May 23, 20215 yr Well that escalated quickly lol As someone who has been around simming since the 90's I'm loving msfs2020. I have had 1000's of $£€ invested over the years in each platform. A couple of years ago I took a break from simming, I got sick of trying to keep up with constant p3d updates and the add on updates that came with it. I still done the odd VA flight but I lost the love. Up until 3 months ago I was still using i72600k build with gtx 970 and tbh p3d was running pretty poor. I had bought msfs and was amazed how well it run on that old hardware. Fast forward a few months I'm running i910900k 32gb 3600mhz and 3060 12gb machine. MSFS is running absolutely perfect for me even if we get the odd glitch with an update now and again. It has rekindled my love for flight sim to the point I'm banging in loads of flights in the A320nx for my VA and hammering GA flights using ON Air in the TBM and King Air.....jeez the dropped the ball on the King Air, after spending 100's of hour in the Flight B200 in FSX and P3D it really sucks, but you know what? I'm flying and having fun for the first time in years. This PMDG announcement really is the icing on the cake for me. I promised myself I wouldn't look back. The same as I did when FSX acceleration came out all those years ago and I moved on from FS 2004. I've beta tested for some of the big names in this business over the years and have never seen a change as massive as this in our hoby. It's time to embrace the change people. It might not be a smooth ride all the way but it's not the first time and it won't be the last, but this one is going to be around for a while, might as well enjoy it while it's here. Happy flying folks Doogie
May 23, 20215 yr 29 minutes ago, in2tech said: , people are used to the prices and will pay them! Just an opinion have no clue! It's going to have to perform reasonably well, though dialing back sliders in MSFS often only has minor impacts on IQ, at least at 3440x1440. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
May 23, 20215 yr 38 minutes ago, Bert Pieke said: I totally share your frustration with Microsoft's upgrade agenda, Win10 and MSFS both get updated with unpredictable side effects.. At least you can (temporarily) roll back a Win10 update.. not so much with MSFS.. Lets see what Tuesday brings! 🤔 Imagine your an airport developer, and then you load your airport and all 100+ of your buildings disappear. Now you have to use copy/paste raw XML troubleshooting, the old delete 50 lines here, 50 there, until you narrow it down. The MSFS SDK is amazing, but it also drives me batty sometimes. I would like to eventually make a plane too, but not yet as I'm too scared given my past experiences, and I'm waiting for more docs to be leaked in forums. Edited May 23, 20215 yr by Alpine Scenery AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
May 23, 20215 yr 49 minutes ago, Tuskin38 said: Depends if it relies on outside software or not. It's also up to Aerosoft to make an X-Box compatible version. Not everything in the Marketplace will be on the X-Box, it's up to the addon developers to allow that. MSFS on X-Box will have full keyboard and mouse support according to the SDK Q&A for a few weeks back. Thrustmaster has a HOTAS for the X-Box One that also works on the Series X|S according to the product page. Yeah they said the developer could develop for PC or X-Box or even both. What I am asking is could a PMDG aircraft be flown at ALL, on an X-Box? And you know it would have to be with the X-Box controller for it to sell ton's of copies. Yeah a few X-Box people might get the controllers for X-Box, or just move over to a PC, if they indeed get hooked on MSFS. I am just curious? And can they live with the reputation because they make it for PC as usual, all the bell's and whistles. And make it for X-Box without getting the, it's NOT a PMDG product cause they sell it for X-Box too! And I am saying the PC version works exactly as the customer expects and most of the normal customers wouldn't get near an X-Box! I'm thinking PMDG, if possible, will make as much money as possible! Which is also a change, and why there is a tiny percent it will make it to the MarketPlace at some point. I mean a sale is a sale, right! Money is money, the more you make and the higher the profits, is a good thing isn't it? Hey at least I kept it on topic 🙂 I am talking about PMDG! Edited May 23, 20215 yr by in2tech "Coffee, if your not shaking, you need another cup" Flight Sim Break Discord Channel: https://discord.com/invite/fCV62Ka2QZ
May 23, 20215 yr You can be on marketplace and not be on xbox. It's an option that every 3rd party have access too https://fsprocedures.com Your home for all flight simulator related checklist.
May 23, 20215 yr I had the PMDG 757 for Fly! Was that their first product? The startup procedure was insane
May 23, 20215 yr 7 minutes ago, in2tech said: I'm thinking PMDG, if possible, will make as much money as possible! Which is also a change, and why there is a tiny percent it will make it to the MarketPlace at some point. I mean a sale is a sale, right! Money is money, the more you make and the higher the profits, is a good thing isn't it? Since flying is mainly flipping switches and moving things around, I don't see why not. That said, it's all conjecture as no-one knows yet what limitations the Xbox version may or may not have, other than what Asobo might have already mentioned I think. AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
May 23, 20215 yr Whaaaaaaaatttttt 🙂 Didn't see this coming!! I do really miss flying the 737... I hope so...I am still willing/wanting to give this thing(FS2020) a chance and believe it will get worked out. I have been seeing some real sobering(for me) language about FS2020 recently. And we still have to go thru these next updates...But, Hey...what else have we got to lose. 🙂 For now, still just flying circuits around my place as my interest has waned a bit, but... Let's see what happens..For me, this is an interest re-igniter. Cheers, RB
May 23, 20215 yr Wow, RR seems really confident about the 737 coming this year - that's awesome. Sounds like they are really moving quickly now. Glad to hear that they are in constant communication with Asobo too - not just because it helps them obviously, but because they can have Asobo's direct ear about things that need to be changed. Said it before and I'll say it again - Asobo clearly care very much about what they are building. Sometimes the updates have been a bit of a fustercluck and it's felt like one step forward-two steps back at times, but I've always retained complete confidence that Asobo want to put in the work to make the best sim they can.
