February 14, 20206 yr Same as the 1st "Want we want" thread. Here you can list all the features or ideas (Airport related) you would like to see implemented in the next Microsoft Flight Simulator
February 14, 20206 yr Autogates ground handling more realistic ground vehicle behavior than what we have in current sims Happy with MSFS 🙂 home simming evolved
February 14, 20206 yr GSX built in and vehicles that move with some awareness that your 747 will crush them. 5800X3D - Strix X570-E - 32GB 3600Mhz DDR4 - AMD RX 9070 XT- Samsung 980 Pro x2
February 14, 20206 yr What has been said + ground personnel i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
February 14, 20206 yr What about shacks with a corrugated and rusty roof , ruts in the runway (preferably muddy and with puddles), hens and pigs, garbage bins ? Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
February 14, 20206 yr A basic airport editor like Airport Design Editor. I would love to be able to change runway numbers for instance if they have changed in the real world. Or what about the ability to assign extra parking spaces for AI, or being able to build an extra hangar for your new plane. Cheers, Bert AMD Ryzen 5900X, 32 GB RAM, RTX 3080 Ti, Windows 11 Home 64 bit, MSFS 2024
February 14, 20206 yr Commercial Member i want that heat blur across the tarmac when looking from a certain distance on a hot day, will really set the mood.. and with what these guys are pulling off so far doesn't seem too far fetched?
February 14, 20206 yr I''d like to send to them pictures of my local airport and they build it from this pictures. Real Deraps
February 14, 20206 yr Ambient noise, and baggage handlers aimlessly wandering around waiting for retirement
February 14, 20206 yr 1 hour ago, OHN767 said: Passengers or im not buying the game, cant fly around with empty seats. MS is scared if it is so
February 14, 20206 yr I would like any and all default airports to at least be fairly updated and accurate. The airport buildings maybe to a lesser degree as that is more refined, but theres no reason not to keep the grounds accurate in taxiways, aprons, runways (numbers and course heading) , and the gates. Right now, if you dont have payware, and your going to a default airport with not even any freeware enhancement, it will be incredibly inaccurate. Sure we can use ADE but its alot of work and time and I'd rather be flying. (kudos to all the freeware and payware that do work on one to make it better). Something like Xplane has for community members to update airports and shown on as a database and visually on a map would be neat. They get approved my the XP team. Only other thing is , how is performance going to be maintained at major metropolis airports with the scenery detail that is now forthcoming, a heavy overcast, yet have a lively dynamic airport without it being a slideshow. CYVR LSZH I7-14700k 64gb 6000Mhz DDR5 ASUS z690 ROG STRIX Gaming RTX 4080 Super,
February 14, 20206 yr Hangars, hangars you can access. Hangars you can open the doors to and tow your plane in and out. One per reasonable sized airport would do, and multiple accessible hangars for bigger airports. Aircraft deicing facilities. Realistic aircraft refuelling facilitates. Airport vehicles that behave themselves and aren't just a nuisance. Airport runway lighting that can be controlled by the pilot. Pilot controlled lighting via our aircraft's radio. As in real life. At airports where its realistic to have that feature of course.
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