birdguy

Has Orbx abandonded FSX and P3Dv3?

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I'm asking this question here because I've been banned from the Orbx fourm.  I can read the posts but I can't post or respond to anything.  The wages of a sin and all that.

I see a new North American airport has been released for Sun Valley Idaho.  But it's only for P3Dv4.

I have P3Dv4 installed but I also have P3Dv3 installed because of the vast collection of FSX and even FS2004 aircraft that work in the Orbx worlds of FSX and P3Dv3 but won't even show up in P3Dv4.  One of my favorites is the PMDG Beech B1900CandD for FS2004.  I fly it from time to time inP3Dv3.

It would be a shame if all the new Orbx releases are only going to be for post FSX-P3Dv3 sims.

Noel

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28 minutes ago, birdguy said:

I'm asking this question here because I've been banned from the Orbx fourm.  I can read the posts but I can't post or respond to anything.  

I have a membership there but rarely if ever visit their forums, so I don’t know.

However, I’d you can read their forums you’d probably be able to see posts by John or he staff saying what they are doing even if you can’t reply or post.

I wouldn’t doubt that they will be moving on from FSX or earlier versions of P3D so that they can exploit what v4 and beyond have to offer due to the difficulty in have to develop and support too many different sims/versions.

I think that the True Earth series are only for V4 due to needing the 64bit overhead but not sure about individual airports.

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I don’t know official policy on this from orbx but you can expect most developers to go this route. 

Flytampa and turbulent designs (now publishing under orbx banner) already stated that any new developments would be v4 only moving forward. 

64 bit is the way forward. 

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I'm an old man twisting in the wake turbulence of century rapidly leaving me behind.

Noel

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26 minutes ago, GHarrall said:

I don’t know official policy on this from orbx but you can expect most developers to go this route. 

Flytampa and turbulent designs (now publishing under orbx banner) already stated that any new developments would be v4 only moving forward. 

64 bit is the way forward. 

Agreed.  Mostly because for scenery addons the VAS is a serious issue in 32 bit sims....  in other words the old 32bit sims couldn't handle the higher res textures crippling the 4GB virtual address space limit.  This is no factor in 64bit sims.

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Noel,

Have you not logged in?  That has happened to me several times and I wasn't logged in.

I know what you mean about an "old guy just twisting in the wake turbulence".

Tom

 

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1 hour ago, birdguy said:

I'm an old man twisting in the wake turbulence of century rapidly leaving me behind.

Noel

Hi Noel,

I can understand your frustration with the stark realities of truth, time and troubles. In my case I can not refuse to let go old technologies that have been bypassed by better replacements anymore than I can roll back the years of my body being ravaged by time.

I can however enjoy the new sceneries, aircraft and improvements as much as someone a quarter my age. In fact most of us old guys can take our proven survival skills and enormous experience and abilities and apply them better than we ever could.

Come on Noel, load up your P3Dv4.4, convert over whatever old stuff you can and delete and leave the rest behind. Acquire a few new 64 bit planes and fun places to fly with weather and traffic and have the time of your life.

Leave the dead old century behind and reach out to the even more wonderful hobby unfolding in front of us. Enjoy the best simulation equipment, options and immersive flight simulation the world has ever offered, right here and right now. 

When in a steep dive pile on the power, pull up the nose and head for the sky and enjoy the thrill in the pit of your stomach! As long as there is life, there is the joy of flight simulation as real as it gets! 

Keep going, catch up and leap ahead, at least one more time! Come on!

Kindest regards old friend, :cool:

Spirit Flyer (Stephen)

Edited by SpiritFlyer
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33 minutes ago, SpiritFlyer said:

Hi Noel,

I can understand your frustration with the stark realities of truth, time and troubles. In my case I can not refuse to let go old technologies that have been bypassed by better replacements anymore than I can roll back the years of my body being ravaged by time.

I’m not that old but still like to write using a pen and paper, lol. Heck I still read my books the old fashioned way, paper and ink with no battery to go dead.

People at the bank look at me funny when I walk in to use the teller to cash a check. You can do that at the ATM they say, but what if I want human interaction, the ATM can’t provide that!

I guess I’m still kind of old school for a young guy. Granted I take advantage of tech but sometimes doing stuff the old fashioned way is not any harder or more time consuming than doing it the new, high tech way.

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This is no factor in 64bit sims.

