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FSLTL?

Featured Replies

7 hours ago, Bernard Ducret said:

I am getting an excellent volume of aircraft at all my airports, but I cannot say that I am too happy about the traffic I am seeing at the gates which is, unfortunately, often totally unrealistic and does not reflect the actual situation of that airport. Yesterday again I had FOUR Swiss A340 at the gates in FAOR, before I had four TAP Embraer at LSGG (none of these are accurate in real life), and I noticed the same phenomenon at several other airports. This may not be obvious if you only use large airports where the volume will hide the problem, but the rendition of parked aircraft seems to be off quite dramatically.

You are seeing the historically parked aircraft. Set the parked aircraft to zero and you will only see the planes that are really there.

Alvega

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With the latest update a day or so ago, FSTL has really improved the immersion. With everything set up as they state i am now seeing vastly improved aircraft at the gates, taxiing, and even holding short as other aircraft land, and promptly exit the active runway.

Excellent job to everyone involved, and thanks for all the work put in for our benefit.

AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung  NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive

Can anyone let me know why the injector will tell me that it’s injecting something like 12 additional parked aircraft and all I’m able to see is 1 or 2…sometimes around 4-5 max? Sometimes none at all will show.

For instance, just a few minutes ago running the injector at KASH and I see “KASH using max 12 additional parked aircraft” However, there were only 2 parked aircraft on the ramp.  

I have my additional parked traffic set to 7…should I increase it? I’m just trying to populate smaller regional fields a bit more on the ground. The larger airports are perfect.

45 minutes ago, FakeWayne said:

Can anyone let me know why the injector will tell me that it’s injecting something like 12 additional parked aircraft and all I’m able to see is 1 or 2…sometimes around 4-5 max? Sometimes none at all will show.

For instance, just a few minutes ago running the injector at KASH and I see “KASH using max 12 additional parked aircraft” However, there were only 2 parked aircraft on the ramp.  

I have my additional parked traffic set to 7…should I increase it? I’m just trying to populate smaller regional fields a bit more on the ground. The larger airports are perfect.

Are there enough parking spots at that airport? Even if the injector shows the aircraft, if the airport has limited parking they will not show up.

Eric

i9-12900k, RTX 5070ti OC, 32GB ddr5 5600 RAM, 2TB 980 Pro SSD, Titan 240RX AIO, Samsung CRG90 49", Win 11

Has anyone had much luck getting traffic to work at EGKK -Gatwick?

 I tried the freeware version first but had no moving traffic.

I then tried the payware version and did get an aircraft to land but then it vanished immediately. I also get a lot of errors where it says “Removed by MS Traffic Engine”.

 I thought it might be linked to the number of objects/aircraft in the area as Heathrow is nearby- but if I load EGLL with the same settings I get loads of aircraft movements, so many in fact they queue to take off

49 minutes ago, Flic1 said:

Are there enough parking spots at that airport? Even if the injector shows the aircraft, if the airport has limited parking they will not show up.

Yeah, there definitely is.  

Also tried at KBED, which is even bigger than KASH and I only saw 1 172 on the ground.  The injector said that 15 should have been parked.

7 hours ago, Lange_666 said:

Yesterday i used the drone to look around at an airport, positioned myself at the start of the runway and then "stuff" begins to happen.
Active: FSLTL - AIGround - AIFlow
- 2 taxiing planes followed by a 3th but from that one only the nav and anti-collision lights were visible.
- The first 2 took off but when the second was starting to roll another landing aircraft got a go-around and passed overhead.
- Then the 3th started spinning on the taxiway once then continued onto the runway for take-off.
- The invisible plane took off and the moment it lifted, it became visible.
- Next up was a plane landing and this one just blocked the runway after it came to a stop, making the waiting aircraft (for take-off) vanish one by one.
I then just called it a day. Had enough of this ***, *** performance for game that calls itself a simulation.

AIGround and AIFlow are now not recommended for use with FSLTL. They cause all sorts of buggy behaviour.

