September 17, 20196 yr 1 minute ago, Seat* said: I observe the same thing, Core0 100% when P3D is running. Now I wonder what is really the difference between turning off Core 0 in Windows or Process Lasso (advantage that you don't have to do it every time) compared to doing it in P3D.cfg. In this forum it has always been said that it is in cfg that affinity should be put. /Thomas You're talking about Affinity Mask but this is not the topic of this post. Just search "Affinity mask" and you'll find hundreds of posts about it. Tomaz Drnovsek My FSX Videos My AVSIM Gallery
September 17, 20196 yr Author 12 minutes ago, Seat* said: I observe the same thing, Core0 100% when P3D is running. Now I wonder what is really the difference between turning off Core 0 in Windows or Process Lasso (advantage that you don't have to do it every time) compared to doing it in P3D.cfg. In this forum it has always been said that it is in cfg that affinity should be put. /Thomas I think this are two different things. As far as I understand, turning off Core0 for P3D permanently via AM or ProcessLasso is not recommended. Toggle OFF/ON instead would not turn off CPU0 permanently. And Please, don't let this thread become post number 1001 about Affinity Mask settings. Edited September 17, 20196 yr by Nemo - Harry 9800x3D (Strix x870e-E) - 64GB RAM (DDR5 6000, CL 30) - RTX 5090, 34'' 1440p OLED HDR - Windows 11 Pro (1TB M.2) - MSFS 2024 (MS Store, 4TB M.2).
September 17, 20196 yr Ok understod! /Thomas Thomas ( Sundsvall, ESNN, Sweden) MSFS 2024, Intel 9 9900K Oc 5 GHZ 16MB, Corsair Hydro H150i PRO RGB 360mm, ASUS GeForce RTX 2080 SUPER 8GB ROG, 2 Corsair Force M2 MP600 1TB+500Gb, ASUS ROG MAXIMUS XI HERO Z390 MB, Corsair 32GB (2x16GB) DDR4 3200Mhz CL16, Fractal Design Define S2 Vision, Win 10 Home, BenQ 32" PD3200U 4K IPS monitor A2A Comanche, WB Sim Cessna 152
September 17, 20196 yr 2 hours ago, Tomaz Drnovsek said: Just toggle CPU 0 off/on in Set Affinity in Task Manager and it won't be running at 100% anymore. Snakeoil ... and as far as i can recall NOT recommended by LM. System: i9 [email protected] - 32 GB RAM - Aorus 1080ti --- Sim/Addons: P3D v5 + ProSim737
September 17, 20196 yr 10 minutes ago, JoeFackel said: Snakeoil ... and as far as i can recall NOT recommended by LM. That's why I said that I don't think it actually does anything except that CPU 0 is not running at 100% anymore. Never heard about LM advising not to do that though. Do you know why is NOT recommended and why is it happening in the first place? Edited September 17, 20196 yr by Tomaz Drnovsek Tomaz Drnovsek My FSX Videos My AVSIM Gallery
September 17, 20196 yr Commercial Member 4 hours ago, Nemo said: But this would be in contradiction with my former observations when I've also used MSIAB/RTSS for monitoring. Hmm. Maybe, in my case, it is because I have enabled its frame rate limiter. I'm not using it for monitoring, I only ever look at the CPU code usages in TM. Pete Win10: 22H2 19045.2728 CPU: 9900KS at 5.5GHz Memory: 32Gb at 3800 MHz. GPU: RTX 24Gb Titan 2 x 2160p projectors at 25Hz onto 200 FOV curved screen
September 17, 20196 yr I have been using the on/off trick for several months - I always end up with one thread saturated - but it's not on Core 0 - I find that this gives me smoother performance and fewer micro stutters. 9800X3D + RTX 4080 + 64GB DDR5
September 17, 20196 yr You don't even need to toggle Core 0 on/off. I have an i9 9900k that does this. I just right click on it in Task Mgr, select affinity setting and hit okay when the box opens showing all the cores checked. It resets Core 0 to where it should be. Eric
September 17, 20196 yr 6 hours ago, Tomaz Drnovsek said: That's why I said that I don't think it actually does anything except that CPU 0 is not running at 100% anymore. Never heard about LM advising not to do that though. Do you know why is NOT recommended and why is it happening in the first place? I have played with this technique on and off for quite some time and have never been able to quantify an improvement in performance or animation. I have read from LM in their forum that core 0 loading is at/near 100% is intentional. The way I look at it is that all 100% loaded means is that there is little or no idle activity, and in one way of looking at it is that the core is always running at 100%.... if it isn't 100% loaded by an application then it is partially loaded by the OS doing idle tasks. I'd rather have the core responsible for textures to be used 100% by p3d than see the OS using it for busy work. Dan Downs KCRP
September 17, 20196 yr 2 hours ago, downscc said: I have played with this technique on and off for quite some time and have never been able to quantify an improvement in performance or animation. I have read from LM in their forum that core 0 loading is at/near 100% is intentional. The way I look at it is that all 100% loaded means is that there is little or no idle activity, and in one way of looking at it is that the core is always running at 100%.... if it isn't 100% loaded by an application then it is partially loaded by the OS doing idle tasks. I'd rather have the core responsible for textures to be used 100% by p3d than see the OS using it for busy work. Well, that actually makes sense. In that case, toggling it off/on does more harm than good even though, as I said, I didn't actually notice any difference in performance. If LM recommends not doing that, I guess I'll stop. Tomaz Drnovsek My FSX Videos My AVSIM Gallery
September 17, 20196 yr The question is.....are there situations where Core 0 is allocated a task when it is already @ 100% capacity? That is certainly not an ideal scenario when there is plenty of spare processing power available on the other cores. Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
September 18, 20196 yr 9 hours ago, downscc said: I have played with this technique on and off for quite some time and have never been able to quantify an improvement in performance or animation. +1 Only difference I've noticed is much longer load times when approaching addon airports. Me thinks LM might know what they're doing when running the first core flat out... Greg
September 18, 20196 yr Prevening P4D from using my CPU 0 only makes it happy to consume all my CPU 4, then mask that, CPU 3.... and so on I remenber with my old 4 core PC and FS9, uncheck CPU0 will make FS9 use all other 3 core, BUT no more than 25% totall, still.....
September 18, 20196 yr I have found if I limit my frames to 20 fps in P3d my core 0 runs at 100% all of the time. If i have it set to unlimited it runs between 70 to 100%
September 18, 20196 yr Author Just to come back to my original statements. I've never questioned that Core0 should not be using 90-100% most of the time. But full 100% all the time, no matter what settings or location, locked or unlocked frames, does not look right to me. Why? 1. My own experience. It was not like that (always 100%) after 4.5HF. I know because I made a lot of performance testing after 4.5HF came out. 2. Just look at Rob's Honolulu video, you will recognize that core0 is not always at 100%. But I don't know his settings. - Harry 9800x3D (Strix x870e-E) - 64GB RAM (DDR5 6000, CL 30) - RTX 5090, 34'' 1440p OLED HDR - Windows 11 Pro (1TB M.2) - MSFS 2024 (MS Store, 4TB M.2).
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