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February 17th, 2022 - Development Update

Featured Replies

FEBRUARY 17TH, 2022 DEVELOPMENT UPDATE

Posted by: Microsoft Flight Simulator Team

isaiahnparadise-Twitter.pngScreenshot by Isaiahnparadise (Twitter)

 

We are nearing our Sim Update 8 release (see the updated Roadmap)! For those currently participating in the Beta, an update dropped yesterday based on your feedback and reports from last week. You can read the changelog here

The Dev Q&A forum section is also now open to everyone if you have a question for our developers! This Q&A will be on Wednesday, March 2nd at 10:30am PT on Twitch.

Clear skies and smooth flying!

– MSFS TEAM –

 

DEVELOPMENT ROADMAP

Click here for the web-friendly version.

DR_2022_02_17.jpg

 

FEEDBACK SNAPSHOT

Click here for the web-friendly version. To learn more about Accessibility in Microsoft Flight Simulator, click here.

We are working on revamping our Bugs & Issues section to better reflect the top bugs in our Feedback Snapshot. More updates to come!

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FEATURE DISCOVERY SERIES EP. 12 – AERODYNAMICS

The latest Feature Discovery video is now live:

 

SDK UPDATE

  • General:
    • Thanks for your feedback on the Sim Update 8 flighting which allowed us to fix some important issues prior to the public release.
  • DevMode:
    • We fixed several issues with the in-sim Package Builder. In case your package still fails to build, please make sure to check the console for errors (the “Builder” filter can be selected to focus on the appropriate messages).
    • We fixed potential crashes in the Marketplace Creator Preview when switching projects.
    • Scenery Editor:
      • CTRL click now behaves as expected.
      • The camera does not reset to top-down view anymore when adding new objects.
  • SDK:
    • We fixed random crashes when requesting weather-related SimVars (e.g. “AMBIENT PRECIP RATE”) through SimConnect.

 

3RD PARTY UPDATE

  • As of 02/11, we have now approved 234 (+4) third parties into the in-sim marketplace and – so far 134 (+0) have released 912 products on PC (+12) and 614 on Xbox (+15).
  • 1,839 products (+18) have already been released in 3rd party stores and the in-sim marketplace. Beyond that, another 529 products (+59) from 3rd party developers are in production (303 announced, 226 unannounced). In total, over 2,368 3rd party products (+77) are either released or are in development.
  • Airports:
    • 1372 airports (+22) are either released or are in various stages of development.
      • 1135 airports (+7) have been released on the platform so far in various stores.
      • 629 airports (+2) have been released in the in-sim marketplace.
      • 127 airports (+13) beyond the released airports have been announced.
      • 110 airports (+2) are not announced, but the dev let us know that an airport is in production.
  • Aircraft:
    • 322 aircraft (+35) are either released or are in various stages of development.
      • 105 aircraft (+0) have been released on the platform so far in various stores.
      • 71 aircraft (+0) have been released in the in-sim PC marketplace.
      • 45 aircraft (+0) have been released in the in-sim Xbox marketplace.
      • 159 aircraft (+1) beyond the released aircraft have been announced.
      • 58 aircraft (+34) are not announced, but the dev let us know that an aircraft is in production.
  • Scenery:
    • 594 sceneries (+18) are either released or are in various stages of development.
      • 521 sceneries (+10) have been released on the platform so far in various stores.
      • 126 sceneries (+11) have been released in the in-sim marketplace.
      • 17 sceneries (+0) beyond the released scenery have been announced.
      • 56 sceneries (+8) are not announced, but the dev let us know that scenery is in production.
  • Mission Packs:
    • 80 mission packs (+2) are either released or are in various stages of development.
      • 78 mission packs (+1) have been released on the platform so far in various stores.
      • 8 mission packs (+0) have been released in the in-sim marketplace.
      • 0 mission packs (+0) beyond the released missions have been announced.
      • 2 mission packs (+1) are not announced, but the dev let us know that they are in production.

 

MARKETPLACE UPDATE

Click here for a web-friendly version.

There are 29 new and 23 updated products in the Marketplace today. Marketplace updates generally go live on Thursdays between the release of this blog post and 5pm PT.