May 23, 20215 yr 3 hours ago, w6kd said: I'm trying to understand PMDG's move in the context of what we currently observe about the sim, the SDK, and their limitations. It's not belittling PMDG to wonder about the sudden readiness of this upcoming release when their observations and conclusions seem to contradict what many other talented and experienced developers are saying w/r/t the SDK and the sim's general readiness and stability. Based on its current state as shown in the tutorial videos, and the predicted June release date, PMDG certainly didn’t start work on the DC-6 just a few weeks ago - they have probably been working on it for months. I do not believe that the current SDK poses any serious limitations. Though I am not a developer, I have been closely involved in the MSFS version of the Aerosoft CRJ as a tester and technical consultant - with the exception of weather radar and the ability to display Navigraph charts in-game, there is not a single thing that the P3D version of the CRJ does (developed with the “mature” P3D SDK), that the MSFS version cannot also do. Some things the MSFS version actually does much better - in particular: lighting, sounds and the ability to have realistic engine and APU spool-up times on starting. There is no question that MSFS is a bit of a moving target with the constant update cycles, but with the recent implementation of the beta test program, developers like PMDG, Aerosoft et al. should have the opportunity to test their products against advance copies of sim updates prior to public release, to avoid “unpleasant surprises”. Edited May 23, 20215 yr by JRBarrett Jim BarrettLicensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.
May 23, 20215 yr When I look at the complexity in the G3000, storing and managing flight plans w/ multiple waypoints, STARS/SIDS, RNAV and ILS approaches, the several light controls in the Citation Longitude, the quality of the textures, how much more demanding really is an NGXu-grade piece of work? It seems like it's mostly the computations behind the scenes and the gauge gui's and how hard is that for today's hardware? Or put another way how more processing power to make a PMDG grade plane over some of the better default planes like the Citation L or CJ4? Intuitively it just doesn't seem like it should be all that much more demanding. I sure hope they are able to come out with a 737 with tolerable performance built in. Seems like I often have a lot of CPU headroom so I guess there's some hope. I know in P3D 4.5 just turning on one panel light bumps GPU use by as much as 8-10%. I do need a 3090 dang it Edited May 23, 20215 yr by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
May 23, 20215 yr 5 hours ago, EvidencePlz said: Coming in to land at my local EGGP runway 27 where in front of it there’s a bit of a forest area and the aircraft in MSFS 2020 goes through a short bout of turbulence as it flies over that area, which I have to be aware of and deal with, which is something some of my friends who train at that airport’s flight school have verified to be realistic. It makes me feel proud. Hmmm, I did my PPL at Liverpool some years ago, and I don't recall any particularly noticeable turbulence on approach to 27 over Hale village.... Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
May 23, 20215 yr 4 hours ago, w6kd said: It's not belittling PMDG to wonder about the sudden readiness of this upcoming release when their observations and conclusions seem to contradict what many other talented and experienced developers are saying w/r/t the SDK and the sim's general readiness and stability. The inexorable conclusion is that not all developers have access to the same SDK and support from Asobo. That explains all the evidence available, both Aerosoft/PMDG development achievements, AND the inability for other Devs to produce anything similar with the publicly available less than complete SDK version. Always go for the hypothesis that explains all the evidence, not just that you want to see.... The real question is why? And I think the answer is that while Asobo genuinely do want to make MSFS as good as it could be, they themselves recognise it's going to be a 10 year journey. MS of course holds the pursestrings and controls the strategy, and their interest is little less than $$$. In that context, the prioritisation of Xbox release and top tier showcaseability makes perfect sense to me. Doesn't matter what I think about it... MSFS clearly meets some people's needs.now and that's ok. When it meets mine, I'll use it. PMDG producing a complex realistic aircraft in the sim is just one of multiple requirements for me to transition. Edited May 23, 20215 yr by kevinfirth Kevin Firth - AMD 9800X3D; Asus Prime X670E; 64Gb Cas30 6000 DDR5; RTX5090; AutoFPS
May 23, 20215 yr 7 minutes ago, kevinfirth said: The inexorable conclusion is that not all developers have access to the same SDK and support from Asobo. That explains all the evidence available, both Aerosoft/PMDG development achievements, AND the inability for other Devs to produce anything similar with the publicly available less than complete SDK version. Always go for the hypothesis that explains all the evidence, not just that you want to see.... The real question is why? And I think the answer is that while Asobo genuinely do want to make MSFS as good as it could be, they themselves recognise it's going to be a 10 year journey. MS of course holds the pursestrings and controls the strategy, and their interest is little less than $$$. In that context, the prioritisation of Xbox release and top tier showcaseability makes perfect sense to me. Doesn't matter what I think about it... there is no secret SDK. WorkingTitle did an amazing job with the current SDK. Maybe PMDG have a direct line to Asobo and have better support but to think there is a secret SDK is pure BS. https://fsprocedures.com Your home for all flight simulator related checklist.
May 23, 20215 yr great news on pmdg coming to mfs2020. with what's already been achieved on the cj4, crj, fbw folks so far, reasonable to expect pmdg will produce excellent jets. hot mfs opinion: fly the mad dog team will beat pmdg to the line this year. R9-9950X3D 32G | RTX5090 | 3T m.2 | Win11 | vkb-gf ultimate & pedals | virpil cm3 throttle | tm boeing yoke | pimax super uw | DCS
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