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You want to hear something scary ?

Featured Replies

  • Author
8 minutes ago, swiesma said:

SU5 is not even a week old and Avsim is crying like Bill Gates himself broke the engine for the next years to come. 
 

Get a life boys. 

What has it to do with the topic  which about spacing the updates ? You just needed to unload your bile ? 

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

  • Replies 159
  • Views 16.6k
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6 minutes ago, JYW said:

Vulkan was barely conceived of, for X-Plane, 2 years ago!

11.50 was released less than a year ago, and I'd stand by my comment that although there were some early showstoppers, by around XP11.50b3 almost anyone who wanted to (or had the specs and requirements to) run in Vulkan mode could.   The sim started, and you could fly in it.   It was only around a month or so until all major 3rd party addons were Vulkan compatible (most were, natively).

What do we have now that doesn't work in Vulkan?  ...... Librain.    There may be more but I can't think of them!

If I remember correctly, after the first 🥇 instant CTDs were ironed out and we were told what we were not allowed to use when using Vulkan there was this memory management issue for month were XP would only use say 2GB of VRAM even of you had 8GB to mitigate the CTDs that were caused by failed VRAM allocation (which the Vulkan renderer has to by itself and not by the driver anymore). Which seriously dumbed down graphics fidelity in order not to crash within minutes.

It started, yes, and it ran. But not much more.

And there is still no working rain effect as of today.(!) Most paywall planes had to be updated. The FFA320 even didn't support Vulkan until recently.

I use Vulkan since day one and I'm happy with it, but it was definitely not a walk in the park to get it up to speed in XP.

Laminar Research customer -- Asobo/MS customer -- not an X-Aviation customer - or am I? 😉

  • Author
8 minutes ago, regis9 said:

Perhaps SU6 will,also include fixes needed because of SU5, or perhaps we’ll get more hot fixes before then.  Either way, I’m not going to complain about too many scheduled updates.

Well Regis, I like this sim and would be happy to have more time to fly it between updates 😉 ! 

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

2 minutes ago, Dominique_K said:

What has it to do with the topic  which about spacing the updates ? You just needed to unload your bile ? 

You guys cry about the next update which is months away. Ffs you ain’t even done with crying about this update yet. 

10 minutes ago, swiesma said:

SU5 is not even a week old and Avsim is crying like Bill Gates himself broke the engine for the next years to come. 
 

Get a life boys. 

You may not believe it, but when we are not on this forum, which accounts for 99.9% of my time, personally speaking, we actually have a real world life!

When we want to have some fun, we launch our beloved MSFS2020; if it's broken, we try to find a solution in a flight sim forum (of all places, who would have thought about it. Next time I'll try at a nearby grocery) 

This post makes absolute sense, because each update is on average a big mess, and sometimes even a quality downgrade. One starts to wonder if the devs should stop where they are and solve the problems, instead of adding new issues.

Doesn't it make sense?

A.

46 minutes ago, Dominique_K said:

The MFS roadmap forecasts a SU6 mid-september !

Could somebody with a little influence inject some common sense there and ask them to delay it until the end of the year, fix first the SU5 flaws and  take their time not to pull off another SU5 after Labor day ? 

By the way, I hope that all those in favor of passing rapidly to DX 12 understand now better the reluctance of some of us. Do you imagine the gigantic mess that it is going to be ?

 

Could the move to DX 12 actually improve matters?  After all,  wasn't the idea that SU5 would be DX12?

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

10 minutes ago, swiesma said:

Believe it or not. Some time ago someone crashed into my M2. 
 

Guess what? The shop fixed it after 1 week and I got over 2000€ on top for the trouble and reduction of value. 
 

Hobby or not - it’s a complex piece of Software and it should run on everyone’s machine. 
I mean. Did you ever have a look at the hardware section in this forum and see how dummies overclock/undervolten their machines?

And then they end up here… crying….

Give the guys at Asobo some days to fix their sh*t, go out and have an icecream meanwhile. 

Crying, icecream .... please stop treating those who do not share your opinions like kids.

And btw. No, I don't believe the M2 story. Easy win, I was not born yesterday.

Now if you have something to say about flight simming, I'll be glad to listen. Otherways, if you'd rather pontificate on what others should and should not say about MSFS2020, or how they should and should not spend their time, what they should and should not value, I can point you to some social psychology resources where your talent will be better employed.

Regards

A.

41 minutes ago, Dominique_K said:

The MFS roadmap forecasts a SU6 mid-september !

Could somebody with a little influence inject some common sense there and ask them to delay it until the end of the year, fix first the SU5 flaws and  take their time not to pull off another SU5 after Labor day ? 

