August 15, 20223 yr It depends so much on monitor settings. For instance, the above "VIB +10 HDR -40" screenshot carries a heavy red tone on my system 😕 The markings are pink, the rock formation and the chalet on the right are pink, and the snow in the far distance is also pink !!! Cheers, 2Low2Slow
August 15, 20223 yr 3 hours ago, TooLowTooSlow said: It depends so much on monitor settings. For instance, the above "VIB +10 HDR -40" screenshot carries a heavy red tone on my system 😕 The markings are pink, the rock formation and the chalet on the right are pink, and the snow in the far distance is also pink !!! Cheers, 2Low2Slow Are both the two upper sliders at 0 to the left side ? You must be careful with those and play a little bit.
August 15, 20223 yr 6 hours ago, MrBitstFlyer said: Well, I read your post and installed ReShade - better results than just GeForce Filters! That's great. I find that ReShade has way more flexibility. As I mentioned in another post I used FakeHDR.fx although I've disabled this one. I noticed the effect lead to an almost complete loss of contrast in the clouds. Right now I'm using FinalLight's LUD and qUINT_lightroom.fx with Global Black Level at 8 and Global Vibrance at 0.05. It's a subtle effect, but every time I disable ReShade I'm reminded that the result is much more convincing than default. 7950X3D | RTX 4090 | 64GB DDR5
August 15, 20223 yr 4 hours ago, Virtual-Chris said: To my eyes, you appear to have lost shadow detail. Is that intended or just a byproduct of the added contrast? I’m not sure I would ever know without seeing them together, but the top one looks more realistic to me. The trees in the distance look better and the planes shadow looks more realistic. The warmer color temp in the unprocessed shot also looks more like you’d expect on a hot summer day. I think the sim needs a million issues solved, but for me at least, reshade is not one of them. You are absolutely right. I also noticed this yesterday and looked over my ReShade settings. As I mentioned in the response to MrBits this was because of the "FakeHDR" setting which I now have disabled. I was also getting confused with HDR functionality in the latest beta (it was not working for me) and have since gone back to SU9. 7950X3D | RTX 4090 | 64GB DDR5
August 15, 20223 yr What SU10 did for me. Same basic settings, same aircraft, location, time of day, weather preset. Notice the big frame drop between SU9 & SU10 and virtually no change whatever the DLSS setting. i9-9900k, Aorus Z390 mo/bo 32GB RAM RXT3090 1440 monitor
August 15, 20223 yr That SU9 -> SU10 DX11 TAA framerate degradation (from the above 2 posters' screenshots) is... concerning. Intel Core i7 8700k clocked to 4.6GHz, GTX1080Ti, 32GB DDR4 RAM, MSFS installed on NVMe drive, Windows 11, Dell 27" 60Hz Monitor + Dell 24" 60Hz Monitor. Resolution 1920x1080. Game Mode on, GPU scheduling enabled (Win11). MSFS settings: High-End for airlines, Ultra for GA.
August 15, 20223 yr 7 minutes ago, aktorsyl said: That SU9 -> SU10 DX11 TAA framerate degradation (from the above 2 posters' screenshots) is... concerning. Yes, but I am not sure anybody else has seen that happen. I certainly haven't. SU10 + DLSS is giving me a decent boost from TAA as well. Best the sim has ever run for me. Just to add, using DX11. Rob (but call me Bob or Rob, I don't mind). I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio. Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's. Core Isolation Off, Game Mode Off.
August 15, 20223 yr I am testing SU10 Beta since SU10 BETA 1 (we are now on 4). I am seeing some serious steps backward. The first BETA 1 was superb on my end! A real game changer. I never had such a smooth sim. With every further beta release, the performance started decreasing and the most concerning thing is, the stutters started increasing. Current state: - DX12 with TAA/DLSS unusable again (and that one was the game changer for me in Beta 1) - DX11 with TAA/DLSS is more stuttering then SU9 REGARDLESS if completly stock MSFS or with addons. Of course with addons the FPS goes somehow a bit down. But with the SU10 BETA 1 I had a reall smooth experience. Fast loading times (Start MSFS and Start a flight, both faster). All of this is decreased now with Beta 2, 3 and 4. I have never seen such huge backward steps during Beta testing. Of course, sometimes you have some issues. But this is completely turned around. I do expect a overall increasing graph while progressing with BETAS. System specs Edition Windows 11 Home (Fresh Installed 4 weeks ago) Version 21H2 Installed on 20220717 OS Build 22000.856 Windows Feature Experience Pack 1000.22000.856.0 Nvidia Driver Latest Stable i9 10900K @ 5.0 Ghz | HT OFF | 1.32V Mainboard ASUS ROG Maximus XII Formula Z490 32 GB RAM 3600 Mhz Corsair Vengeance | 4x8GB RTX 3090 24GB 32" Samsung UHD Monitor using 4k Custom Water Cooling | 2x 360MM Varjo Aero | Varjo Base HP Reverb G2 VR HMD | Steam VR Main MSFS Addons Fenix A320 +160 Addon Airports | Incl. 5 CityPacks Edited August 15, 20223 yr by mpo910 Regards, Marcus P.
