May 21, 201016 yr Scaling.FSX and FS9 aren't even close. Tired of Streetlights everywhere? Try MSFS DarkStreets today!
May 21, 201016 yr Commercial Member Interesting.....but just to be clear......who has said that FS Live is going to be anything close to what hardcore flight simmers have become used to? If FS LIve is supposed to be appealing to the XBox generation, the focus will be on cosmetic appeal, not reality. Has there been an announcement about anything specific?
May 21, 201016 yr Fixes to ground and water handling. Notice that the caravan float is missing from FSX? According to Lionheart they changed the contact points that made it difficult for an aircraft to operate on the ground and water. That is why the Kodiak's water handling isn't great.Atmosphere an volumetric clouds. I can't tell you what is needed to make the FSX world more real but there is clearly something missing. The EMB mod helps.As a starting point, make the default world look like the GEX scenery - regionally accurate.Listen to the developers. I know MS tried this with FSX but when I hear that developers have trouble with things like contact points or working around having the VC dome light attached to the landing lights, I am sure they ignored some issues.Better ATC - SIDS, STARS, emergency landings...Better reliability across different hardware and please release a product where it will run well on currently available hardware. The community will push the sim to its limits which will push everyone to upgrade their hardware anyway. If you start with something no one can run, it takes way to long for the hardware to catch up. It has taken 3-4 years with FSXAnd lastly, get it right the first time. There are too many versions of FSX floating out there and it seems like developers were dealing with a moving target. Only recently have they started testing with SP2+Acceleration. MSFS Premium Deluxe Edition; Windows 11 Pro, I9-9900k; Asus Maximus XI Hero; Asus TUF RTX3080TI; 32GB G.Skill Ripjaw DDR4 3600; 2X Samsung 1TB 970EVO; NZXT Kraken X63; Seasonic Prime PX-1000, LG 48" C1 Series OLED, Honeycomb Yoke & TQ, CH Rudder Pedals, Logitech G13 Gamepad
May 21, 201016 yr Agree on the ground handling improvements. Also the turbo-prop modeling I think can be improved.I would like to see the runway selection and perhaps some taxiway selection logic exposed so it can be modified by a bglcomp-style process per aerodrome with sufficient variables to get usage approximating RL better.Sloping aerodrome terrain.scott s..
May 21, 201016 yr Interesting.....but just to be clear......who has said that FS Live is going to be anything close to what hardcore flight simmers have become used to? If FS LIve is supposed to be appealing to the XBox generation, the focus will be on cosmetic appeal, not reality. Has there been an announcement about anything specific?No announcement as far as I know. But don't spoil disillusion anyone by introducing reality- some may still believe in Father Christmas. Gerry Howard
May 21, 201016 yr Accurate storms and weather systems like; tornados, snow accumulations, storm damages to aircraft and scenery, actual full over cast.Also more visual options like; more shadowing options (Aircraft shadows and VC shadows seperated, buildings cast shadows on aircraft and scenery,) OpenGL support, DX9 DX10 and DX11 shader options, city lights illuminate the sky, and landing lights illuminate the ground and objects along with casting shadows behind objects. Paul Gluck. StrikingSoftware Beta tester and Aerosoft Beta tester for Santorini X, Dangerous Airports 1 and Antarctica X Synapics Touch Pad, Logitek M305 Mouse, Saitek Cyborg X, Windows 7 64-bit. FSX Acceleration, FS9.1. FSX Utilities: FS Water Configurator, ASE, FSUIPC (Unregistered)
May 21, 201016 yr Commercial Member No announcement as far as I know. But don't spoil disillusion anyone by introducing reality- some may still believe in Father Christmas. :( The last official press release was 16 months ago when MS closed ACES
May 22, 201016 yr Interesting Links herehttp://forums.jetphotos.net/showthread.php?t=47090http://www.cascadegamefoundry.com/the-team/ Amidst the blue skies, a link from past to future. The sheltering wings of the protector... The flames of hatred scorch the skies, igniting Gaia's funeral pyre... AMD Phenom X4 9750 @ 2.4 GHZ|XFX ATI Radeon 4650 HD|2X2 PNY RAM|GeminII S Cooling Unit| Silent Pro M 500W PSU|CoolerMaster Scout Chasis|A Crappy 20' Monitor|Windows 7 Home Premium|BioStar A785GE MOBO
May 22, 201016 yr And number two most import thing: BACKWARD COMPATIBILITY WITH ADD-ONS!!! I disagree actually. If I recall correctly, it was stated (I don't remember where) that the main reason FSX was as bloated as it was, was because they had to ensure backward compatibility. As much as it may hurt the add-on developers, it would be better for the purposes of optimization and overall ability of things to work properly if backward compatibility were axed for FS v Next. While it would be nice to have backward support, FSX has horrible problems due to having to support FS 9 addons. On top of that, I've seen plenty of developers, both payware and freeware, just make the FS9 version and copy it as directly over to FSX as they can to get it to just work, then release it. That winds up causing a lot of problems with functionality, and can even impact frame rates heavily. As for my personal wish list:- a proper weather system- REX style environmental areas- Update the landclass so that you don't have as many issues as FSX. Why do we have in default a desert Europe, why is my town where an airport is located in a forest in FSX, and why is that area surrounded by forest and not farm land.- Proper support for modern hardware- A LOD system for avionics, with the ability to set complexity levels of avionics- As a extension of that wish, the default aircraft to have multiple levels of avionics, with the highest being completely accurate, up to the levels of even the electrical breakers and stuff like that modeled.- Flight dynamics improvements: most of which Al listed above, but I personally would love to see Ring Vortex State and Dust affecting engines Peter Clemenko IIIFormer AVSIM Staff ReviewerAll posts on the fourm are my own, and not representative of AVSIM.PFE Expansion voice actor"Solving new problems is what keeps us moving forward as individuals and as a society, so don't back down." Garry KasparovI do what I believe is right, not what is popular.