By the way, I hope that all those in favor of passing rapidly to DX 12 understand now better the reluctance of some of us. Do you imagine the gigantic mess that it is going to be ?

 

Dominique--do you really believe fixing SU5 'flaws' is where to focus?  SU5 is the Xbox update, period, end of story.  There are a few minor improvements for PC users, several bugs for sure, but really what has happened is very simply performance was increased at sad cost of parking all of that hardware on the sidelines now.  In SU4 I had tuned sliders such that I was using around 7.3Gb of VRAM on the ground most everywhere, and GPU utilization around 85%, and this allowed me to fly in and out of the most complex areas while at the same time maintain excellent image quality and detail.  Now, it's 4.8Gb of VRAM, 65% GPU, and the experience has turned into something I don't care to have anymore, having been duly spoiled.

Rather than fiddle w/ SU5 which again is clearly tuned for Xbox, I'd much rather see SU4 become the 'Mandatory Update' the next time I execute MSFS.  And as we all know now it's not just the fact the upper 1/3 of you hardware is idle, it's the heinous change in color, clouds, etc.  There were enough controls in it for folks w/ lesser hardware to dial in an decent experience in SU4 for certain.  My sense is 90% of all users here would love to see the same.   

Now if SU6 somehow becomes the restoration of what SU4 was w/ a few improvements, where the software sees you're on Win10 and acts accordingly, that would be fabulous.

Right now, despite being an ultra vocal apologist for MS/A and MSFS, I'm parking it for the time being it's just too disappointing for me.  I love the realism of flying thru a real world versus the fake landclass cartoon that is P3D, but truthfully the detail and coloration in MSFS pre SU5 was never over the top, it was just above the minimum standard for a really extraordinary experience.  Now that is gone for me.  I cope w/ P3D by flying from dusk to dawn only, setting sliders way low and enjoying 3rd party airports and night lighting.  And OMG, the night lighting in MSFS also went into the toilet.

 

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

  • Author
10 minutes ago, MrBitstFlyer said:

Could the move to DX 12 actually improve matters?  After all,  wasn't the idea that SU5 would be DX12?

I am not an expert and there are good people whom I trust on this forum who say it will . But this is not the issue. The issue is that they should take the time to deliver instead of having a frantic rate of updates which are flawed. I do not know whether dx12 will be in su6 or su7 but I don’t feel great to see a new SU in 6 weeks.

Edited by Dominique_K

Dominique

Simming since 1981 -  [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam

 

I am not scared.  Sure they broke some stuff but I am impressed by that. Finally a flight sim developer who is not scared of breaking addons. No more tiny incremental changes to ensure an addon made 5 years ago still works.

They made major changes in this release and my performance has gone through the roof with no stutters. Sure there are some issues but I will take this regular change approach over the static approach of rival sims where they are too scared to change/break anything.

Edited by sanh

Hi,

Asobo, don't need to rush!

Finish well first your work!

6 minutes ago, Noel said:

Rather than fiddle w/ SU5 which again is clearly tuned for Xbox, I'd much rather see SU4 become the 'Mandatory Update' the next time I execute MSFS.  And as we all know now it's not just the fact the upper 1/3 of you hardware is idle, it's the heinous change in color, clouds, etc.  There were enough controls in it for folks w/ lesser hardware to dial in an decent experience in SU4 for certain.  My sense is 90% of all users here would love to see the same.   

And OMG, the night lighting in MSFS also went into the toilet.

 

They had accomplished revolutionary night lighting at one point, there were a few remaining issues, but it was revolutionary. You're right the night lighting degradation was really sad.

Though I can see the above poster's point about not being "too scared" to never update the SIM, there has to be a balance between updates and issues, and that balance was shattered this time.

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

30 minutes ago, Dominique_K said:

the MFS team as we know them now and their history of poor quality control and fumbling priorities able to deliver a major painless change ? They have to take the time to do it right for once,

I take it you make all this up as you go along?

I've completed three flights back to back with 0 issues. I used the Longitude with the WT G3000, easily the combo that taxes my sim the most. Game was smooth. My framerates increased by about 60%

I started the sim  at Aersoft's Paderborn airport and landed at Flightbeam's Biarritz airport.

With my low-spec PC I would never have been able to complete a flight from one addon airport to another. 

So, thank you again, Asobo and Microsoft. Ignore all the naysayers and keep those SUs coming!

Edit: In a previous post I acknowledged that there has been a slight downgrade in visuals - I'll take that as a fair trade for increased performance.

Edited by Ricardo41

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