(Source: FSLTL Discord)

Edited by Ohmsquare

CPU Ryzen 5800X3D RAM 64GB DDR4 3200MHz GPU RTX 5070 Ti (16 GB VRAM) Display 38" LG OS Windows 11
 

On 12/12/2022 at 12:24 PM, grandfred29 said:

I don’t know if all traffic have the same problem but certain of them fly at ias instead gs speed

This is unfortunately true, but I think it's the default MSFS behaviour.

CPU Ryzen 5800X3D RAM 64GB DDR4 3200MHz GPU RTX 5070 Ti (16 GB VRAM) Display 38" LG OS Windows 11
 

2 hours ago, FakeWayne said:

For instance, just a few minutes ago running the injector at KASH and I see “KASH using max 12 additional parked aircraft” However, there were only 2 parked aircraft on the ramp.  

I have my additional parked traffic set to 7…should I increase it? I’m just trying to populate smaller regional fields a bit more on the ground. The larger airports are perfect.

Default KASH only has parking for approx Lear45 and smaller. You will find many smaller airports setup like that. Being not a handcrafted airport though means that you could edit it with ADE to add your own parking to fit what you think should be there. Does KASH even get any traffic that you would see from FSLTL though? Nothing scheduled afaik.

  Over at default KBED, it DOES have quite a few larger spots capable of fitting up to B767 sized aircraft so you should be seeing more parked machines there.

Edited by Dave_YVR

i7-13700KF, 32gb DDR4 3200,  RTX 4080, Win 11, MSFS 2024

17 minutes ago, Dave_YVR said:

Default KASH only has parking for approx Lear45 and smaller. You will find many smaller airports setup like that. Being not a handcrafted airport though means that you could edit it with ADE to add your own parking to fit what you think should be there.

  Over at default KBED, it DOES have quite a few larger spots capable of fitting up to B767 sized aircraft so you should be seeing more parked machines there.

Yeah I'm definitely not.  Can anyone else test and let me know what they're seing?

Since today i can't start FSLTL injector , it closes inmediatily when i start it, yestarday was working ok

Anyone knows the reason of that?

thanks 

31 minutes ago, FakeWayne said:

Can anyone else test and let me know what they're seing?

I'll check out KBED right now, but looking at FlightAware isn't showing anything that would be included with FSLTL. Does it get any scheduled airline traffic?

https://flightaware.com/live/airport/KBED

 Update, I am seeing 2 aircraft at KBED, but they are also both on FR24, a Jet Linx E135 which FSLTL is using a blank E170 and also a default Asobo fake bizjet which is supposed to be a Hawker125. 

Edited by Dave_YVR

i7-13700KF, 32gb DDR4 3200,  RTX 4080, Win 11, MSFS 2024

56 minutes ago, Ohmsquare said:

AIGround and AIFlow are now not recommended for use with FSLTL. They cause all sorts of buggy behaviour.

(Source: FSLTL Discord)

Thanks for the heads-up. Though I have been using them together for some time now without noticing any particular issues.

Edited by Johan217

Undercarriage lever a bit sticky was it, Sir?

3 hours ago, FakeWayne said:

Can anyone let me know why the injector will tell me that it’s injecting something like 12 additional parked aircraft and all I’m able to see is 1 or 2…sometimes around 4-5 max? Sometimes none at all will show.

For instance, just a few minutes ago running the injector at KASH and I see “KASH using max 12 additional parked aircraft” However, there were only 2 parked aircraft on the ramp.  

I have my additional parked traffic set to 7…should I increase it? I’m just trying to populate smaller regional fields a bit more on the ground. The larger airports are perfect.

could be parked at a near by airport

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  • Commercial Member

My aircraft use the "takeoff" sound when they are just taxiing.  I noticed it after the last world update.  Just now I reinstalled (updated) the latest FSLTL but the taxi sounds are still missing.  Soulds like it is just me as I would think this would be all ver the forums if others were seeing this.  Any ideas?

Intel i9-12900KF, Asus Prime Z690-A MB, 64GB DDR5 6000 RAM, (3) SK hynix M.2 SSD (2TB ea.), 16TB Seagate HDD, Gigabyte GeForce 5080 RTX, Corsair iCUE H70i AIO Liquid Cooler, UHD/Blu-ray Player/Burner (still have lots of CDs, DVDs!)  Windows 10, (hold off for now on Win11),  EVGA 1300W PSU
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