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Aerosoft is releasing Simple Traffic addon for AI Traffic

Featured Replies

20 minutes ago, kkbelos said:

Take care, not every small airport is covered, in fact only relatively big airports will have AI traffic with this tool, at least in Europe. I checked and, in Spain, we are talking about around 15 airports IIRC. 

source?

Lukas Dalton

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At 1 Min 42 seconds into the promo video there is an animation of two hi-speed trains travelling on either vector train tracks or standard lo-res railway textures. I have never seen moving trains before in MSFS. Is this included in the package or is it just for promo purposes?

Also I notice that all the examples of flares/landings show every ai aircraft "plonking" down on the tarmac in a rather inelegant way and they all seem to do this without variation. Perhaps it is necessary to prevent floating or sinking but it doesn't look very realistic. In all other respects this looks to be a very useful addon.

 

Edited by robert young

Robert Young - retired full time developer - see my Nexus Mod Page and my GitHub Mod page

3 minutes ago, robert young said:

At 1 Min 42 seconds into the promo video there is an animation of two hi-speed trains travelling on either vector train tracks or standard lo-res railway textures. I have never seen moving trains before in MSFS. Is this included in the package or is it just for promo purposes?

Also I notice that all the examples of flares/landings show every ai aircraft "plonking" down on the tarmac in a rather inelegant way and they all seem to do this without variation. Perhaps it is necessary to prevent floating or sinking but it doesn't look very realistic. In all other respects this looks to be a very useful addon.

 

The trains come with the freeware Gatwick airport. 

// 5800X3D // RTX 3090 // 64GB RAM // HP REVERB G2 //

26 minutes ago, hadi said:

I think a lot of people here are wrongly assuming that this addon will bring/inject new  AI traffic into the game; from what i'm reading, It will not. So if a certain airport feels empty without the addon, It will still be empty with the addon

not sure. MK says at the AS forum:

Online AI mode = Airports with traffic will depend on internal MSFS live flight data    
Offline AI mode = Airports with traffic will depend on Simple Traffic airline routes, which currently include the airports below:

see the list of supported airports here:

https://forum.aerosoft.com/index.php?/topic/165562-what-airports-are-covered/

also, for supported liveries see list here:

https://forum.aerosoft.com/index.php?/topic/165560-what-airlines-are-included/

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

36 minutes ago, robert young said:

Also I notice that all the examples of flares/landings show every ai aircraft "plonking" down on the tarmac in a rather inelegant way and they all seem to do this without variation. Perhaps it is necessary to prevent floating or sinking but it doesn't look very realistic

 

I've seen this many times. It may even be always. It's like a 3-point landing. Not a good look. I hope that's somewhere on Asobo's Honey-do list. 

1 hour ago, DaWu said:

source?

There’s a list of airports and airlines in their forum over at Aerosoft.

One notable airline omission is WestJet, seems like a big one to not include.

Edited by regis9

Dave

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54 minutes ago, regis9 said:

There’s a list of airports and airlines in their forum over at Aerosoft.

One notable airline omission is WestJet, seems like a big one to not include.

It said they would be adding more liveries.  So perhaps next go round or sooner. No launch yet. 

5 hours ago, hadi said:

I think a lot of people here are wrongly assuming that this addon will bring/inject new  AI traffic into the game; from what i'm reading, It will not. So if a certain airport feels empty without the addon, It will still be empty with the addon

In the video it says in offline traffic mode routes and schedules from over 30 million real world records enabling pre-covid traffic levels. Looks like it's injecting new traffic to me.

4 hours ago, robert young said:

At 1 Min 42 seconds into the promo video there is an animation of two hi-speed trains travelling on either vector train tracks or standard lo-res railway textures. I have never seen moving trains before in MSFS. Is this included in the package or is it just for promo purposes?

Also I notice that all the examples of flares/landings show every ai aircraft "plonking" down on the tarmac in a rather inelegant way and they all seem to do this without variation. Perhaps it is necessary to prevent floating or sinking but it doesn't look very realistic. In all other respects this looks to be a very useful addon.

 

i cant for the life of me understand how we regressed so far from FSX.  Even if you had a half decent system, you could run some higher LOD models and get away with some pretty realistic looking airframes that were the correct types and correct liveries. And then they would taxi, line up,  hold and with some little freeware add-dons throw out some tremendous take off power whines , then roaring as they advanced into the distance and departed. They modeled flaps and spoilers on landing, nose up touch downs, water spray and tyre smoke and touch down sounds and of course modeled reversers with appropriate sound.   Did I mention landing, navigation, logo and cabin lighting?  Or AI flight plan creation and management software?   You could sit in the tower and watch all this unfold or pick from the list of nearby AI and fly with it as it made its approach and landing.    Yes there were some issues, like overwhelming the taxi ways, a stopped AI blocking everything else. The AFCAD's had to be good otherwise things could get pretty messed up. The worst was when you waiting for TO in a line of AI and one by one they timed out and just disappeared due to a continuous line of landing aircraft!!  Yeah, you could wind the AI back...but who ever did that 😆!

