September 7, 201312 yr No I don't understand please explain... 8P :crazy: I don't have FTXG, I don't have all other possible add-ons to run against. You can't see how many fingers that I'm holding up. So you can't answer my question as I can't answer yours. QED. And I'm really, really sorry for you.
September 8, 201312 yr Straw man. I've not alleged any such thing. I've only wondered what are the changes/addendum Orbx has introduced to FSX SDK published items. If you know what they are, please direct me to them. Thanks. sorry, I thought you were Gizmo spouting off again, you did seem to be defending a person's right to intimate that problems exist when that person had no first hand knowledge of a product. first: this post http://www.orbxsystems.com/forum/topic/59802-ftx-global-update-june-2013/ I'm not orbx, so only they could answer all you questions, but my experience in using FTXG with a lot of other addons: I do not believe they modified the default landclass table at all, else my scenery tech and Xclass landclasses would have given me lots of issues. They added to it, so there are new landclass types for asia and the balkans with associated textures. the core of Global though is a straight texture swap. again, I've run third party landclass with zero anomalies or issues. (and the Xclass landclass got rid of the green desert for the most part for me before the patch. I havent' installed the patch yet, as I'm waiting for the DX10 fixer from steve parsons (more people breaking the rules, thank God!) but the fix for the green deserts is a new landclass, not a new lclookup. If you have specific info about them fixing this with lclookup, I've yet to see it.
September 8, 201312 yr And this is how same avsim users(who don't even own FTXG, but they have anti - ORBX agenda)have managed to create one more thread about non-existent issues in an attempt to create uncertainty (about FTXG) for average simmers who don't know to much about how FSX works, SDK etc... They do this again and again... You now why? "If you tell a lie that's big enough, and you tell it often enough, people will believe you are telling the truth, even when what you are saying is total crap." And while this thread is heading to imminent closure, i was wondering why they are allowed to do this every time... Can we have some rules about posting so many unfounded negative things? It's realy annoying! Beats me too... To stop this nonsense,IMO people teaming up to push their own agenda should be dealt with Concerned unbiased users are the ones loosing the most. Sad but true. Ramón. Time, is the one thing no one can buy.
September 8, 201312 yr I don't have FTXG, I don't have all other possible add-ons to run against. Exactly, so how can you say they break comp with FTX Global when you have no expirience whatsover with other addons and FTX Global? I have hundreds of addons from every non Orbx scenery dev in the FSX market, Aerosoft, ES, France VFR, Flytampa, Real Earth, Flight 1, AA_Sceneries, Pacific Island Simulations etc etc, and all of them work with FTX Global. So again why don't you name some sceneries that don't work,,,, oh,,, right,,,, you can't!! And I'm really, really sorry for you. No need to be sorry for me...But thanks for caring ^_^
September 8, 201312 yr I don't think "censorship" is the way to address what are perceived to be unfounded negative opinions; the "marketplace of ideas" is the best antidote - put it all out there and let people make up there own minds as to the truth. Having said that, it has become very aggravating that EVERY discussion comparing FTXG and GEX degenerates into the same arguments EVERY FREAKING TIME! Most of us are well aware of these points and counter-points, and are just interested in just an appraisal of how each product looks and performs, yet advocates FROM BOTH SIDES feel the need to jump in and first, "educate" the rest of us poor "uneducated" souls of what's "really" going on, and then second, hijack the original purpose of the post to engage in a flaming bickerfest amongst themselves that's already been repeated dozens of times over. On this point, advocates from both sides are equally to blame, in my opinion. It's exhausting. You'd think we were dealing with acolytes of competing religions shouting at each other over the merits of their respective deities. Sent from my iPhone using Tapatalk - now Free Brian Johnson i9-9900K (OC 5.0), ASUS ROG Maximus XI Hero Z390, Nvidia 2080Ti, 32 GB Corsair Vengeance 3000MHz, OS on Samsung 860 EVO 1TB M.2, P3D on SanDisk Ultra 3D NAND 2TB SSD
September 8, 201312 yr Having said that, it has become very aggravating that EVERY discussion comparing FTXG and GEX degenerates into the same arguments EVERY FREAKING TIME! Most of us are well aware of these points and counter-points, and are just interested in just an appraisal of how each product looks and performs, yet advocates FROM BOTH SIDES feel the need to jump in and first, "educate" the rest of us poor "uneducated" souls of what's "really" going on, and then second, hijack the original purpose of the post to engage in a flaming bickerfest amongst themselves that's already been repeated dozens of times over. On this point, advocates from both sides are equally to blame, in my opinion. It's exhausting. I agree, enough is enough.......... _________________________________________________________________________ Bob "roadwarrior" Werab Config: ASUS Prime Motherboard, RYZEN 5, 32 GB Ram, Radeon RX5700 XT, 2 TB SSD
September 8, 201312 yr sorry, I thought you were Gizmo spouting off again, you did seem to be defending a person's right to intimate that problems exist when that person had no first hand knowledge of a product. Hee, no problem. It's a mite funny though, I'm the one here saying "I just want to know what's going on." I do not believe they modified the default landclass table at all, else my scenery tech and Xclass landclasses would have given me lots of issues. They added to it, so there are new landclass types for asia and the balkans with associated textures. the core of Global though is a straight texture swap. again, I've run third party landclass with zero anomalies or issues. (and the Xclass landclass got rid of the green desert for the most part for me before the patch. Ah... right. Not modifying the base table, but changing the basic appearance of the textures called by those elements. So in the Southwest, some texture-y element(s) that in default FSX was/were brownish is/are more greenish in FTXG. Their patch (I assume) puts other (newer?) landclass calls in those areas that are now browner and more attractive than default FSX. Happy, happy all around. I havent' installed the patch yet, as I'm waiting for the DX10 fixer from steve parsons (more people breaking the rules, thank God!) but the fix for the green deserts is a new landclass, not a new lclookup. If you have specific info about them fixing this with lclookup, I've yet to see it. Again, I'm just guessing, and my best guess is a few lines above. Breaking the rules is fine. If it's for an airport or a city or island, no problem and have fun. But when it comes to something that's global by name, then I'd feel a lot more comfortable in the publisher stating what's been done to render a not-so-insignificant section of the base SDK moot.