August 15, 20223 yr 3 hours ago, Vulcan said: What SU10 did for me. That's a huge increase in main thread render time from SU9 to 10. DX12 is very experimental at the moment, so I wouldn’t read to much into that. As for myself I've gone back to SU9. Although I haven't done extensive testing yet, the impression is that frame rates are higher in SU10 but the overall smoothness is about the same. This is with DX11. By the way DLSS will not do much for a 3090 except perhaps lower GPU usage and lower temperatures. For now we just have to wait for Asobo to (hopefully) implement DX12 successfully. I'd be surprised if they manage to do that in less than 10 days. Edited August 15, 20223 yr by Cpt_Piett 7950X3D | RTX 4090 | 64GB DDR5
August 15, 20223 yr 7 hours ago, TooLowTooSlow said: It depends so much on monitor settings. For instance, the above "VIB +10 HDR -40" screenshot carries a heavy red tone on my system If such a small change results in a heavy red tone, your monitors calibration is grossly wrong. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
August 15, 20223 yr 1 hour ago, Cpt_Piett said: By the way DLSS will not do much for a 3090 except perhaps lower GPU usage and lower temperatures. Also to consider: even if you enable DLSS in settings, it won't actually activate itself in reality unless certain frame timing conditions are met, as explained by the guy who helped to create the technology. In other words, it will work if it thinks your setup warrants it. I guess that's AI for you 😉
August 15, 20223 yr I've had mostly the same experience on SU10 including the latest .14 beta. Significant increase in main thread render time even when cutting the TLOD down dramatically.
August 15, 20223 yr 1 hour ago, mpo910 said: I am testing SU10 Beta since SU10 BETA 1 (we are now on 4). I am seeing some serious steps backward. The first BETA 1 was superb on my end! A real game changer. I never had such a smooth sim. With every further beta release, the performance started decreasing and the most concerning thing is, the stutters started increasing. Current state: - DX12 with TAA/DLSS unusable again (and that one was the game changer for me in Beta 1) - DX11 with TAA/DLSS is more stuttering then SU9 REGARDLESS if completly stock MSFS or with addons. Of course with addons the FPS goes somehow a bit down. But with the SU10 BETA 1 I had a reall smooth experience. Fast loading times (Start MSFS and Start a flight, both faster). All of this is decreased now with Beta 2, 3 and 4. I have never seen such huge backward steps during Beta testing. Of course, sometimes you have some issues. But this is completely turned around. I do expect a overall increasing graph while progressing with BETAS. System specs Edition Windows 11 Home (Fresh Installed 4 weeks ago) Version 21H2 Installed on 20220717 OS Build 22000.856 Windows Feature Experience Pack 1000.22000.856.0 Nvidia Driver Latest Stable i9 10900K @ 5.0 Ghz | HT OFF | 1.32V Mainboard ASUS ROG Maximus XII Formula Z490 32 GB RAM 3600 Mhz Corsair Vengeance | 4x8GB RTX 3090 24GB 32" Samsung UHD Monitor using 4k Custom Water Cooling | 2x 360MM Varjo Aero | Varjo Base HP Reverb G2 VR HMD | Steam VR Main MSFS Addons Fenix A320 +160 Addon Airports | Incl. 5 CityPacks Same experiences here except beta 2 was optimal for me, after that: degradation. MS FS 2020/2024 | 9800X3D | 64GB DDR5 6000mhz | ASUS ROG ASTRAL RTX 5090 32GB GDDR7 OC EDITION | Varjo Aero | Navigraph | VATSIM | TPR Pedals | Virpil | Honeycomb | Winwing FCU + EFIS | Behringer X Touch Mini | SPAD.next
August 15, 20223 yr 2 hours ago, Vulcan said: What SU10 did for me. Same basic settings, same aircraft, location, time of day, weather preset. Notice the big frame drop between SU9 & SU10 and virtually no change whatever the DLSS setting. i9-9900k, Aorus Z390 mo/bo 32GB RAM RXT3090 1440 monitor Your dev graph indicates that you have V-Sync active, you did not by chance select a different V-Sync Factor? Because those precise values (33.x FPS) in all scenarios somehow imply this to me... it also might be some unwanted side effect of the driver? Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
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