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This is what an NG REALLY looks like

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will there be an option to remove chewing gum that passengers stick under their seats?

Andrew Simmons

 

 

 

 

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will there be an option to remove chewing gum that passengers stick under their seats?
yes, that's in the FMC options. Heard they will also have purser settings, when on high you even need to check and clean lavatories during a flight.

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

The NGX certaintly is looking amazing! Hopefully the testing is going smoothly. I imagine with all the chatter on the forums there is more good than bad going on behing closed doors. Can't wait to see some more video.

Steve Jordan

Aviation Structural Mechanic SH-60B/HH-60H/MH-60R/MH-60S USN

FSX Hours: 3000 and counting

Your NGX certaintly is looking amazing and I will buy it along with FS2Crew.Very interesting use of words in the title and the timing of this post. Well a bought the other 737 the one I think your having a pop at in the title, was there any need to?Anyway looking forward to release like everyone.

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

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• [email protected] All Cores HT ON   32GB DDR4  3200MHz RTX 3080  • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos®  Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip

Your NGX certaintly is looking amazing and I will buy it along with FS2Crew. Very interesting use of words in the title and the timing of this post. Well a bought the other 737 the one I think your having a pop at in the title, was there any need to? Anyway looking forward to release like everyone.
I don't think that there was ulterior motive. Maybe, but I don't think so.

Ethan Rayhorn

My Office: (Taken at FL410)

banner.jpg

Here is another question.We were talking about MM and OM on another topic and this question came to my mind.On all addon that I flew the sound made when you pass the markers is always with the same volume.Once, I saw a Leonardos´s MD-80 Maddog on landing video on youtube and the sound made by the markers was extremely realistic with the volume starting real low and incrising as it was passing by and then starting to get lower gradualy like in real world.I realised that I´ve never saw that in any addon ever.How´s that modeled in the NGX?Thanks again guys!

Fernando Leite

 

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<img src="http://virtual-aviation.org/main/images/jonp/sigs/PMDG_737ngx2_378x68.jpg" alt="Posted Image" class="bbc_img">

Nice, but no Vertical Situation Display?

Kris de Groot

Off course there is a VSD, confirmed multiple times my several PMDG team members inclrusing Ryan and Vinsmile.gif

Henk de Vries

 

Off course there is a VSD, confirmed multiple times my several PMDG team members inclrusing Ryan and Vinsmile.gif
Sounds good, but how to put it on then? Can't find a switch for it.

Kris de Groot

Sounds good, but how to put it on then? Can't find a switch for it.
FMC?

"A life is like a garden. Perfect moments can be had, but not preserved, except in memory." - Leonard Nimoy

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Alexander Neugebauer

 

Damn! Jaw-dropping fantastic! To think that all those buttons are clickable makes me swoon :) The HUD is great, as are the LCD screens. I noticed that the FMC is version 10.8. Will the quirks of the software be modelled?Or did Boeing fix those issues by now?
On this, is there anyone who knows if 10.8 is the latest release being used in the real world? There's some mention on that linked site of a version 11 coming out in 2010? Has it made it? Or been canned? Given the amazing amount of options and systems that have been modelled on the NGX, is upgrade or downgrade of the FMC software one of them? Maybe via service pack or whatever in the future?Thanks

James Hughes

Banner_FS2Crew_Line_Pilot.jpg

Gents-For those that are paying attention to this thread- a couple of little things for you:Vin's image above gives you a really neat perspective on how the collimated HUD provides you with the impression of depth perception. We'll give you a rundown on what it is doing in a later update (probably a tutorial on how it works so you can use it the way it was intended!)I've read posts from a few folks worried that "detail is going to make this hard to use." To the contrary- since this HUD works the way it is supposed to in the airplane- it makes it INCREDIBLY intuitive. There is quite a bit of science behind HUD design- and all of it is geared toward making the pilot experience easier, more intuitive and effective.Okay- so you've read this far- here is a little tid-bit: Tonight we had our first full-on "release scheduling" discussion with a calendar and specific dates involved... We still have those two mile-markers I mentioned in my previous post- but we should pass those this week. Once we are beyond them, I'll have some news on a release date. Stay tuned!
Wooooooooo!!!There is a light at the end of the tunnel :(

Nyasha Gwaza
FSX, DP55WB, Intel Core i5-2300 processor 2.8 Ghz, NVIDIA GeForce 9400GT graphis card, 8GB RAM, Windows 7 Professional 64 bit

 

Boeing777_Banner_Pilot.jpg

I have no idea how accurate this is, but according to this website it's selected using the "data" key on the EFIS control panel.
Negative. You gotta push the CTR button. In fact it will cycle thru EXP, CTR, and CTR/VSD, unlike the ones that lack the VSD where it will just switch back and forth between EXP and CTR. DATA OTOH will show stuff like possible alt constraints and ETA for coming up waypoints.sig.gif

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