September 8, 201312 yr Breaking the rules is fine. If it's for an airport or a city or island, no problem and have fun. But when it comes to something that's global by name, then I'd feel a lot more comfortable in the publisher stating what's been done to render a not-so-insignificant section of the base SDK moot. I agree. which is why I linked the post above. The unfortunate part of all this, is that you and a few others believe that this addon in your words "renders a not so insignificant section of the base SDK moot" It does not. It extends it. ORBX's region products are/were more disruptive to the fsx environment than Global is. since it relied on a switcher, and people would forget to switch it back to default before installing another addon, and ending up with the gabled roof problem (I had that one too, so I'm guilty) the EU regions had more aggressive lookup mods than others and caused all sorts of problems with textures displayed the world around when EU was still enabled. Because Global integrates all the regions, and leaves all the default landclass intact, it has none of these problems. I haven't been watching their support forum like a hawk, but I do browse it occasionally, and I have yet to see any issues specifically caused by the changes to lclookup. the part that is potentially problematic is the autogen descriptions. and again, to my understanding it's NOT against the SDK to modify or extend those, there are a few developers that have done it for years. the problem is that anybody who does extend it, becomes a compatibility issue for anybody else who extends it. there's no central file database for these changes that anybody can submit their stuff to. JV is offering to host changes for everybody else to be compatible with ORBX, but not all developers have either been contacted, or have agreed when they were. if developers can come up with a better solution, they should do it, that would require for everybody to agree on something, and thus is unlikely to happen. Even with this, we are talking about a handful of other addons, not a whole bunch. At some level everything that you do with your FSX installation is a tradeoff. my being a DX10 guy means i get advantages, but I also have to deal with issues with that, they will be less when the fixer tool is released, but there will still be things (tooltips, etc.) that still won't work after the fix. To me, the advantages outweigh the disadvantages so I deal with it and move on, same with Global. I have yet to have a conflict (other than DX10 lights) with Global, but If I do, I very much doubt that I will ditch Global over an airport no matter how good it is. Global to me just makes FSX that much better of an experience. it would not be what it is, if it were just a texture pack, or "greener GEX" This product transforms fsx for me, and it's because of those edits that it can. If there are folks happy flying fsx that's cool. I want to fly something BETTER than fsx.
September 8, 201312 yr This thread seems to be going round in circles more times than a 12" vinyl. One thing that is true to all of us who has posted. In the end we will buy the addons we are happy with, as both GEX and Orbx offer decent support there really is no issue except the one at the end of our fingers when we are typing. All products mature with time if they have a decent developer that cares about what they make and GEX is a great example of what time can do to a product as it has matured into a nice product. Global is the new kid on the block and will mature with time and constuctive feedback. What they cost in money does not really matter at the end of the day as we will buy the one we want and enjoy it as our hobby is not a cheap one unless you only use freeware -Paul-
September 8, 201312 yr Nice article, either way both are great add-ons, they have changed the FSX world for the better. My Choice is ORBX Global based on $$$... Again, Thanks for posting... John Nelson Retired UPS
September 8, 201312 yr When you make a comment such at that one, you place yourself at or below those that you wish to tarnish. Disagree, if you so desire. But please do so in a more mature and civilized manner. One of two things will probably happen to Kaboki. Either he will incur the wrath of the moderators for his v-e-r-y thinly veiled use of questionable words or... his head will explode while he's pounding away at his keyboard, foaming at the mouth, trying to dispel any words against his beloved software product for a computer game. When you make a comment such at that one, you place yourself at or below those that you wish to tarnish. ;-) Rolf Lindbom
September 8, 201312 yr I have been watching this and 2 other threads basicly on the same subject, waiting for one piece of information that so far I havent been able to find....hopefully someone with FTXG can answer.... When you install FTXG, does it create a backup of existing FSX settings so that if you do have a problem, you can revert? Thanks Jay
September 8, 201312 yr This thread seems to be going round in circles more times than a 12" vinyl. One thing that is true to all of us who has posted. In the end we will buy the addons we are happy with, as both GEX and Orbx offer decent support there really is no issue except the one at the end of our fingers when we are typing. All products mature with time if they have a decent developer that cares about what they make and GEX is a great example of what time can do to a product as it has matured into a nice product. Global is the new kid on the block and will mature with time and constuctive feedback. What they cost in money does not really matter at the end of the day as we will buy the one we want and enjoy it as our hobby is not a cheap one unless you only use freeware +1
September 8, 201312 yr When you install FTXG, does it create a backup of existing FSX settings so that if you do have a problem, you can revert? Yes, everything is ok with FTXG. 99.99% of all that complaining you see here is just propaganda Zeljko Budovic
September 8, 201312 yr Yes, everything is ok with FTXG. 99.99% of all that complaining you see here is just propaganda Thanks but Im not sure you actually answered my question.... I just want to know if a backup is created when installing FTXG, not whether 'everything is ok'. I have seen enough opinions on this to last a lifetime, and not everything posted is propaganda. Jay
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