May 22, 201016 yr Iron out the bugs in the Weather Engine, sure there are 3rd party Developers that have done their best to improve it, but it's still way from perfect.A common Navdata database that can be used by FS (ATC, GPS) and 3rd Party developers - easily updated in one download, to include Navaids, Airways, SIDs, STARs etc. At the moment if you own several 3rd Party Aircraft you may need to download 5 or 6 different databases, and within FS it's almost impossible to update, as it's in BGL's all over the place.Linked to the above, allocation of SIDs and STARs by ATC, dependent on Runway and flightplan (including AI)Improve the AI engine to reduce bottlenecks at Runways - At the moment AI(1) lands, AI(2) is still some 5 - 6NM out, on approach and AI(3) waits, etc, etc. The improvement would be AI(1) lands, AI(3) taxis into position and holds, AI(1) leaves the Runway, AI(3) is cleared for Takeoff and does so, AI(2) lands.Possibility to make Taxiways directional dependent on Runway(s) - Larger aeroports tend to have "one way systems" that change depending on the Runways in use, would probably reduce bottlenecks/headons caused by AI taxiing in and AI taxiing out, often on the same Taxiway.Possibility to exclude a Taxiway as an exit from Runway, again Runway dependent - Often seen AI trying to exit the Runway where there are Aircraft waiting for Takeoff, instead of moving down the Runway to the next clear exit (mostly GA types).Correct Drive In/Drive Out parking - At the moment we are using the "Plumbing" technique from I think, Jim Vile, of overlaying a second AFCAD, onto the first to achieve this. Not always successful and can play havoc with the drawing of Taxiways (the directional Taxiway could possibly be used here, one way in and one way out).I'm sure I'll think of other stuff, but there's enough here to keep MS occupied for a while,regards,............Adrian W.
May 22, 201016 yr Commercial Member As nice as this is, and as much as we like to drool at our own wish lists, this exercise seems academic at best. And as we have learned already........great expectations are only disappointments waiting to happen.Aerosoft however seems to be closer to a (not yet) confirmed new flightsim ...somewhere in 2013.http://www.forum.aerosoft.com/index.php?showtopic=30062
May 22, 201016 yr As nice as this is, and as much as we like to drool at our own wish lists, this exercise seems academic at best. And as we have learned already........great expectations are only disappointments waiting to happen.Aerosoft however seems to be closer to a (not yet) confirmed new flightsim ...somewhere in 2013.http://www.forum.aerosoft.com/index.php?showtopic=30062 There's nothing stopping Aerosoft looking at the above wishlist. In fact, I'm sure they will do so.Al Alan Bradbury Check out my youtube flight sim videos: Here
May 22, 201016 yr Alpha Fade of Autogen has been top of my wishlist for a VERY long time. Fix that and I can die happy.What is Alpha Fade of Autogen?Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
May 22, 201016 yr Commercial Member As nice as this is, and as much as we like to drool at our own wish lists, this exercise seems academic at best. And as we have learned already........great expectations are only disappointments waiting to happen.Aerosoft however seems to be closer to a (not yet) confirmed new flightsim ...somewhere in 2013.http://www.forum.aerosoft.com/index.php?showtopic=30062 These blue sky lists have some use for a developer
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