November 12, 20205 yr NOVEMBER 12TH, 2020 DEVELOPMENT UPDATE POSTED BY: MICROSOFT FLIGHT SIMULATOR TEAM Screenshot by YusufWardana We could all benefit from a few tweaks to our sensibility curve. Sorry, sensitive subject? Happy Thursday, simmers! As a small update on the VR Closed Beta, Wave 2 invitations (non-WMR headsets) will be sent out later this afternoon with access rolling out slowly over the next couple of days. We have gathered enough testers at this time and will be closing sign-ups today. Thank you for participating and we look forward to working with you. –MSFS TEAM- DEVELOPMENT ROADMAP FEEDBACK SNAPSHOT SDK UPDATE DevMode: The console interface continues to be improved and we are now close to making it available in production. Internal tests still need to be completed before we release these improvements in a future update. The new asset creation system from within the Project Editor is still a work-in-progress. The node-based Visual Effects System is now ready for internal production. At the same time, we are still working through some performance issues, fixing bugs and addressing feedback from our internal power users before making it available to the third party developer community. As a background task, the DevMode team is always working on improving the overall stability of the DevMode, with special focus to the Project Editor, Scenery Editor, and Aircraft Editor. The community’s feedback continues to be helpful in identifying & fixing bugs which ultimately makes the tools better. WebAssembly: We added support for standalone WASM modules. These should be placed in a “modules” folder located at the root of the package, and will be loaded automatically when the said package is mounted. The “module_init” and “module_deinit” functions will be called upon loading/unloading. We are investigating several SimConnect bugs while also trying to expand its capabilities to suit third party developers’ needs. We are still working on improving iteration times and the debugging experience. THIRD PARTY UDPDATE The third party community ecosystem continues to accelerate. It has been three months since our launch in August and we have received over 1,000 applications to our Marketplace Partner Program, including well over 200 from known payware companies. 70 partners have been approved to our Partner Program and nearly 60 products are live in the in-sim marketplace. Airports: Over 80 airports have already been released for the platform so far and more than 50 of these are already in our in-sim store. We continue to add new airports every week. Based on information provided by third party developers, an additional 150 airports in production are slated for release in 2021. Just amazing to see the amount and quality of the airport developer community! Aircraft: 7 aircraft have been released for the platform so far and 4 aircraft are available in the in-sim-marketplace. The great news is that nearly 60 aircraft have been announced by over a dozen development teams and another 20 additional unannounced aircraft are in development. We are all very excited to see the progress Aerosoft has been making with their new CRJ because the quality of their work is outstanding! MARKETPLACE UPDATE New products released today: 6 NEW PRODUCTS Products released last Friday: 4 NEW PRODUCTS 3 UPDATED PRODUCTS COMMUNITY SPOTLIGHT “ONCE YOU TAKE OFF, WHERE DO YOU GO?” Smef, a member of the MSFS community, asked himself this question and decided to use his coding skills to create worldtour.flights – a community-driven website made up of user-generated Microsoft Flight Simulator flight plans from around the world. He says, “The goal of the site is for people to be able to share their favorite flights with other simmers, and for simmers looking for new experiences to be able to continuously find flights which interest them.” With thousands of airports and millions of square miles to explore in MSFS, Smef wanted a way for any user to look up a flight plan using a robust filter to decide where, how long, and what type of environment you want to fly in to come up with the perfect flight path. Add favorites to your dashboard, view highly rated paths, and more. “This site is entirely community-focused and depends on community contributions. Anyone can submit flight plans that others might enjoy. I’d be very happy for people to use this for not only sharing flights they’ve found which are fun, but also for planning events like community fly-ins.” Check it out now, and feel free to upload your own flight path to the site! Thanks Smef for your contribution to the community. We can’t wait to use a flight plan for an upcoming MSFS stream! MORE AMAZING SCREENSHOTS FROM THE COMMUNITY Screenshot by LK2PRGM Screenshot by AviatorBenNZ Screenshot by WoebegoneTub42 Screenshot by Hester40MT Screenshot by winterband54341 Screenshot by AymanOne Screenshot by YusufWardana Screenshot by Mariangello Screenshot by Mariangello Screenshot by Foughtzombie NEXT DEVELOPMENT UPDATE BLOG – 11.12 Sincerely, Microsoft Flight Simulator Team Edited November 12, 20205 yr by ChaoticBeauty
