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This is why we need 2 different sims

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Oops, double post

Edited by odourboy

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1 hour ago, GSalden said:

The XP lights are not realistic ..,

If you would have that kind of nightlighting in reality you would need 2 pair of sunglasses over eachother at night ...🥳

P3Dv4.5 on my pc’s ( December )

I have not started working on the V5 shaders yet, so no screenshots yet..

Here's how XP 11 looks on my screen:

MLVhuSc.png

lFymUN0.png

Jose

MSFS

Jose, that is much closer to what we really see at night. Nice job. 

Chris

5 minutes ago, DJJose said:

Here's how XP 11 looks on my screen:

Unfortunately, this is how your XP11 looks on our screens (and this is looking fine to me)

Too much post-processing or not, I personally find XP rendition of airport night lighting much closer to really, with the taxiways lighting, center lines, and much more.

Furthermore, since XP9 at least, X-Plane is taking in account the RWY angle to view to dim the lights so that you only see the RWY lights on each side of the runway only if it is facing you, which is true to life if I'm not mistaken.

You can see the nearly perpendicular lighting in Prepar3d in this shot, which I suppose you shouldn't be able to IRL:

EHAM%20night%20res.jpg

Edited by RXP

Xplane nightlighting is superior to P3D. No matter how much money you throw at addons or shader tweaks. 

Unfortunately, many shader mods in XPLANE11 make too much use of various bloom effects.

EASA PPL SEPL + NQ / CB-IR in progress
MSFS24 | X-Plane 12 

 

X-Plane does a lot of things really, really well. They just need to do something about the weather, then I've run out of excuses to move over. 

[MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]

 

The XP11 video instantly reminded of this:

Close Encounters of the Third Kind | The Best Picture Project
image.jpg


XP night lighting is well ahead of P3D. I've tried many add-ons to attempt to get a more realistic looking nighttime. None have come close.
 

AMD Ryzen 5800X3D; MSI RTX 3080 Ti ; 32GB Corsair 3200 MHz; ASUS VG35VQ 35" (3440 x 1440)
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1 hour ago, DJJose said:

Here's how XP 11 looks on my screen:

MLVhuSc.png

lFymUN0.png

Jose

That looks way better than the vid 😄

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  • Moderator

Folks - this is the P3D forum. If you want to talk about XP go to the XP forum. However it is a good discussion so unless someone gets snarky I'll let it continue but let's not get into the "mine is better than yours" discussion.

 

Vic

 

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3 hours ago, DJJose said:

There are plenty of XP11 videos with different night lighting configurations. You do not have to choose Reshade.

Also, the video in question uses a modified version of lights.txt downloaded from the .org to enhance the lighting, not just Reshade. I modify my lights.txt too as the one one available on .org is overdone in my opinion. Combined with reshade, the effect in the video is way overdone. Intense bloom is usually more of a cinematic or photographic effect than what one experiences through their own eyes (unless you have bad cataracts). Just because you see intense bloom in some videos and photos, doesn't mean it looks like that to the human eye. Cameras often over expose night scenes too. Having said that, I do think X-Plane 11's lighting does look more realistic than P3D with thoughtful edits to the lights.txt and a lua script.

Martin 

Sims: MSFS 2020, MSFS 2024 and X-plane 11

Home Airport: CYCW - Chilliwack, BC Canada

i5 13600KF 32GB DDR4 3600 RAM, RTX3080TI  Meta Quest 3

2 hours ago, SAX702 said:

To me the pauses in the P3D video caught my attention more than the lights.  

Yup, one of the reasons XP holds my attention more, stutters like that, that just can’t seem to be rid of, even in P3DV5, where they are greatly reduced, they’re still there. 

Great video's by the way.  I enjoyed the flights. I have both sims but not the P3DV5 yet, I'm using P3DV4.5+ and XP11.5+.

I will offer this to add to the discussion.  I prefer the XP version but with toned down lighting somewhat.  There are several tools available where you can even with a simple click while flying make lighting adjustment in XP11.5+.  That shown in the video has been adjusted by reshade presets of some nature.  Personally I have lighting turned down somewhere in between the two videos and XP matches more what I see in reality in my view.

Edited by 1st fltsimguy

Bryan Wallis aka "fltsimguy"

Maple Bay, British Columbia

Near CAM3

XP night lighting wins hands down, and there is absolutely no contest. That video does display OTT lighting in XP (via PP) but I would take that over P3D's drab, ancient looking output any day of the week. I don't do night flying very often, but when I do in will always be in XP 😎

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