta. It should be in 11.10 though and yes they are shooting for 60 fps and smooth frames. Brian Pearce 8700k @ 5.0 GHZ, 32 GB Ram - 3200 MHZ, Samsung 960 Pro NVME, 2tb SSD, Nvidia 2080 ti, LG 4k Monitor, Custom loop with 600 mm of rad cooling. Flight Sims in order: X-Plane 11, P3D V4
October 13, 20178 yr 2 hours ago, steve310002 said: Wasn't it in 11.10 that they said there be a big increase in fps in the recent Cosford presenation they made? Most people are claiming either no difference or mostly less fps. I was really hoping for a boost here especially as I like to use VR. Yep. We need about 50% performance increase (CPU) for VR, going from 30fps to 45. Progress made in 11.10b2: zero. Let's wait and see. - Currently giving X-Plane 12.10 a spin on Shadow PC. 10 years with X-Plane now, since 10.20
October 14, 20178 yr 9 hours ago, steve310002 said: Wasn't it in 11.10 that they said there be a big increase in fps in the recent Cosford presenation they made? Most people are claiming either no difference or mostly less fps. I was really hoping for a boost here especially as I like to use VR. The big performance boost is going to happen when they move over to Vulcan. Thats still about a 6-12+ months away. AMD Ryzen 7 5800X3D, RTX 4080S, Ram - 32GB, 32" 4K Monitor, WIN 11. Eric Escobar
October 14, 20178 yr 12 hours ago, Colonel X said: Yep. We need about 50% performance increase (CPU) for VR, going from 30fps to 45. Progress made in 11.10b2: zero. Let's wait and see. I dont think a huge performance increase was promised in 11.10. that was when they move the code over to vulkan. 7900x3d , 64gb 6200mhz 30CL Ram, RTX 3080
October 14, 20178 yr 2 hours ago, wiler said: I dont think a huge performance increase was promised in 11.10. that was when they move the code over to vulkan. so what they did in this 10.10 update other than making the sim a little slower, and screw up the flight physics ?
October 14, 20178 yr 10 minutes ago, Evan Banalian said: so what they did in this 10.10 update other than making the sim a little slower, and screw up the flight physics ? It is called a beta to test the new codepath and iron some bugs out, before releasing it as a stable version. Laminar allows us to play with beta's, knowing how much negative press it can generate, the advantage is that they have at least a few hundred (if not thousands) serious testers that report bugs. In XP-10 there were 3 big updates like this one, approximately one a year. The other updates were incremental, but the big ones did break several times my sim. It is recommended to make a copy of your install (just make a complete copy of the X-Plane 11 folder) and use that one for the beta. You can make simlinks to your downloaded or created (ortho4xp) scenery to save space. So to answer you question: 11.10 is not out yet, what you are seeing is a new codepath that is not optimized yet. Probably they have a good idea to make it faster once all first bugs are killed.
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