Ah yes, but I wonder if someday it will be a factor?  It's known that the 64-bit simulators handle things much, much better than FSX or FS2004, but I suspect the developers...seeing an open-ended market...will throw more and more "eye-candy" in to the pool to get that guy or gal "on the fence" to buy their scenery.  Girls waving goodbye from customized terminal interior shots, the guy in 16C who keeps getting up to go to the Loo.  Purchase by download an in-flight movie to watch from a selectable cabin seat while "Otto" gets you to Dubai.  Firefighters practicing crash response with realistic looking flames pouring from the practice hull in the "pit".  Pretty soon, you'll all be singing the same song we are and trying to come up with your own version of a "flux capacitor" to power up and go bigger, better, farther, higher with an Intel i21 octa-core and a nuclear power supply.  If it starts to hum better head for the hills... LOL.  And the Devs know you'll buy it...we're all hooked in one form or another, be it 32-bit, 64-bit, FSX, FS2004, xPlane11.  The Devs see potential and they will tap it, regardless of how it works on your system.

Randy

Edited by Ramjett

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There is a TON of 32 bit stuff still available from OrbX. I mean they are not going to stop you buying it are they? I have everything they made and it all works fine in good old FSX. I dont care if they never make another 32 bit airport, I have enough for a lifetime! I WOULD be annoyed if regions and landclass came out only for 64 bit though. Again, though, they will be cutting of a huge swath of the market if they turned their backs on the 'entertainment' market. I give it 3/7 years before they won't touch 32 bit again.

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One of the problems is that FSX users see what`s coming to 64bit like KORD and want the same when they already have the airport and as the developer has said it cannot be done in 32bit, developers have put as much detail as they dare in 32bit and with users demanding higher detailed airports and scenery they are left with only one option 64bit.

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11 hours ago, birdguy said:

I see a new North American airport has been released for Sun Valley Idaho.  But it's only for P3Dv4.

KSUN is done by Turbulent who long ago stated they were stopping all 32-bit (FSX P3D2/3) development.  They're committed to bringing some of the newer features available in the v4 SDK to their sceneries and frankly I think that's great.

The Turbulent guys are not the only ones taking this path.  Change isn't always pleasant, but in this case I applaud what they're trying to do.

Scott

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8 hours ago, sloppysmusic said:

I WOULD be annoyed if regions and landclass came out only for 64 bit though.

I think you can stop worrying about that.  If you look at the recent offerings it appears that ORBX has already abandoned regions and landclasses for TrueEarth.

Edited by airernie

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6 minutes ago, airernie said:

I think you can stop worrying about that.  If you look at the recent offerings it appears that ORBX has already abandoned regions and landclasses for TrueEarth.

Not completely. Australia 2.0 will be LC-based, and I am sure this one will not be abandoned.

Kind regards, Michael

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Just now, pmb said:

Not completely. Australia 2.0 will be LC-based, and I am sure this one will not be abandoned.

Kind regards, Michael

Good to hear that then.. I don't really care about regions, but I do like the land class enhancements to my Global.

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Plain and simple:  I myself have invested far too many $$$'s to start all over again with a 64 bit system just to get s'more eye candy...  

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I stayed with P3D v3 for quite some time, but I finally decided to "bite the bullet" and upgrade to the 64bit version at the end of 2018. I had actually purchased and installed it around two months earlier, but only used it for beta testing purposes. I was reluctant to upgrade completely because I was worried that a lot of my "stuff" would not work properly. I was particularly concerned about my large collection of AI planes. Thankfully, it was not as bad as I had expected. By that stage, a large number of AI models had been converted for use in P3D v4, and I have upgraded a handful of other models since then (when I noticed that the old versions had issues). My AI environment is now virtually as rich as it was in P3D v3, with the added bonus that I decided to get rid of some AI planes that were not really needed. The negative side of this story is that Aerosoft Dublin does not work properly (and therefore I do not have it installed), and I decided not to add the Earth Simulations scenery packages (since updated ORBx versions of most of these are in the works).

In short, I am now very happy that I upgraded to P3D v4. It gives me the opportunity to think about some nice payware planes (FS Labs A320/A319 and Quality Wings 787), even if I do not have the spare cash to buy them at the moment! :sad:

Now, where is that Violin emoticon when you need it.....

 

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I believe you will start to see the aircraft developers begin to differentiate their models. A well known company that has spent some years developing one of the most complex aircraft for P3D has hinted this model will be more feature rich in v4 (64 bit). For the FSX/P3Dv3 version, some sacrifices to 32 bit will likely need to be made.

