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30th June 2021 Developer Q&A: Complete/Quick Summary

Featured Replies

15 minutes ago, kiwikat said:

I am actually about as balanced as it can get right now with my 9900K and 3080, running at 3840x1600 ultrawide. My GPU runs at 100% and I have those one or two cores on the CPU pegged as well. I am capped at 60 FPS unless I am over a large city or large, detailed airport, in which it sometimes goes as low as 40-45. I don't need a bunch more FPS, but I would certainly take whatever it'll give me, especially if it means I can leave ultra clouds enabled at all times.

Was toying with i7 but based on this it sounds like the i9 processor is really making a marked performance difference?

SAR Pilot. Flight Sim'ing since the beginning.

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Really enjoyed the livestream. Its so fantastic to see devs actually respond to real end user issues and questions. Now I know how important it is to use the official forums to ask questions because they do check. Jorg, Sebastian and Martial are wizards! 😃

I am most excited about the tree line fix as 99% of my flying is low level GA. 

 

45 minutes ago, Kilo60 said:

So DX 12 is postponed and they aren't sure now if it will even bring performance improvements to PC?

 

What's not to Love in this update!

They've been saying for several months now that DX12 wouldn't bring noticeable performance improvements.

This isn't new info.

The performance improvements are coming from better memory management and not running everything through the CPU.

Edited by Tuskin38

6 minutes ago, ThrottleUp said:

I am most excited about the tree line fix as 99% of my flying is low level GA.

Ditto!

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

20 minutes ago, Flyfaster_MTN002 said:

Was toying with i7 but based on this it sounds like the i9 processor is really making a marked performance difference?

The 9900K is really old news at this point. If I was building a rig now I'd go AMD CPU + Nvidia GPU. That's a topic for a different forum though.

Tired of Streetlights everywhere? Try MSFS DarkStreets today!
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Hopefully I can keep my 2080Ti and put my money on a high-end yoke instead of a new GPU, and maybe the old tree fix mod will work again.

Edited by Ixoye

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

I think I said this before, but usually a developer would be lucky to please maybe 2% of the Avsim readership?  That would be considered great.  Now, they're pleasing at least 98%?  ROFL.  They must have struck gold! 

It seems like our new sim is really gaining some serious steam (no pun intended). Can't imagine what the next year will bring. 🙂 

Edited by Jeff Nielsen

Jeff D. Nielsen (KMCI)

https://www.twitch.tv/pilotskcx

https://discord.io/MaxDutyDay

VENGEANCE a8200 Gaming PC: AMD Ryzen 9 9950X3D, GeForce RTX 5080, 64GB DDR5, 4TB (2TB/2TB) M.2 SSD, Win11 Pro

Right now I play on Samsung 4k 55 inches 

With almost everything on ultra, I have about 35 fps ( RTX 3090, 32 GB DDR4, I7 9700K@5,1  ) 

What do you think, guys, do I have a chance to upgrade to 8k, in the near future? 

If I could get 25 fps, it would be okay for me 

I9 12900k@ 5 GHz | 64 GB DDR5 | Asus Z790 | RTX 5090 | 8K Samsung Q900C 75" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5

3 minutes ago, Sphynnx said:

Right now I play on Samsung 4k 55 inches 

With almost everything on ultra, I have about 35 fps ( RTX 3090, 32 GB DDR4, I7 9700K@5,1  ) 

What do you think, guys, do I have a chance to upgrade to 8k, in the near future? 

If I could get 25 fps, it would be okay for me 

It all depends on how much you are limited by your cpu. You have the same cpu used on his tests, so you might see some gains. How’s the usage of your cpu/gpu?

@8k you will pretty much have no cpu bottleneck, but even your 3090 would be hammered hard. 

9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme
Dell 27" 2127DGF - 1440p - Gsync - 165hz 
Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel

I didn't check the CPU / GPU usage 

Another question about 4k vs 8k :

As I said, I play now on 4k 55 inches which is about 82 ppi 

If I decide to upgrade to 8k, I'd go for 65 inches, which is about 135 ppi 

The question is : how would the image quality be on 4k ultra settings, on 55 inches ( 82 ppi ) vs 65 inches 8k ( 135 ppi ) medium settings? 

 

I9 12900k@ 5 GHz | 64 GB DDR5 | Asus Z790 | RTX 5090 | 8K Samsung Q900C 75" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5

Just to explain sticking with DX11 for now,

Very minimal if any optimizations were made in the rendering path itself. The sim is architecturally separated into a renderer backend with a defined interface. For DX12 on XBox, the only thing being done is to make an identically performing renderer backend for a single GPU in DX12, which is a very well defined target. The story for PC gets a bunch more complicated because the GPUs are much more diverse, the drivers much less well behaved, and the memory system totally different; on XBox you have shared system and video RAM which makes for totally different allocation strategies than you might use on PC. The DX12 render backend for PC is not yet fully baked and needs more time on more hardware.

However, basically all of the optimizations have been done prior to the backend. Therefore, PC users are not at all losing out. I just want to stress this: DX12 is not a feature on its own, and XBox is not using any features enabled specifically by DX12 yet, either, like raytracing.

It's obviously pretty hard to promise universally amazing results on every piece of hardware out there, but I think most people will be very, very happy with the performance and memory work.

-Matt

Edited by MattNischan

23 minutes ago, Sphynnx said:

I didn't check the CPU / GPU usage 

Another question about 4k vs 8k :

As I said, I play now on 4k 55 inches which is about 82 ppi 

If I decide to upgrade to 8k, I'd go for 65 inches, which is about 135 ppi 

The question is : how would the image quality be on 4k ultra settings, on 55 inches ( 82 ppi ) vs 65 inches 8k ( 135 ppi ) medium settings? 

 

I’m not a specialist but in my experience, those things (ppi and resolution) are more noticeable on smaller screens (like a 23”-27” PC monitor), because you sit and use them closer to your eyes. 

9800X3D@H150i // Msi RTX 5090 Trio OC // 64GB DDR5 6000mhz CL30 // 2TB + 1TB Nvme
Dell 27" 2127DGF - 1440p - Gsync - 165hz 
Thrustmaster TCA Sidestick Airbus // TCA Quadrant Airbus // TFRP T.Flight Rudder Pedals // Logitech Flight Multi Panel

135 ppi it's a lot 

Even on 65 inches, everything should look clear, generally speaking.

Something like 32 inches, 4k

By the way, few years ago I tried a monitor, 32 inches, 4k

It was absolutely fantastic, but I didn't keep the monitor 

Way too small..... 

That's why I'd like a bigger screen

If I go with 65 inches, 4k, it's a bit.... pixelated, so to speak 

Edited by Sphynnx

I9 12900k@ 5 GHz | 64 GB DDR5 | Asus Z790 | RTX 5090 | 8K Samsung Q900C 75" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5

It is worth pointing out that the big improvement in the videos is because the PC in question is CPU limited and they have done a lot of CPU optimisation, and in particular moving processes off the main thread to share the load a bit.

People with good GPUs and lower end CPUs should see a massive improvement.  

People with high end CPUs and older GPUs - maybe not so much.

Edited by Glenn Fitzpatrick

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