November 12, 20205 yr So the USA world update is still on track for the end of the month, nice. Edited November 12, 20205 yr by Tuskin38
November 12, 20205 yr 1 hour ago, frankla said: Pliaese add seasons to the wish list for tracking reasins. You need to vote for it if you want to move it up the list
November 12, 20205 yr They Need to highlight the changes in the snapshots as for me they seem unchanged and tiring to reread them every week Lukas Dalton
November 13, 20205 yr 1 hour ago, frankla said: Pliaese add seasons to the wish list for tracking reasins. Seasons greetings will be next. Followed by an ugly sweater party with preferably pined sweaters and cabins in snow - once live weather can do snow Phil Leaven i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"
November 13, 20205 yr Somebody knows what "node-based Visual Effects System" is? It seems is getting some attention recently AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display
November 13, 20205 yr Looks like they threw the older graphics card users under the bus. 224 votes and not a single mention. James
November 13, 20205 yr 31 minutes ago, omarsmak30 said: Somebody knows what "node-based Visual Effects System" is? It seems is getting some attention recently Addon makers can put nodes to create/play effects from. Stuff like smoke systems I think was an example given. Edited November 13, 20205 yr by Tuskin38
November 13, 20205 yr At this point navblue is done, I'm giving up on them ever even acknowledging or fixing RNAV issues and will have to hopefully rely on 3rd party to resolve this issue. Why in the world did they ever go with navblue is a wonder we will never understand. Ryzen 5 5600X - Noctua U12A, 32Gb Vengence, Sapphire Pulse 5700xt, WD Black SN750 NVMe SSD
November 13, 20205 yr The bad new night lighting also has now over 400 votes and it is not in the list unfortunately....
November 13, 20205 yr Quote We could all benefit from a few tweaks to our sensibility curve. Sorry, sensitive subject? This. Im assuming this is alluding to all the unreasonable posts and threads about extreme demands right now and yesterday. Pretty sure the shake up of 2020 Corona has eroded and changed alot of roadmap timelines and affected workload of employees, yet so many keep bashing like nothing happened. Many keep reminding that its such an enormous project with many different teams working on items, and for all that to mesh together perfectly just isnt reasonable. Happy the updates keep coming, and commitment continues to be there and forward looking. Certainly way more updates in a period of time than any sim I have seen before. A year from launch date, should see really good improvement and usability. CYVR LSZH I7-14700k 64gb 6000Mhz DDR5 ASUS z690 ROG STRIX Gaming RTX 4080 Super,
November 13, 20205 yr 1 hour ago, HighTowers said: This. Im assuming this is alluding to all the unreasonable posts and threads about extreme demands right now and yesterday. Pretty sure the shake up of 2020 Corona has eroded and changed alot of roadmap timelines and affected workload of employees, yet so many keep bashing like nothing happened. Many keep reminding that its such an enormous project with many different teams working on items, and for all that to mesh together perfectly just isnt reasonable. Happy the updates keep coming, and commitment continues to be there and forward looking. Certainly way more updates in a period of time than any sim I have seen before. A year from launch date, should see really good improvement and usability. I believe the original patch notes referenced sensibility curve instead of sensitivity curve. I bet these chaps have a great sense of humor. free the tree 🌲 I9-13900kf - rtx4090 32gb ddr5 4800mhz, 2TB M.2 PCIe NVMe SSD internet - 300+ mbs / Honycomb Alpha yoke / Saitek Throttle Dell 43” 4K
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