July 31, 20214 yr Author 4 minutes ago, sanh said: I am not scared. Sure they broke some stuff but I am impressed by that. Finally a flight sim developer who is not scared of breaking addons. No more tiny incremental changes to ensure an addon made 5 years ago still works. They made major changes in this release and my performance has gone through the roof with no stutters. Sure there are some issues but I will take this regular change approach over the static approach of rival sims where they are too scared to change/break anything. I have great respect for the addon cottage industry, said it forcefully many times, but I do agree that not breaking compatibility cannot a goal in itself when improving the simulation. Changes are welcome but 10 updates in a year is not reasonable. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
July 31, 20214 yr 1 minute ago, Dominique_K said: I have great respect for the addon cottage industry, said it forcefully many times, but I do agree that not breaking compatibility cannot a goal in itself when improving the simulation. Changes are welcome but 10 updates in a year is not reasonable. And to add to that, the updates are in the tens of GBs most of the time.
July 31, 20214 yr 15 minutes ago, Noel said: And OMG, the night lighting in MSFS also went into the toilet. I believe it has been for quite some time, not just SU5, and especially in VR it is very hard on the experience. I've tried gathering all salient problems and possible solutions in one post here: https://forums.flightsimulator.com/t/external-lights-only-render-on-right-eye-random-ghosting-image-on-right-eye-only/427755/6?u=cptlucky8 Edited July 31, 20214 yr by RXP
July 31, 20214 yr 1 hour ago, Dominique_K said: The MFS roadmap forecasts a SU6 mid-september ! Could somebody with a little influence inject some common sense there and ask them to delay it until the end of the year, fix first the SU5 flaws and take their time not to pull off another SU5 after Labor day I'm not sure this is an issue in itself though. They are adopting a form of "continuous development" process and they are releasing updates where 80% of the features are implemented (rough figure for illustration only). In turn, isn't SU6 the continuation plain and simple, into which some of the bugs and issues of SU5 will be addressed nonetheless? What I'm probably more curious about is this "continuous development" process in itself because if the premise, and I might be entirely wrong here, is to ship with 80% features implemented, addressing bugs and the remaining 20% on the next one(s), this means the code will never be complete even in 10 years: there will always be 20% work remaining to be done, and bugs from the previous update to correct. In other words, this will always introduce new bugs in new updates, and always leave a feeling of non-achieved work. This is what is puzzling me more right now.
July 31, 20214 yr 48 minutes ago, JYW said: Vulkan was barely conceived of, for X-Plane, 2 years ago! Worked started back in 2016. http://youtube.com/c/Greazer
July 31, 20214 yr 40 minutes ago, swiesma said: Believe it or not. Some time ago someone crashed into my M2. Guess what? The shop fixed it after 1 week and I got over 2000€ on top for the trouble and reduction of value. Hobby or not - it’s a complex piece of Software and it should run on everyone’s machine. I mean. Did you ever have a look at the hardware section in this forum and see how dummies overclock/undervolten their machines? And then they end up here… crying…. Give the guys at Asobo some days to fix their sh*t, go out and have an icecream meanwhile. Your a bit late 🙂 David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
July 31, 20214 yr 7 minutes ago, RXP said: I'm not sure this is an issue in itself though. They are adopting a form of "continuous development" process and they are releasing updates where 80% of the features are implemented (rough figure for illustration only). In turn, isn't SU6 the continuation plain and simple, into which some of the bugs and issues of SU5 will be addressed nonetheless? I think that last 20% is supposed to be non-critical issues, it's the same issue we saw with some updates in the first 6 months of the game where their prioritizations got muffled with what really should have been common sense. I completely forgave them for that, because it was understandable given what they were used to dealing with and how new they were to coding the project in a release phase (where before they were used to the alpha group). However, this has been a year and it seems like LESSON not learned, they seem to think we still want to be alpha/beta testers. There are many big issues and bugs they just randomly created out of thin air, they've quadrupled their work load at least with this patch, unless they scrap some of it. Since I think you are a developer too, you know what they did, we've all done it... They started with the tree and it had a good foundational rooting into the ground, they decided they must pull the tree up and add little bits of code in almost every branch of the tree all at once rather than segmenting the most important parts. They went all spaghetti western on the thing. Edited July 31, 20214 yr by Alpine Scenery AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
July 31, 20214 yr 1 hour ago, Dominique_K said: The MFS roadmap forecasts a SU6 mid-september ! That I am not scared. They have improved the CPU multi-threading (instruments are fluid now etc) and the RAM is much less. We are currently in a crossover to DX12 for a big graphics update. I bet the bottom dollar Asobo wanted to get onto DX12 then release the Xbox version with DX12, but the suits forced them to release this week in July. http://youtube.com/c/Greazer
July 31, 20214 yr Author 1 minute ago, RXP said: always leave a feeling of non-achieved work. Thank you Jean-Luc. Sometimes I see what you call a continuous development as a toy for the Asobo engineers. I am sure that they love to tinker with the MFS engine for the fun of it. I could sympathize with that if it was a product that I use 😄 Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
July 31, 20214 yr 50 minutes ago, Nyxx said: , if someone drove into your M3 and about wrote it of, if you got a bit upset about that, how would you feel if someone told you its "just" a car get a life.... I'd have a good swear, be disappointed and then say to myself. "it's just a car" Because i have perspective. It IS just a car. In the grand scheme of things its utterly unimportant no matter how much time and money you'd spent on it.