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13 minutes ago, Christopher Low said:

Now, where is that Violin emoticon when you need it.....

 

 

MadKindArchaeopteryx-size_restricted.gif

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2 hours ago, overspeed3 said:

Plain and simple:  I myself have invested far too many $$$'s to start all over again with a 64 bit system just to get s'more eye candy...  

Most things work in v4 64 bit anyway. Some are free upgrades, some need a small fee. 

You really would not be starting all over again. 

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2 hours ago, overspeed3 said:

Plain and simple:  I myself have invested far too many $$$'s to start all over again with a 64 bit system just to get s'more eye candy...  

Very good post. You have the very good sense to know that you are giving up features and more eye candy in order to save your hard earned money for something else. If just 20 percent of the Avsim Posters were that wise the the number or arguments would drop by 90 percent.

A friend sent a PM the other day that said in cleaned up lang. - if the head of NASA was a member of AVSIM we would be spending billions of dollars in america trying to bring back the old space shuttles to run on Coal and steam. 

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I do have P3Dv4.4 installed.  But for the present only Northern and Southern California and a single addon aircraft...the Quest Kodiak.

But I have all the FSX/P3D sceneries  and more.  All the SDB military airfields for North America.  Aircraft that don't even show up when I try to more them over to P3Dv4.  I have to give up too much to dump v3 for v4.

I used to be a model railroader.  I a pretty large N scale layout.  I sent hours on the scenery building mountains and cliffs of the southwest.  I used the most expensive track and switches.  I had two complete name trains (SP Daylight and WP California Zephyr) and a beautiful cab-in-front SP articulated steam locomotive.  I had invested a small fortune in it.  Then if someone came along and told me to dump it because HO gauge was better I would have told him to go suck canal water.

Maybe I won't be getting my monthly fix from Orbx anymore, but every day new stuff comes up on AVSIM and Flightsim.com to keep the old stuff fresh and exciting.  8 new aircraft and 2 new sceneries for FSX on FS.com added just this morning.  I downloaded the Air Force Academy scenery.  It will be nice place to park my Air Force C-12, the PMDG Beech 1900C for FS 2004 that works well in V3 but doesn't even show up in V4.

I have too much money, time, and addons invested in FSX-P3Dv3 to give it up.  I do have V4 because it's there.  But the old lady I grew to love when she was young and sexy I will remain faithful to.  I still look at the young ones, but I won't give up the old lady.

Noel the Luddite...

 

Edited by birdguy
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1 hour ago, shivers9 said:

Very good post. You have the very good sense to know that you are giving up features and more eye candy in order to save your hard earned money for something else. If just 20 percent of the Avsim Posters were that wise the the number or arguments would drop by 90 percent.

A friend sent a PM the other day that said in cleaned up lang. - if the head of NASA was a member of AVSIM we would be spending billions of dollars in america trying to bring back the old space shuttles to run on Coal and steam. 

V4 and the 64 bit system is not just about 'eye candy' though. I think that's pretty obvious. Just one of the huge improvements is the fact that AI barely affects performance anymore. Add to that the multitude of other fixes and improvements under the hood and its a clear winner in my book.

Anyone who thinks its all about PBR and other eye candy is mistaken.

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10 minutes ago, GHarrall said:

V4 and the 64 bit system is not just about 'eye candy' though. I think that's pretty obvious. Just one of the huge improvements is the fact that AI barely affects performance anymore. Add to that the multitude of other fixes and improvements under the hood and its a clear winner in my book.

Anyone who thinks its all about PBR and other eye candy is mistaken.

I agree. I fly the latest P3D release and only have the Vertx DA-62 installed. Folks can fuss and justify their decisions all they want. Flight simming is just like most things these days....you get what you pay for. It's up to each one to decide. This whole thing is what ran Rob off the site it appears. A lot has changed here since we lost Tom A. Like so many others who have been around for years, at least now, I don't have rush my morning coffee and Cigar so I can rush to log into AVSIM. LOL

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20 hours ago, birdguy said:

I'm an old man twisting in the wake turbulence of century rapidly leaving me behind.

Noel

LOL, I feel your pain.

If I were to switch to P3D, I'd not only need P3D but a new gaming rig to run it on. It's not even a money issue, I'd buy the rig and buy all my favorite planes and scenery over again, at least the ones without dual installers. But the thought of the hours I'd have to spend setting up and tweaking a new sim turns me off. Some of you P3D gurus should hire out your services to set up new sims for people 🙂.

-Bob

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