29 NEW PRODUCTS: 15 ON PC, 14 ON XBOX
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New on PC and Xbox

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New on Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC

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New on PC and Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC

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New on PXbox

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New on PC and Xbox

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New on PC

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New on PC and Xbox

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New on PC and Xbox

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New on Xbox

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New on PC and Xbox

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New on PC and Xbox

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New on PC

     

 

23 UPDATED PRODUCTS: 13 ON PC, 10 ON XBOX
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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC

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Updated on PC

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Updated on PC and Xbox

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Updated on PC

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

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Updated on PC and Xbox

 

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Updated on PC and Xbox

 

     

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TWITCH UPDATE

We stream weekly on Twitch.tv/MSFSOfficial! This week, the talk of the aviation world is the ongoing Singapore Airshow! To celebrate this biennial event, Friday’s Community Fly-In will take us from Kuala Lumpur to Singapore. Our flight plan will see us tour some truly iconic scenery from Malaysia and Singapore such as the Petronas Towers, the Marina Bay Sands, and Gardens by the Bay. Click here for details. All are welcome to participate! 

Next Wednesday, February 23rd at 2:00pm PT, we will continue with our Flying Lessons in the C172: G1000. Click here for details.

 

COMMUNITY VIDEO

It’s #ThrowbackThursday! In this video from YouTuber Nassault, we see a back-and-forth comparison between 1993’s Microsoft Flight Simulator 5.0 and the current version from 2020. It’s amazing how far flight simming has come over the last 30 years. Who can forget that iconic takeoff from Meigs Field in Chicago?

 

SCREENSHOT CHALLENGE

You can now submit your screenshot via Twitter with #MSFSchallenge or the Weekly Forum Post! This week’s screenshot challenge: Patterns in Nature

This past week our Screenshot Challenge was “Stadiums“. Here are our runner ups this week:

pommes_l-Twitter.jpegScreenshot by pommes_l (Twitter)

Punkoflyer-Forum.jpgScreenshot by Punkoflyer (Forum)

DaveBGaming-Forum.jpgScreenshot by DaveBGaming (Forum)

jienbacktory2-Twitter.jpegScreenshot by jienbacktory2 (Twitter)

Parorng-Forum-1.jpgScreenshot by Parorng (Forum)

z32ands30-Forum.jpgScreenshot by z32ands30 (Forum)

AndyStean-Twitter.pngScreenshot by AndyStean (Twitter)

DGltzl-Forum.jpgScreenshot by DGltzl (Forum)

CynicalLake3917-Forum.jpgScreenshot by CynicalLake3917 (Forum)

A___LIVAS-Twitter.png

Screenshot by A___LIVAS (Twitter)

NEXT DEVELOPMENT BLOG UPDATE – February 24th, 2022

Sincerely,

Microsoft Flight Simulator Team

Edited by ChaoticBeauty

Where is the feature discovery aerodynamics episode??

Just now, Cyrex1984 said:

Where is the feature discovery aerodynamics episode??

This is what I was waiting for...

Looks like the "Vegetation Render Distance" new slider won't be released with the official SU8.

Cheers, Ed

MSFS2020 Steam  // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers

16 minutes ago, Cyrex1984 said:

Where is the feature discovery aerodynamics episode??

From Community manager SeedyL3205:

The Feature Discovery Series video will be available within the next few hours. We’ll update the Weekly Dev Blog with a link as soon as it’s live.

"#27 Italy World in Next Update......2022

I get the idea that Italy might be the next World Update after Iberia...

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

Gliders before seasons? Why it will probably never become my #1 Sim.

OMG there's a cow on the runway!

Tower: Well then ... just glide around and try again,

Roger that...here we go 'round.....

Tower: At least this is not a windy November.

Roger that, the Autumn wind is a Raider!

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

How the heck did that picture with the lightning not win!?

"I am the Master of the Fist!" -Akuma
 

SU8 release brought forward to the 28th of Feb, was 1st of March and IIRC was 28th of Feb before that!

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

4 minutes ago, MarcG said:

SU8 release brought forward to the 28th of Feb, was 1st of March and IIRC was 28th of Feb before that!

It was Feb 22nd before that

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

So they updated the beta, that s a good sign.

1 hour ago, Noooch said:

So they updated the beta, that s a good sign.

Yes.  This surprised me based on the way they have done things before.  Very promising, and they are definitely going in the right direction. 
I have downloaded the beta update but haven't had a chance to test it yet - the weekend awaits!  :smile:

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

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