July 31, 20214 yr 10 minutes ago, Alpine Scenery said: Since I think you are a developer too Which part of Commercial Member - Founder of Reality-XP was it that you didn't understand? Show us some of your own developments, please. Cheers, Søren DissingIntel i9-13900K @5.6-5.8 Ghz | ASUS ROG RYUJIN III | ASUS ROG Astral RTX 5090 OC | ASUS ROG Maximus Z790 Hero | 64Gb DDR5 @5600 | 1Tb Samsung M.2 980 PRO (Win11), 1Tb Samsung M.2 980 PRO, | ASUS ROG Helios 601 | 32” ASUS PG32UCDM 240hz 4K | Chaseplane | TM TCA Captain's Edition, Winwing FCU + EFIS L/R, Tobii 5 | Win 11 Pro 64 | MSFS 2024 | BA Virtual | PSXT, RealTraffic w/ AIG models
July 31, 20214 yr 4 minutes ago, Dominique_K said: Thank you Jean-Luc. Sometimes I see what you call a continuous development as [...] I'm probably lacking the proper vocabulary here and this might reflect poorly in my writing. What I meant is that you're advocating they basically fix the problems prior adding new stuff and therefore delaying SU6 for this reason, whereas I believe this is not how they are operating. @Alpine Scenery is better describing what I wanted to say for example. I don't think they play much with the code base though, they're just adding many things in many places and when comes the time to reconcile the changes, it might be harder to spot and detect all the ripple effects of all the changes. I don't think there is any magic solution either, and they do have a huge list of key roles for which they are still offering jobs for. Having said this I believe the reality is that developers are hard to find, even more so in Bordeaux compared to Paris (I don't have any official numbers for this but suffice to say demographics are naturally playing in favor of Paris here), and it is even more difficult finding developers knowing their craft AND knowing aviation, willing to quit a job from the aeronautical industry nearby in Toulouse to join the gaming industry at Bordeaux. I'm just trying to be pragmatic with this, and again I might be entirely wrong too, but I believe instead of bashing renowned 3rd party developers knowing this craft long and large, they certainly could benefit more in embracing us in a whole inclusive way... I can say my personal experience doesn't show they are much interested in learning from us...
July 31, 20214 yr @SierraDelta I believe it is just a figure of style in writing, not a blame of any sort. I'm really fine with @Alpine Scenery comments and constructive criticism, but I also appreciate you standing to defend! Thank you both! Edited July 31, 20214 yr by RXP
July 31, 20214 yr Author 35 minutes ago, Noel said: Dominique--do you really believe fixing SU5 'flaws' is where to focus? SU5 has been presented by the team as a major update for the PC and it is IMHO. I was at first underwhelmed by SU5 but start to appreciate it more. No CTD so far and some gains. But I see a lot of people that I know to be trusted on this forum having real problems. So it seems that in the next 6 weeks focusing on these issues is a priority. Can't SU6 wait a little bit and be thus better ? Jean Luc spoke of 80/20 ratio in his post. Do you like the principle ? I'd rather have them take their time. Specially before releasing a mandatory (if it is mandatory) DX12 update. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
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