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VR - express your firsts impressions


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Posted
13 hours ago, OzWhitey said:

P3D VR is a better experience in some ways (it actually works, smoother, better planes to fly)

edit

I7-800k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card,  RM850 power supply

 

Peter kelberg

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Posted
13 hours ago, OzWhitey said:

P3D VR is a better experience in some ways (it actually works, smoother, better planes to fly)

edit

I7-800k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card,  RM850 power supply

 

Peter kelberg

Posted
14 hours ago, rickjake said:

Better then P3D and X-Plane which was  always choppy at payware airports. At least for me.

That's something I noticed in general. MSFS handles graphical challenges very well where other sims suffer greatly.

Happy with MSFS 🙂
home simming evolved

Posted

The cockpit of the c172 especially the yoke looks baby size. Anyone think the same? In FS2 there was a scaling thing - I haven't found anything similar yet in MSFS

Varjo Aero, Zotac 3090, i9-12900K, 32GB Ram, RX Viper Rudder Pedals, AuthentiKit Controls + Fulcrum Yoke

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Posted
4 hours ago, Spit40 said:

"and very close to the experience in Aerofly." - that's my benchmark.

Mine too - and actually I’m finding the experience similar to Aerofly so far in terms of smoothness of flight and manoeuvring. I’ve got an Oculus Rift and, with the render scaling set to 70, the instruments look pretty much the same as they did in Aerofly in terms of readability. My system is very mediocre (i5 6600, 16 GB RAM, GTX 1060 6GB) so others can maybe take heart from that. Admittedly I’ve only done rural flights in a slow plane to date. There is one small glitch however: when I try to lean in close to the instrument panel it just retreats away from me - something to do with the head tracking I guess.

I had the usual problems to begin with of course. Headset not detected: I just unplugged and re-plugged the headset USB! After that I initially just got a frozen 3D cockpit view with the sim accepting no controller inputs and completely un-flyable. That was rectified by downloading OpenXR and the Oculus Beta downloads. The “regedit” fix didn’t seem to be necessary in my case as the value was already correct. I didn’t get the black outline/artefact that some have complained of.

Obviously it's early days and there are a lot of further tweaks I could make. I've got the clouds set to "high" and grass "off". Buildings and trees are set to "medium" but look perfectly OK to me. I'll try to push things higher and see how far I can go. Of course with only a Rift my expectations are probably not as high as with the Reverb G2 - and therefore more achievable.

Posted

This is my settings, most 45FPS on Reverb with motion reprojection Auto.

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And OpenXR settings (you can download it from Microsoft Store, free tool).

12aDAiLm.jpg

 

 

Webmaster of yoyosims.pl.
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Win 10 64, i9 9900k, RTX 3090 24Gb, RAM32Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: HP Reverb G2

Posted

Any idea for boxed wheels? 

This is very visible on GA without fairings on the wheels.

Webmaster of yoyosims.pl.
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Win 10 64, i9 9900k, RTX 3090 24Gb, RAM32Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: HP Reverb G2

Posted
2 hours ago, flightsim1818 said:

Everytime I start in VR mode I get the press "VR Camera Reset" key and I can't figure out how to proceed? I press all keys on keyboard and on hand controllers but nothing works

Hello, hello. You need to assign the key to press in the keyboard/controller settings first in pancake mode. Confusing, I know. Had me yesterday, too.

Posted
13 minutes ago, spacedyemeerkat said:

Hello, hello. You need to assign the key to press in the keyboard/controller settings first in pancake mode. Confusing, I know. Had me yesterday, too.

Cheers mate!

Posted

I spent an evening and this morning faffing about with settings, thankfully having years of VR sim racing experience i knew what to look for and have currently settled on a fairly decent experience in flight.

Main one was changing the regedit to point OpenXR at SteamVR not the WMR, I've got 10fps extra just from that although it's hard to say if it's any "smoother".

I'll start my own Settings thread later with all the things I've done as I'm not quite finished yet.

Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte 3070ti GPU, 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1

Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)

Posted
1 hour ago, YoYo said:

And OpenXR settings (you can download it from Microsoft Store, free tool).

12aDAiLm.jpg

 

 

I've downloaded and installed OpenXR (I think) - but I can't see how to access the app or the settings. I can't find it on my PC (when I search for it).

Posted
1 hour ago, Ian C said:

I've downloaded and installed OpenXR (I think) - but I can't see how to access the app or the settings. I can't find it on my PC (when I search for it).

I am not sure, but it sems to be on the control panel. You can also right click onthe desktop and head to display settings which you probably will find this.

Intel i7-9700K - Asus Nvidia RTX 2080 Super - 32 Gb Ram - SSD Drive - Win10 x64 - Samsung 43" 4K TV

Posted
2 hours ago, Boomer said:

Working with Rift S?

Yes. Some have had trouble with black boxes and stuff, but for me it worked perfectly on the first try.

 

 

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