So, not perfect but boy, what happened between then and now?  I know its about simulated flying not plane spotting and the effort that has gone to create the great sim we have today meant resources may not have been available to replicate this particular feature.  But perhaps it also about pushing the live data concept which doesn't seem to be working too well if at all in some of the now quiet skys where I live. 

So  Aerosoft certainly see a weakness they can exploit here. And good on them. At least they are offering something. Having bought MSFS and being really impressed with it, I still  feel sort of cheated somehow. Like when you go in the store to buy that XYZ product that you have heard so much about and that you have saved up for, only to be told, it's no longer available, and then they offer you their alternative product.  It's not quite the same quality but its much cheaper!!  (Walks dejectedly out of store without buying and sulks for the next week).              

I guess we are all hanging out for AIG who have great rep in this area. But I hope they are not limited by what MS allows them to access. 

I do feel somewhat like a spoiled who's not getting his own way!!  LOL  

No. No, Mav, this is not a good idea.

Sorry Goose, but it's time to buzz the tower!

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2 hours ago, Lord Farringdon said:

i cant for the life of me understand how we regressed so far from FSX.  Even if you had a half decent system, you could run some higher LOD models and get away with some pretty realistic looking airframes that were the correct types and correct liveries. And then they would taxi, line up,  hold and with some little freeware add-dons throw out some tremendous take off power whines , then roaring as they advanced into the distance and departed. They modeled flaps and spoilers on landing, nose up touch downs, water spray and tyre smoke and touch down sounds and of course modeled reversers with appropriate sound.   Did I mention landing, navigation, logo and cabin lighting?  Or AI flight plan creation and management software?   You could sit in the tower and watch all this unfold or pick from the list of nearby AI and fly with it as it made its approach and landing.    Yes there were some issues, like overwhelming the taxi ways, a stopped AI blocking everything else. The AFCAD's had to be good otherwise things could get pretty messed up. The worst was when you waiting for TO in a line of AI and one by one they timed out and just disappeared due to a continuous line of landing aircraft!!  Yeah, you could wind the AI back...but who ever did that 😆!

So, not perfect but boy, what happened between then and now?  I know its about simulated flying not plane spotting and the effort that has gone to create the great sim we have today meant resources may not have been available to replicate this particular feature.  But perhaps it also about pushing the live data concept which doesn't seem to be working too well if at all in some of the now quiet skys where I live. 

So  Aerosoft certainly see a weakness they can exploit here. And good on them. At least they are offering something. Having bought MSFS and being really impressed with it, I still  feel sort of cheated somehow. Like when you go in the store to buy that XYZ product that you have heard so much about and that you have saved up for, only to be told, it's no longer available, and then they offer you their alternative product.  It's not quite the same quality but its much cheaper!!  (Walks dejectedly out of store without buying and sulks for the next week).              

I guess we are all hanging out for AIG who have great rep in this area. But I hope they are not limited by what MS allows them to access. 

I do feel somewhat like a spoiled who's not getting his own way!!  LOL  

I have converted all my fsx models. Using now realtraffic and psxseecontraffic. Ai models excellent. No ai stuck, because its a mirror of real life. 

Deluxe. No problem here. No need of unfinished ai traffic. 

31 minutes ago, abranpuko said:

I have converted all my fsx models. Using now realtraffic and psxseecontraffic. Ai models excellent. No ai stuck, because its a mirror of real life. 

Deluxe. No problem here. No need of unfinished ai traffic. 

Can you share your converted models pls? i am using ivao liveries but there is a lot that doesn't match. thanks a lot

Of course. My converted models are around 25 gb. How could i share them? 

5 hours ago, Lord Farringdon said:

i cant for the life of me understand how we regressed so far from FSX.  Even if you had a half decent system, you could run some higher LOD models and get away with some pretty realistic looking airframes that were the correct types and correct liveries. And then they would taxi, line up,  hold and with some little freeware add-dons throw out some tremendous take off power whines , then roaring as they advanced into the distance and departed. They modeled flaps and spoilers on landing, nose up touch downs, water spray and tyre smoke and touch down sounds and of course modeled reversers with appropriate sound.   Did I mention landing, navigation, logo and cabin lighting?  Or AI flight plan creation and management software?

I guess we are all hanging out for AIG who have great rep in this area. But I hope they are not limited by what MS allows them to access. 

The frustrating thing is that -- as I understand it -- almost all of what you describe is still very possible in MSFS (often even with little or no change), with the caveat that there are a couple of annoying new problems, like one of the Sim Updates that made livery selection for offline traffic totally random. So while I almost have to applaud Aerosoft for seeing a gaping hole in the market for AI traffic and moving quickly to capitalize, it's a shame that we get this half-baked (I'm being generous here, partly for sake of the forum language censor) solution instead of something better that actually takes advantage of what MSFS can do.

AIG apparently found a way to work around the offline livery bug months ago, but haven't shared how to do it with the community. So I guess a bunch of people desperate for some form of working offline traffic (however poor) are now going to throw some money at Aerosoft instead. Well played, Aerosoft.

I often feel like being an AI traffic fan in flightsim is like being a [pick your perennial loser sports team] fan. Moments of delirious promise punctuating long stretches of disappointment...

James

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